Street Fighter V: Arcade Edition
 

 
ABOUT
Street Fighter V: Arcade Edition is a free major update to Capcom's flagship 2D fighter. Arcade Edition adds a variety of new content to the game (some of which fans have been begging for), including: Arcade Mode, Team Versus Mode, Extra Battle, Bonus Stages, New UI, Gallery, and a second V-Trigger for every fighter. Capcom has indeed kept their promise, "you'll only need 1 disc to enjoy all future SFV content," as Arcade Edition arrived as a free in-game update for all current players on January 16th, 2018. By default, Arcade Edition includes all 28 characters from Seasons 1 & 2. New characters introduced in Season 3, include: Sakura, Blanka, Cody, Sagat, Falke, and G.
   

SFV: Arcade Edition's revamped selection screen.

 
For starters, several aspects of Street Fighter V: Arcade Edition have been given a visual overhaul, which breathe some new life into the 2-year-old fighting game. The refreshing new look appears to revolve around a classy-looking "gold" theme, featuring an updated character selection screen, user interface, and even golden life bars (instead of green). Arcade mode is "ripe with nostalgia", now featuring various ladders based on past Street Fighter games, and host the return of classic bonus stages. The new hand-drawn character endings, with actual ending artwork drawn by the good folks at UDON comics, contain solid throwbacks to classic characters and flesh out each SFV character pretty nicely.

Team Versus Mode is another new mode in Arcade Edition, featuring "team battle" style matches with up to 5 characters on each team. The mode has a wide variety of unique modifiers & options as well, including: Match Format, Elimination, Vitality Recovery, Change Order, Retain EX Gauge, and many more. Other new additions include Extra Battle, Shadaloo Soldier Challenges, an in-game Costume Viewer, and "Crossover Costumes" which transform some of SFV's fighters into characters from other Capcom games, including: Resident Evil, Devil May Cry, Darkstalkers, Captain Commando, Vewtiful Joe, Monster Hunter, Ghosts N' Goblins, Star Gladiator, Megaman, and Red Earth.
 

Arcade paths based on past iterations of Street Fighter.

 
Every fighter in Street Fighter V: Arcade Edition has been given a second V-Trigger, which significantly changes certain elements in their playstyle. Having a new alternate version to rock for each fighter adds some nice variety and offers some new mindgames. Furthermore, several major character balance updates in Season 3 have certainly shook things up competitively - which of course has its pros and cons (depending on which characters you use).
 

The barrel breaking bonus stage returns in SFV:AE.

 
SFV: Arcade Edition's Training Mode also includes a new feature which diehard players are sure to appreciate: in-game frame data, which clearly displays advantage and disadvantage through color.
 
 

  
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Page Updated: March 17th, 2019
Developer(s): Capcom, Sony, Dimps
Publisher(s): Capcom
Designer(s): Yoshinori Ono                (Producer)
Artwork By: Bengus                               (Story Mode Artwork)
UDON Comics                (Ending Artwork)
Platform(s): PlayStation 4, PC, Arcade
Release Date(s): Jan. 16th, 2018              (PS4/PC)
Mar. 14th, 2019            ( Arcade - as SFV: Type Arcade)
Characters Ryu, Chun-Li, Charlie Nash, M. Bison, Cammy, Birdie, Ken Masters, Necalli, Vega, Rainbow Mika, Rashid, Karin Kanzuki, Zangief, Laura Matsuda, Dhalsim, F.A.N.G., Alex, Guile, Balrog, Juri Han, Urien, Ibuki, Akuma, Kolin, Ed, Abigail, Menat, Zeku, Sakura, Blanka, Cody, Sagat, Falke, G, Kage

Featured Video:

Related Games: Street Fighter 5, Ultra SF4, Super SF4: Arcade Edition, Super SF4, Super SF4: 3D Edition, Street Fighter 4, SF X Tekken, Street Fighter, Street Fighter 2, SF2: Champion Edition, SF2: Turbo, Super SF2, Super SF2 Turbo, Super SF2 Turbo Revival, SSF2T HD Remix, SF3: New Generation, SF3: 2nd Impact, SF3: 3rd Strike, SF3: 3rd Strike OE, Street Fighter Alpha, SFA2, SFA3, SFA3 Upper, SFA3 Max, SFA Anthology, SF Anniversary Collection, SFEX, SFEX2, SFEX3, Street Fighter: The Movie, Final Fight Revenge, KOF XIV, Tekken 7, Guilty Gear Xrd -REV 2, BlazBlue Cross Tag Battle, MVC Infinite, UNIST, Fighting EX Layer
 

Gameplay Engine   
Story / Theme   
Overall Graphics   
Animation   
Music / Sound Effects   
Innovation   
Art Direction   
Customization    
Options / Extras    
Intro / Presentation    
Replayability / Fun    
"Ouch" Factor    
Characters    

BOTTOM LINE

   

  

 

First Impression: "Not Yet Rated".... Boooohoooo. Are you disappointed? Why would I review this game when they're still adding shit to it month after month? I could slap on an 8.0 and call it a day, like the typical mainstream reviewer who doesn't even play fighting games, or I could wait until Street Fighter 6 to review this game. What's it to you? How do I feel about the current state of SFV? I stopped playing it back in early Season 2. That's my early review. And that's all you get for now.

In retrospect: "Updates" to competitively sound fighting games resulting in a title alteration have been an important (and even imperative) aspect to the rise of the fighting genre ever since the early 90's
. In this current gaming era... the industry, the rules, and the customers are very different... and pleasing everyone is impossible. However, Capcom appears to have taken mostly the right steps in regards to updating Arcade Edition. The new characters, stages, and costumes are welcome additions... but the Fight Money system (blended with asking fans to shell out real money for each individual addition), and the now-infamous in-game ads, are very questionable (mostly disliked) practices by Capcom. The new 1-player content makes SFV feel more complete, even though certain aspects I cherish from past titles are still MIA.

I enjoyed playing SFV (mostly online) for about a year and a half... but eventually put it down to commit my time to other fighting games (TEKKEN 7 specifically). Well, I have to be honest. We all know SFV was majorly lacking major ingredients as a console fighting game at launch, especially if you're not 120% into the eSports or competitive scene for the game.

The Good News: Arcade Edition does pack enough new content to at least warrant a revisit to the title, but satisfying all levels of players in this day and age might require a bit more than what SFV can offer... even with Season 3 and (potentially) 4.

TFG's full review of SFV: Arcade Edition is still in progress. Stay tuned for news about the future of SFV. By the way, when's Darkstalkers 4 or Rival Schools 3? We're waiting for something as good as the old days, Capcom. 
~TFG Webmaster
  

   
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Click Here for all character art!

 

   
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Click Here for all concept art!


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