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Abigail
 

BIO:

Hailing from Canada, Abigail first appeared in Final Fight (1989) as the boss of Metro City's Bay Area. He finally made his fighting game debut 28 years later in Street Fighter V in 2017. Like Hugo, Abigail is an extremely large fighter who takes some inspirations from pro-wrestling, although Abigail's fighting style is based more around striking and is simply known as "Brute Force". Abigail is 8'0" and weighs 584 lbs (while Hugo is 7'10" and 440 lbs). In Final Fight, Abigail was known for turning red and charging at opponents with a body strike.

When Mike Haggar's daughter Jessica was kidnapped by the gang, Cody and Guy took a shortcut through the Bay Area on their way to Belger's penthouse. It was there they encountered Abigail, who told them to cool down, stating that Jessica is having a "good time" with Belger. At this, Cody rushed to save Jessica from Belger's hands, leaving Guy behind to deal with Abigail. After a difficult fight, Guy managed to defeat Abigail.
  
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FIGHTING GAME ORIGIN:
Street Fighter V

 
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OTHER APPEARANCES:
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Page Updated:  Sep. 7th, 2017

One of my favorite canonical elements of Street Fighter is its shared universe with 1989's Final Fight. Most Final Fight icons that made their way to the series became instant fan-favorite fighting game characters. In Abigail's case, it took him 28... yes, 28 years to make his fighting game debut. It's no secret he was a "sprite clone" of Andore/Hugo, which is part the reason it took him so long. Abigail's SFV iteration reminds me of Abubo. (Ironically, their names are next to each other on TFG's character list now.) Capcom's "artistically exaggerated" muscular proportions in past games were always done well... but SFV Abigail is a monstrosity (to the point of being awkward). They definitely went over the top, in a "Pixar" sort of way. Abigail was never that deep of a character in Final Fight, so Capcom took lots of creative freedom with his SFV design. Overall, he is very entertaining onscreen and has tons of presence. His size is ridiculous; a character of this size (even 2D) would've added "slowdown" to an old school fighting game, so Capcom did an impressive job making him even work in the game. SFV Abigail has tons of animations and taunts, and his "key special moves and animations" from Final Fight actually made their way into his SFV moveset (fan service for us old school guys). Some parts of his SFV design could've been executed better, but overall he's a solid and significant addition to the game.

Fighting  Style  /  Moveset
Personality  /  Charisma
Outfit(s)  /  Appearance
Effectiveness  in  series
Overall Score



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