Street Fighter V: Arcade Edition
 

 
ABOUT
Street Fighter V: Arcade Edition is a free major update to Capcom's flagship 2D fighter. Arcade Edition adds a variety of new content to the game (some of which fans have been begging for), including: Arcade Mode, Team Versus Mode, Extra Battle, Bonus Stages, New UI, Gallery, and a second V-Trigger for every fighter. Capcom has indeed kept their promise, "you'll only need 1 disc to enjoy all future SFV content," as Arcade Edition arrived as a free in-game update for all current players on January 16th, 2018. By default, Arcade Edition includes all 28 characters from Seasons 1 & 2. New characters introduced in Season 3, include: Sakura, Blanka, Cody, Sagat, Falke, and G.
   

SFV: Arcade Edition's revamped selection screen.

 
For starters, several aspects of Street Fighter V: Arcade Edition have been given a visual overhaul, which breathe some new life into the 2-year-old fighting game. The refreshing new look appears to revolve around a classy-looking "gold" theme, featuring an updated character selection screen, user interface, and even golden life bars (instead of green). Arcade mode is "ripe with nostalgia", now featuring various ladders based on past Street Fighter games, and host the return of classic bonus stages. The new hand-drawn character endings, with actual ending artwork drawn by the good folks at UDON comics, contain solid throwbacks to classic characters and flesh out each SFV character pretty nicely.

Team Versus Mode is another new mode in Arcade Edition, featuring "team battle" style matches with up to 5 characters on each team. The mode has a wide variety of unique modifiers & options as well, including: Match Format, Elimination, Vitality Recovery, Change Order, Retain EX Gauge, and many more. Other new additions include Extra Battle, Shadaloo Soldier Challenges, an in-game Costume Viewer, and "Crossover Costumes" which transform some of SFV's fighters into other Capcom legends, such as: Captain Commando, June Milliam, Vewtiful Joe, Jin Saotome, Sir Arthur, Darkstalkers icons, and some Megaman characters as well.
 

Arcade paths based on past iterations of Street Fighter.

 
Every fighter in Street Fighter V: Arcade Edition has been given a second V-Trigger, which significantly changes certain elements in their playstyle. Having a new alternate version to rock for each fighter adds some nice variety and offers some new mindgames. Furthermore, several major character balance updates in Season 3 have certainly shook things up competitively - which of course has its pros and cons (depending on which characters you use).
   

The barrel breaking bonus stage returns in SFV:AE.

 
SFV: Arcade Edition's Training Mode also includes a new feature which diehard players are sure to appreciate: in-game frame data, which clearly displays advantage and disadvantage through color.
 
 

  
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Page Updated: February 5th, 2019
Developer(s): Capcom, Sony, Dimps
Publisher(s): Capcom
Designer(s): Yoshinori Ono                (Producer)
Artwork By: Bengus                               (Story Mode Artwork)
UDON Comics                (Ending Artwork)
Platform(s): PlayStation 4, PC, Arcade
Release Date(s): January 16th, 2018      (PS4/PC)
TBA 2019                          ( Arcade - as SFV: Type Arcade)
Characters Ryu, Chun-Li, Charlie Nash, M. Bison, Cammy, Birdie, Ken Masters, Necalli, Vega, Rainbow Mika, Rashid, Karin Kanzuki, Zangief, Laura Matsuda, Dhalsim, F.A.N.G., Alex, Guile, Balrog, Juri Han, Urien, Ibuki, Akuma, Kolin, Ed, Abigail, Menat, Zeku, Sakura, Blanka, Cody, Sagat, Falke, G, Kage

Featured Video:

Related Games: Street Fighter 5, Ultra SF4, Super SF4: Arcade Edition, Super SF4, Super SF4: 3D Edition, Street Fighter 4, SF X Tekken, Street Fighter, Street Fighter 2, SF2: Champion Edition, SF2: Turbo, Super SF2, Super SF2 Turbo, Super SF2 Turbo Revival, SSF2T HD Remix, SF3: New Generation, SF3: 2nd Impact, SF3: 3rd Strike, SF3: 3rd Strike OE, Street Fighter Alpha, SFA2, SFA3, SFA3 Upper, SFA3 Max, SFA Anthology, SF Anniversary Collection, SFEX, SFEX2, SFEX3, Street Fighter: The Movie, Final Fight Revenge, KOF XIV, Tekken 7, Guilty Gear Xrd -REV 2, BlazBlue Cross Tag Battle, MVC Infinite, UNIST, Fighting EX Layer
 

Gameplay Engine   
Story / Theme   
Overall Graphics   
Animation   
Music / Sound Effects   
Innovation   
Art Direction   
Customization    
Options / Extras    
Intro / Presentation    
Replayability / Fun    
"Ouch" Factor    
Characters    

BOTTOM LINE

   

  

 

First Impression: "Updates" to competitively sound fighting games resulting in a title alteration have been an important (even imperative) aspect to the rise of the fighting genre ever since the early 1990's. In this new gaming era... the industry, the rules, and the customers are a bit different... and pleasing everyone is impossible. However, Capcom appears to be taking the right steps with Street Fighter V: Arcade Edition. The single-player content surely makes SFV feel like a more complete game, even though certain aspects I loved from past titles are still somewhat "missing"

Personally, I enjoyed SFV for about a year and a half... but eventually put it down to commit my time to other fighting games (TEKKEN 7 specifically). Indeed, SFV was severely lacking a few key ingredients as a console fighting game when it originially launched, especially if you're not 100% into the current eSports scene. Arcade Edition packs enough new content to at least warrant a revisit to the title, but satisfying all levels of players in this day and age might require a bit more than what SFV can offer, even with Seasons 3 or 4.

TFG's full review of SFV: Arcade Edition is still in progress. Stay tuned for news about SFV Season 4 and beyond. When's Darkstalkers 4, btw? 
~TFG Webmaster
  

   
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Click Here for all character art!

 

   
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Click Here for all concept art!


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