The King of Fighters '95
Story: It's the year of our Lord, 1995. Once again invitations to the King of Fighters tournament have found their ways to the world's most powerful fighters. And their author is none other than the mysterious "R!" Could the "R" be that of Rugal, who supposedly blew himself up on his aircraft carrier a year ago? Among the contestants for this year's tournament is the newly selected team of Billy, Yagami, and Kisaragi, who sent the American Team packing. But what in the end is Billy's scheme? What ambitions does Kisaragi cradle? And what evil designs for his old foe Kyo Kusanagi spur Iori Yagami on? These new challengers join all of the previous tournament's contestants-except the American Team, of course-both in battle and the all-consuming intrigue that forms the core of King of Fighters '95."
![]()
Custom teams!
Review: The King of Fighters 95 brings back all of the characters from KOF' 94 with the exception of the USA Team, which was replaced by the new Rival Team consisting of Iori, Eiji, and Billy Kane.
![]()
Flying back strike! Damn... nice move!
The most notable enhancement about this sequel is the option to "edit" your team, which became a staple of the series after this installment. Now players can team-up any of the 24 characters to make up your own unique team! A few new moves and animations were added for returning characters, however; the gameplay was practically unchanged from KOF '94.
![]()
Joe: Wanna just play darts instead?
![]()
The debut of Iori Yagami. Too epic.
Last Updated: 6/7/2010 Developer(s): SNK Publisher(s): SNK Platform(s): Neo Geo, Neo Geo CD, Playstation, Sega Saturn, Game Boy Release Date(s): July 25th 1995 ( Arcade), September 1st 1995 (
Neo Geo), September 29th 1995 (
Neo Geo CD)
Characters: Iori, Kyo, Benimaru, Daimon, Andy, Terry, Joe, Ryo, Robert, Takuma, Mai, King, Yuri, Ralf, Heidern, Clark, Athena, Kensou, Chin, Billy Kane, Eiji, Chang, Kim, Choi, Saisyu, Rugal Featured Video:
Related Games: King of Fighters 94, King of Fighters 94: Re-bout, King of Fighters 96, King of Fighters 97, King of Fighters 98, King of Fighters 98 Ultimate Match, King of Fighters 99, King of Fighters 2000, King of Fighters 2001, King of Fighters 2001, King of Fighters 2002, King of Fighters 2003, King of Fighters XI, King of Fighters XII, King of Fighters XIII, King of Fighters: Maximum Impact, King of Fighters: Maximum Impact MANIAX, King of Fighters: Maximum Impact 2, KOF: Maximum Impact Regulation A, King of Fighters: Neowave, King of Fighters EX Neo Blood, King of Fighters EX2 Howling Blood, King of Fighters R1, King of Fighters R2, King of Fighters Collection: Orochi Saga
![]()
Gameplay Engine 6.5 / 10 Story / Theme 8 / 10 Overall Graphics 7.5 / 10 Animation 6.5 / 10 Music / Sound Effects 6.5 / 10 Innovation 8 / 10 Customization 8.5 / 10 Options / Extras 6 / 10 Intro / Presentation 7 / 10 Replayability / Fun 6.5 / 10 "Ouch" Factor 7.5 / 10 Characters 7.5 / 10 BOTTOM LINE 7 / 10
Final Words: KOF95 wasn't an entirely different gameplay experience from the first game (which isn't necessarily a bad thing), but the fact players could customize their own team adds endless replay value to those who enjoyed the original. ~F.Yagami, Webmaster of TFG