Final Fight: Revenge
(LAST UPDATE: 6/28/2009)

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Developer(s): Capcom
Publisher(s): Capcom
Designer(s): Tetsuya Iijima
Platform(s): Arcade, Sega Saturn, Playstation
Release Date(s): July 1999 (Arcade), March 30th 2000 ( Saturn)
Characters: Cody, Damn D, Sodom, Hugo, Haggar, Rolento, El Gado, Edi E., Poison, Guy, Belger
Related Games: Street Fighter Alpha 3, Street Fighter III: 2nd Impact

Review: Capcom's classic "beat-em-up" series Final Fight (which debuted in arcades in 1989) featured some memorable characters, some of which who have already crossed over into Capcom's Street Fighter Alpha series. For some reason, Capcom America decided to re-make the Final Fight franchise into a "3D" fighting game... 3D? Really Capcom? Now why would you do and do that?!? While a Final Fight fighting game sounds really good on paper, the fact that it's 3D is truly the game's worst enemy.

   The theme is gritty and street-like, with most stages in fact, being on or close to some sort of city street; and most of which looking quite ugly to say the least... Low-res 2D images that wrap around a horribly textured square ground pretty much describes every stage in the game. Character models are large, but have a sickeningly low polygon count and come off looking nothing short of Lego people. Nearly every character has stubby arms & legs, and look absolutely horrible. The grainy background and character model textures make things even worse. Alright, I'll go ahead and say it because it needs to be said... Final Fight Revenge is one of the worst looking 3D fighting games of all time.

   The gameplay is equally as bad as the graphics... Very slow and clunky. The crappy animation makes the gameplay even more choppy and awkward. Could this game get any worse? Yes. Characters don't have many moves, which means (if you actually bothered to play this game) you'll be seeing a lot of spamming, and also hearing the characters say the same (stupid) things over and over, and over, and over, again. The super moves are somewhat entertaining... For example: Eddy E. runs you over in a police car, Poison does a pole dance, El Gado breaks your bones, and Hugo squishes you under his big ass... Classy.



   The gameplay is a joke, literally... Fighters are able to pick up weapons off of the ground like knives, swords, guns (lots of guns), spiked knuckles, bombs, even a chainsaw... Most characters also have their own exclusive weapons at their disposal. From my description of the game, you might think this would be a "violent" game, but it's actually not as brutal as it sounds... Not even close. FF: Revenge doesn't take itself too seriously... I mean, in what other fighting game can you use a bazooka, a machine gun, rifle, bow gun, and a shotgun? Sounds more like the recipe for a cut & paste FPS! 

 

- Review is for Sega Saturn version of Final Fight Revenge - 

Gameplay Engine
 2.5 / 10
Story / Theme
 4.5 / 10
Overall Graphics
 1 / 10
Animation
 2 / 10
Music / Sound Effects
 4 / 10
Innovation
 4 / 10
Customization
 3 / 10
Options / Extras
 3 / 10
Intro / Presentation
 3 / 10
Replayability / Fun
 3 / 10
"Ouch" Factor
 2 / 10
Characters
 7 / 10
BOTTOM LINE

3 / 10

Closing Comment: I loved Final Fight... The music, the characters, & the gameplay experience. Capcom's classic beat-em-up really should have translated very well into a fighting game, but they really messed it up.   For us Capcom fans, it was utterly heartbreaking to see our beloved Final Fight characters transform into "walking lego-people." WTF. Final Fight Revenge's gameplay makes the game too hilarious to be taken seriously, which is ironic because the original Final Fight actually had a pretty serious tone. The character roster is also very small, with no new faces to the series, and also no characters from Final Fight 2 or Final Fight 3... *sigh* They could have done so much more. 

   If you're looking to experience the true Final Fight vibe, just go back and play the original Final Fight, or Final Fight 2, or maybe even Final Fight 3... (it's better than this crap at least). Thankfully, a handful of Final Fight characters translated much better into other fighting games like Street Fighter Alpha 3 and SF3: 2nd Impact... And what do you know, those were 2D games. Hmm. Learn anything Capcom?  ~F.Yagami, Webmaster of TFG