The King of Fighters: Neowave
 

 
REVIEW
SNK Playmore's first Atomiswave.net (AW-NET) fighting game, KOF: Neowave reverts back to the classic 3-on-3 gameplay, neglecting the newest gameplay features such as the tag system and strikers. Like KOF '98 and KOF 2002, Neowave has no storyline, but is instead a "Dream Match" bringing together numerous characters from past installments.
 

One of the sexiest KOF selection screens to date.

In addition to the standard 4-button layout, a fifth command button has been added, which activates the new "Heat Mode" (sacrificing health for attack power). Players can select their own playing style similar to (KOF '97 and KOF '98) from three different styles (Super Cancel Mode, Guard Break Mode, and MAX2 mode). This effects the techniques available to the player and the length of their Power Gauge.
 

Yes... we know it's on Atomiswave. -_-

KOF definitely looks sharper on Sammy's Atomiswave hardware... Neowave features some cool fully 3D backgrounds, less "jaggy" character sprites, and better quality hit effects. The character roster is great this time around with a good mix of old and new faces. The home version features bonus characters such as: Kusanagi (clone), Seth, and Omega Rugal. In addition, the PS2 version includes 2 more bonus characters not found in the arcade or Xbox version (Angel & May Lee). Neowave gives KOF players a chance to use some of the newer KOF characters in the "old style" gameplay, which makes it an interesting title for old school fans of the series.
 

C'mon now... you guys can't taunt each other to death.

 

 
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Last Updated: 12/1/2012
Developer(s): SNK Playmore
Publisher(s): SNK Playmore
Artwork by: Nakano Tomokazu
Platform(s): Arcade, Playstation 2, Xbox
Release Date(s): July 21st, 2005 ( PS2)
March 30th, 2006 ( Xbox)
April 18th, 2006 ( Xbox)
October 13th, 2006 ( PS2)
Characters Kyo, Benimaru, Daimon, Terry, Andy, Joe, Leona, Ralf, Clark, Chang, Choi, Jhun, Ryo, Robert, Takuma, Athena, Kensou, Chin, Mai, Yuri, Iori, Mature, Vice, Yamazaki, Mary, Billy, Yashiro, Shermie, Chris, K', Maxima, Whip, Ramon, Kula, Saisyu, Shingo, Geese, Vanessa, Seth, May Lee (PS2 exclusive), Angel (PS2 exclusive)

Featured Video:

Related Games: King of Fighters '94, King of Fighters '94: Re-bout, King of Fighters '95, King of Fighters '96, King of Fighters '97, King of Fighters '98, King of Fighters '98 Ultimate Match, King of Fighters '99, King of Fighters 2000, King of Fighters 2001, King of Fighters 2002, King of Fighters 2002 Unlimited Match, King of Fighters 2003, King of Fighters XI, King of Fighters XII, King of Fighters XIII, King of Fighters: Maximum Impact, King of Fighters: Maximum Impact MANIAX, King of Fighters: Maximum Impact 2, KOF: Maximum Impact Regulation A, King of Fighters EX Neo Blood, King of Fighters EX2 Howling Blood, King of Fighters R1, King of Fighters R2, King of Fighters Collection: Orochi Saga

Gameplay Engine
 7.5 / 10
Story / Theme
 7 / 10
Overall Graphics
 8.5 / 10
Animation
 7 / 10
Music / Sound Effects
 7.5 / 10
Innovation
 6.5 / 10
Art Direction
 7 / 10
Customization
 8 / 10
Options / Extras
 8 / 10
Intro / Presentation
 8 / 10
Replayability / Fun
 8 / 10
"Ouch" Factor
 7 / 10
Characters
 8.5 / 10
BOTTOM LINE

7.9 / 10

 Review based on Xbox version
Final Words: KOF Neowave is a solid 2D fighter that stays close to its roots, but in turn, doesn't really offer much new. The traditional 1-on-1 gameplay is a bit old fashioned, especially when considering KOF has incorporated tag team fights in the past (which I personally think are more fun). However, some old school KOF fans might enjoy trying out newer KOF characters with "old style" gameplay... and this game seems to be made for them. ~TFG Webmaster  

 
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Click here for all character art!