Street Fighter EX3
Last Updated: 2/14/2013 Developer(s): Arika Publisher(s): Capcom Artwork by: Bengus (CRMK), Shima Maeda, Uji Platform(s): Playstation 2 Release Date(s): March 2000 ()
October 2000 ()
March 2001 ()
Characters: Ryu, Ken Masters, Chun-Li, Dhalsim, Guile, Sagat, Blanka, Nanase, Kairi, Zangief, Sakura Kasugano, Hokuto, Skullomania, Pullum Purna, Darun, Cracker Jack, Doctrine Dark, Area, Vulcano Rosso, Sharon, Shadowgeist, Garuda, Ace, M. Bison
Related Games: Street Fighter, Street Fighter 2, Street Fighter 2 Champion Edition, Street Fighter 2 Turbo, Super Street Fighter 2, Super Street Fighter 2 Turbo, Super Street Fighter 2 Turbo: Revival, Super Street Fighter 2 Turbo HD Remix, Street Fighter 3: New Generation, Street Fighter 3: 2nd Impact, Street Fighter 3: 3rd Strike, Street Fighter 3: 3rd Strike Online Edition, Street Fighter 4, Super Street Fighter 4, Super Street Fighter 4: 3D Edition, Super Street Fighter 4: Arcade Edition, Street Fighter Alpha, Street Fighter Alpha 2, Street Fighter Alpha 3, Street Fighter Alpha 3 Upper, Street Fighter Alpha 3 Max, Street Fighter Alpha: Anthology, Street Fighter Anniversary Collection, Street Fighter EX, Street Fighter EX 2, Street Fighter EX 3, Street Fighter: The Movie, Super Puzzle Fighter 2 Turbo, Super Puzzle Fighter 2 Turbo HD Remix, Samurai Shodown 64, Fatal Fury: Wild Ambition, King of Fighters: Maximum Impact, Tekken Tag Tournament
Gameplay Engine 6.5 / 10 Story / Theme 5 / 10 Overall Graphics 6 / 10 Animation 6 / 10 Music / Sound Effects 6 / 10 Innovation 5.5 / 10 Art Direction 6.5 / 10 Customization 5 / 10 Options / Extras 5 / 10 Intro / Presentation 3 / 10 Replayability / Fun 4.5 / 10 "Ouch" Factor 6.5 / 10 Characters 6 / 10 BOTTOM LINE
5.6 / 10
I still can't believe EX3 didn't introduce any new characters... that's just pathetic. Think we wouldn't notice that Arika? The tag team gameplay & dramatic battle are decent innovations to the gameplay, but the lack of characters and shoddy graphics certainly don't compliment the gameplay enhancements.
Clearly, EX3 was terribly rushed... just to be a disappointing PS2 launch title. Compared to the other PS2 launch title, Tekken Tag Tournament (which was actually groundbreaking), Street Fighter EX3 was nothing more than a joke. As a Street Fighter fan, of course I bought EX3 when I picked up my PS2... but my EX3 disc quickly started collecting dust once TTT1 was spinning around in the system. EX3 is a perfect example of a game that really should have been delayed and improved before it was released. ~TFG Webmaster
REVIEW: Street Fighter EX3 is the third and final installment to the EX series developed by Akira and published by Capcom. EX3 was an attempt at bringing the Street Fighter franchise "into the next-gen" as a PS2 launch title. Unfortunately, the game was clearly rushed to meet the date of the PS2 launch, and lacked many fundamental qualities that one would expect out of a fighting game sequel.
Street Fighter EX3 has a very similar gameplay system to the prequel, Street Fighter EX2 Plus. The three-tiered Super Combo gauge and Meteor Combos have returned. The main difference in the gameplay is that the Guard Break system was taken out and replaced with the "Hard Attack," which doesn't use super meter but can be blocked by a standing opponent. Other new additions to the gameplay are the "Critical Parade" (using a tag-partner to attack the opponent for a brief period of time) and "Momentary Combo" (chaining special attacks together).
No new characters... and missing a few old ones. :(
Expectedly, the 3D graphics have notably improved from the prequels. Previously, the EX series was infamously known for blocky character models and grainy textures. The jump to PS2 presents smoother and more detailed character models & textures. However, the overall character rendering is downright bad for the most part. Awkward skeleton-looking hands and weirdly shaped faces are only a few of the visual problems with the 3D models. The animation of the EX series has also seen better days... as it really hasn't evolved the way it should have by now.
The background designs EX3 are also uninspiring, boring, and noticeably inferior to the prequels... (which is quite a feat in itself). Even though the backgrounds have more 3D elements this time around, they are indeed some of the most BORING backgrounds ever to be seen in a fighting game. Nearly every stage has a lonely "how the hell did I end up here" kind of vibe. To continue the bad news, there are no "classic" stages or environments at all..... Booooooo! Oddly enough, many of the BGMs are re-used from the prequels, and some of which actually still sound pretty good, as they stand the test of time. However, one would expect new BGMs in a new game. Right?
Gotta love good old Skullo.
Possibly the only noteworthy enhancement to the gameplay are the new Tag Team & Dramatic Battle modes. In the single-player mode, players will eventually assemble a team of up to four characters, which then can be assigned to teams of 2. The 2P tag-team mode compliments the gameplay rather well; but at the end of the day, the gameplay is practically the same as EX2 or EX if you took out the tag team element. Alas, EX3 really does look and feel "aged" from the start. On top of that, there are NO new characters added for this sequel... I repeat... ZERO NEW CHARACTERS. WTF INDEED.
To make matters worse, they couldn't even bring back all of the characters from the prequels... where the heck are Blaire, Allen, Hayate, and *ehem* Akuma... WTFIA?!?!? (Where The F*ck is Akuma?!?!?). The only "new" character is a customizable character named Ace, whom players can create a moveset for, using other characters' moves of course. Unfortunately you can't change the way Ace looks, so it's kind of a stupid feature. A little customization would've been nice. Returning characters didn't get much new as far as moves go, but returning fans of the EX series should be glad that characters at least play like they did in the prequels.
Dramatic Battle hits the EX series... but just isn't enough to save EX3.
On the bright side, there is the potential for a die-hard Street Fighter player to actually have some fun with EX3... if they really try. Like in the prequels, some pretty flashy combos are possible. The action can also get pretty insane when 3 or more characters are on screen at once. Since EX3 is compatible with a PS2 Multitap, 4 human players can actually play at once... which can be fun for a little while. Any fans of the original EX or EX2 will also find some minor nostalgia value, but there's no denying Arika could've done a lot more with EX3 if they gave themselves more time.