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Samurai Shodown / Samurai Spirits (2019)
 


 

PREVIEWOn September 10th, 2018, SNK announced a new installment to one of their most cherished and classic fighting game series... and it's one that long-time SNK fans have been waiting a very long time for. A new Samurai Spirits (or as we know it in the West, Samurai Shodown) is planned for a 2019 release on PlayStation 4.
 

A true reboot to an iconic fighting series... I couldn't be more excited.

 
The game features a new style of 3D graphics using Unreal Engine 4. Visually, the game resembles the look and feel of the original 2D series. The "pace" and flow of the gameplay also looks very familiar to the first 2 games of the series... with slowed-down attacks (after impact), exaggerated special move animations, large characters who fill the screen, and colorful, vibrant backgrounds. Interestingly, Haohmaru's in-game face render even favors early Shinkiro art - an early throwback for old school SNK artwork appreciators.

Thankfully, SNK looks to have really "upped their game" since 2016's King of Fighters XIV, showing much more impressive 3D graphics and animation capabilities - even at this early stage of the game's development. The 3D characters onscreen appear to utilize a variety of "filters" or graphical effects, featuring black outlines and unique textures and shaders. Ink brush effects and vibrant particle effects look to visually define this exciting new installment of the series!

 

Like the old time... Looks beautiful already... a very good sign.

 
Stay tuned on FightersGeneration.com for Samurai Shodown (2019) news, character reveals & updates!
 

veryone's favorite American ninja is back! ...no Galford, not you... EARTHQUAKE!

  

Page Updated: November 5th, 2018
Developer(s): SNK
Publisher(s): SNK
Designer(s): Nobuyuki Kuroki   (Director / Art Director)
Platform(s): PlayStation 4
Release Date(s): TBA 2019
Characters Haohmaru, Galford, Hanzo, Earthquake, Nakoruru, Jubei

Featured Video:

Related Games: Samurai Shodown, Samurai Shodown 2, Samurai Shodown 3, Samurai Shodown 4, Samurai Shodown 5, SS5 Special, Samurai Shodown 6, Samurai Shodown 64, Samurai Shodown 64 - Warriors Rage, Samurai Shodown Pocket, SS2 Pocket, Samurai Shodown Warrior's Rage, Samurai Shodown Sen, Samurai Shodown Anthology, Street Fighter 4, Street Fighter 5, King of Fighters XIV, SNK Heroines: Tag Team Frenzy
First Impression:

Samurai Shodown is one of the all-time best... and one of the unsung heroes of the early growth of the fighting genre. Seeing the series finally return to the spotlight 2019 is yet another indication that we live in the best time period ever for fighting games. Welcome back... Samurai Spirits.

While the original series had a strong start (with at least 3 amazing sequels after the first title)... the series struggled to stay relevant into the 2000s, with lackluster 2D and 3D iterations. It's been over 10 years since the last installment, Samurai Shodown Sen (which we can now forget ever even happened). That said, no other 2D series is more deserving of a true reboot right now as much as Samurai Shodown. (No, not even Garou: Mark of the Wolves.) I can't express how much I'm looking forward to this game.

So far, the 3.5D graphics engine looks better than I could have imaged... and it's early yet. The art style strongly resembles the first 2 games, which isn't only an impressive feat... it's exactly how a reboot of this caliber should look, in my opinion. Could the new Samurai Shodown be the "Street Fighter IV" of its generation for SNK? This game has unlimited potential on what it could do for SNK and fighting games as a whole.

What I'd like to see in Samurai Shodown 2019: A refined Parry system similar to SS2 or Guard Impact from Soul Calibur, background interaction with cameo characters and destructive environments, a similar gameplay speed as SS2 a with refined combo system, lots of options / gauges and unique mechanics per character, and an emphasis on the original roster and best designs of the series. 
~TFG Webmaster
 

  

 

 


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