Samurai Shodown 3
(LAST UPDATE: 7/13/09)
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Developer(s): SNK
Publisher(s): SNK
Platform(s): Neo Geo, Playstation, Sega Saturn, PS2, PSP
Release: November 15th, 1995
Characters: Haohmaru, Ukyo, Hanzo, Galford, Nakoruru, Genjuro, Kyoshiro, Shizumaru, Gaira, Rimururu, Basara, Kuroko, Amakusa, Zankuro
Related Games: Samurai Shodown, Samurai Shodown 2, Samurai Shodown 4, Samurai Shodown 5, Samurai Shodown 5 Special, Samurai Shodown 6, Samurai Shodown 64, Samurai Shodown 64 - 2, Samurai Shodown Pocket, Samurai Shodown 2 Pocket, Samurai Shodown Warrior's Rage, Samurai Shodown: Edge of Destiny, Samurai Shodown Anthology

Story: One man became known as the "Oni" (demon). The man's name was Zankuro. He would attack many villages and would leave none alive. But one night, he left one child alive in a village. He couldn't kill that one child. No one knew why. Ever since that night, Zankuro would only attack those who challenge him. And many years later, twelve warriors set out to kill Zankuro. (This takes place after SS1 and before SS4)

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Review: Samurai Shodown 3 is the third installment to SNK's samurai franchise, and has taken a much darker appearance and tone than what we saw in the first two games. The sprites have been completely redrawn and the animation has significantly improved as well. In Japan, Samurai Shodown 3 is known as Samurai Spirits: Zankurou Musouken.

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   The gameplay and overall pace has changed quite a bit from the first two games, and almost feels completely original. Perhaps the most notable gameplay change is the ability to "charge up" your characters super meter (not much different from the super meter in AOF). Another unique aspect of SS3 is that there are two versions of each selectable character: "Slash" and "Bust," each offering a slightly different move set. The new characters all have their own unique fighting style, weapon, and very much add to the "new" feeling of the series. 

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Gameplay Engine
 8 / 10
Story / Theme
 9.5 / 10
Overall Graphics
 9.5 / 10
Animation
 10 / 10
Music / Sound Effects
 9 / 10
Innovation
 8 / 10
Customization
 9 / 10
Options / Extras
 9 / 10
Intro / Presentation
 8.5 / 10
Replayability / Fun
 7 / 10
"Ouch" Factor
 9 / 10
Characters
 8.5 / 10
BOTTOM LINE

8.5 / 10

Closing Comment: The gameplay system had dramatically changed, so fans of Samurai Shodown 2 (and the original) were forced to somewhat "re-learn" the game... Disappointing the purists of the series, but some gameplay elements were thankfully still intact. Even with the changes and darker setting, the series definitely retains it's cool factor and a unique appeal. SS3 was a very cool looking and fun game at the time, but Samurai Shodown 4 came out to be a lot better in the gameplay department.  ~F.Yagami, Webmaster of TFG

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