Marvel Super Heroes
(LAST UPDATE: 7/7/09)



Developer(s): Capcom
Publisher(s): Capcom
Designer(s): Takeshi Tezuka, Tetsuya Iijima, Atsushi Tomita, Kiyoshi Nishikawa, Kei Hiratou, Satoru Kimura
Platform(s): Arcade, Playstation, Sega Saturn
Release: October 24th 1995 (NA Arcade), November 1995 (JP Arcade), August 8th 1997 (JP Saturn), September 29th 1997 (NA Saturn), September 25th 1997 (JP PS1), September 29th 1997 (NA PS1)
Characters: Hulk, Wolverine, Spider-man, Magneto, Juggernaut, Iron-man, Psylocke, Captain America, Shuma Gorath, Blackheart, Dr. Doom, Thanos
Related Games: X-men: Children of the Atom, X-men VS Street Fighter, Marvel Super Heroes VS Street Fighter, Marvel VS Capcom, Marvel VS Capcom 2

Story: The game background is mainly inspired by the famous comic saga called the Infinity Gauntlet, published in 1991. This gauntlet is wielded by Thanos and allows him to use all the Infinity gems simultaneously.

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Review: Capcom wowed Marvel and Street Fighter fans alike in X-men: Children of the Atom with superb animation, fast paced gameplay, and proved they could make a quality 2D fighting game using Marvel's X-men. To further prove what Capcom could do with the Marvel license, they brought together even more popular Marvel characters such as Spider-man, Hulk, and Captain America with their second attempt at a Marvel themed fighter, and definitely raised the bar once again... Not only in 2D animation, but with the 2D fighting game genre as well.

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   With a more solid air-combo system, some of the flashiest and most dramatic super and special moves ever seen in a 2D fighting game, and the ability to pick up and use the "infinity gems" to enhance your character's abilities mid-fight; needless to say, this game overall was more fun and addicting than X-men: COTA... The infinity gems you can use during gameplay include: Time gem (makes your character faster), Space gem (gives your character super armor), Soul gem (life recovery), Power gem (powered-up attacks), Reality gem (additional attack effects), and the Mind gem (allows character to recover 2 energy levels very quickly). Overall, the gameplay was an improvement over the prequel and was a treat to Marvel fans and 2D fighting game fans alike.

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- Review is for Arcade version of Marvel Super Heroes - 

Gameplay Engine
 8.5 / 10
Story / Theme
 9.5 / 10
Overall Graphics
 9 / 10
Animation
 10 / 10
Music / Sound Effects
 9 / 10
Innovation
 9.5 / 10
Customization
 7 / 10
Options / Extras
 7 / 10
Intro / Presentation
 9 / 10
Replayability / Fun
 8.5 / 10
"Ouch" Factor
 9 / 10
Characters
 8.5 / 10
BOTTOM LINE

8.5 / 10

Closing Comment: Many of us who played X:men Children of the Atom felt a bit robbed since a lot of the characters from that game were obviously missing... I suppose Capcom wanted to focus mainly on the "big names" in Marvel this time around, which makes sense. Even with the smaller character roster, this game felt more complete than the first, and Capcom brought yet another "instant hit" to the arcades. ~F.Yagami, Webmaster of TFG