The King of Fighters 2000
STORY: After the incident at the previous tournament, the commander of the Ikari Team, Heidern, is determined to figure out the objective of the NESTS cartel so that he can stop them from achieving their ruthless ambition. A fellow commander and long-time friend of Heidern, named Ling, tells the veteran fighter that K' and Maxima were once operatives of NESTS and that they may hold the key to locating the whereabouts of the mysterious organization. Using this information, Heidern decides to focus his efforts in using the next KOF tournament as a way to lure both K' and Maxima out so that they can be captured and interrogated into telling the authorities about the NESTS cartel. Unknown to Heidern however, Ling has his own agenda.
Though missing a few faces... 2K has a great selection.
REVIEW: KOF 2000 is the seventh game in SNK's long-running King of Fighters series. The 2000 edition's gameplay engine builds upon the striker system introduced in KOF '99. The game now features an Active Striker System, allowing players to summon the Striker member at any time during gameplay (even when jumping or knocked down). Strikers are most effectively used in the midst of combos for longer and more damaging combos!
Athena with a new outfit?!? Get out...
After players chose their 3 team members from a selection of SNK icons (and some newcomers), they then pick their fourth team member (striker). This time, players can either choose to use the default fourth character they selected or an alternate character known as "Another Striker"... whom is used exclusively for assist attacks. A wide variety of SNK characters spanning many different franchises make their debuts as KOF strikers, and there's one per each selectable fighter in the game! The alternate strikers range from veteran KOF characters like Geese Howard, to Samurai Shodown's Nakoruru, or even Fio from Metal Slug... and there are even some secret "Maniac strikers" hidden in the game.
Rocky from SNK's obscure beat-em-up, Robo Army, makes an appearance!
The gameplay of KOF 2000 is as solid as you'd expect from the series, with the striker system enhancing and speeding up KOF's traditional 2D gameplay. The "Emergency Evasive Action" from King Of Fighters '98 also marks it's return in KOF 2000. Graphically, KOF 2000 isn't anything groundbreaking, but is one of the best looking KOF titles to date. Some characters sprites are certainly beginning to look aged, but there are a great selection of new 2D sprites & characters to remind you you're playing a new KOF game.
Last Updated: 11/17/2012 Developer(s): SNK Publisher(s): SNK Artwork by: Shinkiro, Hiroaki Platform(s): Neo Geo, Dreamcast, Playstation 2 Release Date(s): July 26th, 2000 (Arcade) Characters: Kyo, Benimaru, Andy, Terry, Joe, K', Maxima, Whip, Bao, Kasumi, Jhun, Ryo, Robert, Hinako, Vanessa, Ramon, Seth, Lin, Mai, King, Yuri, Ralf, Leona, Clark, Athena, Kensou, Chin, Iori, Chang, Kim, Choi, Blue Mary, Takuma, Shingo, Kula, Zero
Related Games: King of Fighters '94, King of Fighters '94: Re-bout, King of Fighters '95, King of Fighters '96, King of Fighters '97, King of Fighters '98, King of Fighters '98 Ultimate Match, King of Fighters '99, King of Fighters 2001, King of Fighters 2002, King of Fighters 2002 Unlimited Match, King of Fighters 2003, King of Fighters XI, King of Fighters XII, King of Fighters XIII, King of Fighters: Maximum Impact, King of Fighters: Maximum Impact MANIAX, King of Fighters: Maximum Impact 2, KOF: Maximum Impact Regulation A, King of Fighters: Neowave, King of Fighters EX Neo Blood, King of Fighters EX2 Howling Blood, King of Fighters R1, King of Fighters R2, King of Fighters Collection: Orochi Saga
Gameplay Engine 8.5 / 10 Story / Theme 8 / 10 Overall Graphics 8 / 10 Animation 7.5 / 10 Music / Sound Effects 8.5 / 10 Innovation 8 / 10 Art Direction 9.5 / 10 Customization 9 / 10 Options / Extras 9 / 10 Intro / Presentation 9 / 10 Replayability / Fun 8.5 / 10 "Ouch" Factor 8 / 10 Characters 9.5 / 10 BOTTOM LINE
9 / 10
Review based on Arcade version Final Words:
KOF 2000 is one of my all time favorites in the entire King of Fighters series.... Why? Awesome character roster, tons of cameos, memorable music & stages, and the striker system makes KOF's classic gameplay engine even flashier and more fun... just what the series needed if you ask me. ~TFG Webmaster