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General: MvC2 exploded into arcades in the year 2000, receiving a very positive response from most fighting gamers, and is surely one of the best and most memorable 2D fighting games of all time. It is the ultimate cross-over fighting game, mixing the awesome worlds of Marvel and Capcom together in an all out war. Every Marvel character from every Capcom Fighting game is selectable, as well as a few handfuls of old favorites from the Capcom world (as well as a few brand new ones), for a grand total of 56 characters in all.
The 3-on-3 tag team gameplay is unlike anything seen in any other game, and is a true gem. It could be summed up as "Street Fighter to the extreme," and in my opinion, has a lasting appeal that so few fighting games could ever hope for. There are so many things one can do with this game... MvC2 gives you the ultimate freedom of creativity, where you can form a team of 3 characters with thousands of combo possibilities and assets. Each character has 3 assist types, which can make or break your "unit's" defense, offense... and maybe even "coolness factor." Yea, MvC2 is a game that just never seems goes out of style.
MvC2 is fast paced, possibly the fastest fighting game ever, and likely can't be followed visually by non players. There's just so much going on at once, and it might look like button mashing to the "uninformed" but a real player of this game can be in control of his entire team, at all times, and ultimately, his opponent's team as well. The gameplay is amazing fun to watch, and even more so to play. Why? Partner assists during the fight (which can be punished), super move cancels, triple tag team supers, huge combos, and even infinite combos; which both make and break this game at the same time... The open-ended gameplay system is where it's at, and it's what truly makes MvC2 stand out from the crowd.
When MvC2
first came out, it was pretty much "god-like" among fighting games (and still is to
some)... But later down the road, there were indeed some "cheap"
infinite combos and corner traps that were discovered by high level players.
Certain teams in MvC2 can easily be considered over-powered, and the top tier
characters of the game are quite difficult to beat with less powerful
characters... but it can still be done.
Even though the roster of the game isn't balanced, since some characters are leagues better
than
others, it's
still fun... To me anyway. Why? Because even a team of low tier characters, under the
control of expert hands, can beat a top tier team of of a upper-mid or even high
level player, in which victory becomes the ultimate satisfaction... It's
a beautiful thing when the underdogs win.
Other flaws?
Not many. I always wondered why the character walking animations appeared
"choppy" right before the fight begins... The animation in this game is
definitely above average, but why do characters have to look like they're
"skating" across the stage before the fight? It never made sense to me,
but it doesn't really matter. I've heard many complain about the "jazzy"
music of this game, but one can't deny that it isn't kinda catchy. Although
when you've heard the character selection BGM over and over and over...
and over and over and over times infinity... It does become old, and you
begin to dislike that female jazz singer with a deep passion.
Overlooking
those minor flaws, Marvel VS Capcom 2 is a behemoth of a fighting game;
with so many unique gameplay elements (still to this day); and is still one
of the most fun fighting games ever created (if you know how to play it,
that is). There's no story mode, no adventure mode, no exciting extras
(besides unlocking characters and stages in the beginning), but this is
a "fighting game;" made for fighting gamers, which means it doesn't really
need anything extra. This is a game that Street Fighter and fighting game fans will be playing
until the end of time... People play Street Fighter for one reason and
one reason only. To play the game with other "skilled" players, and to punish
any newbs if any cross their path... And we all know that MvC2 allows us skilled players to punish
newbs in ways we could have never dreamed of.
Manufacturer: Capcom
Platforms: Arcade,
Dreamcast, PS2, Xbox
Release: 2000
Characters:
Ryu,
Chun-Li,
Zangief,
Guile,
Charlie,
Felicia,
Dan,
B.B.
Hood, Akuma,
Cammy,
Servbot,
Sakura,
Anakaris,
Amingo,
Son
Son, Ruby Heart, Hayato,
Tron,
Jill,
Dhalsim,
Bison,
Ken,
Roll,
Morrigan,
Captain
Commando, Mega Man, Strider
Hiryu, Spider-man,
Jin,
Captain
America, Venom,
Hulk,
Gambit,
War
Machine, Wolverine,
Omega
Red, Rogue,
Dr.
Doom, Cable,
Marrow,
Cyclops,
Shuma
Gorath, Psylocke,
Iceman,
Storm,
Sentinal,
Iron
Man, Magneto,
Juggernaut,
Silver
Samurai, Thanos,
Sabretooth,
Blackheart,
Spiral,
Colossus,
Abyss
Related Games:
X-men:
Children of the Atom, Marvel Super Heroes, X-men
VS Street Fighter,
Marvel Super Heroes VS
Street Fighter, Marvel VS Capcom
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Closing Comment: 8 years later, and MvC2 is still "The shit." Very few fighters come close to MvC2 in terms of fun, gameplay, and flashiness. I think one of the things I love most about MvC2 is the speed. It's a really fast game, especially when compared to fighting games nowadays. No doubt MVC2 was, and still is one of the most enjoyable 2D fighting games for casual players and skilled players alike. For high level players, the tournament scene is a little different, as "cheap" (as they say) tactics are used to dominate, and assists can be abused using chip damage, which also lead to "inescapable" traps.
I'm sure a lot of people complain about the traps and the balance issues of this
game, but the fact that skilled players can do those sorts of things makes the game
impressive in it's own right, especially to non-players or newbs. In what other
game can do you do triangle jump rush down combos or corner traps? Exactly... Fun
fun fun if you ask me.
True,
MVC2 is "un-balanced," but I think that's what Capcom intended to do in the
first place. The imbalance of the game makes it fun.
MvC2 is a game that players will never forget, and some of us will be playing for years to come. Unless Capcom and Marvel come together once again, and give us a MvC3... *sigh* We can only dream. ~F.Yagami, Webmaster of TFG