Shodown / Samurai Spirits (2019)
On September 10th, 2018, SNK
announced a new installment to one of their most cherished and classic fighting
game series... and it's one that long-time SNK fans have been waiting a very
long time for. A new Samurai Spirits (or as we know it in the West, Samurai
Shodown) is planned for a Q2 2019 release on PlayStation 4, PC, Nintendo
Switch, and Xbox One.
true reboot to an iconic fighting series... I couldn't be more excited.
The game features a new style of 3D graphics
using Unreal Engine 4. Visually, the game resembles the look and feel of the
original 2D series. The "pace" and flow of the gameplay also looks
very familiar to the first 2 games of the series... with slowed-down attacks
(after impact), exaggerated special move animations, large characters who fill
the screen, and colorful, vibrant backgrounds. Interestingly, Haohmaru's in-game
face render even favors early Shinkiro art - an early throwback for old school
SNK artwork appreciators.
Thankfully, SNK looks to have really "upped their game" since 2016's
King of Fighters XIV, showing much more impressive 3D graphics and animation
capabilities - even at this early stage of the game's development. The 3D
characters onscreen appear to utilize a variety of "filters" or
graphical effects, featuring black outlines and unique textures and shaders. Ink
brush effects and vibrant particle effects look to visually define this exciting
new installment of the series!
old time... Looks beautiful already... a very good sign.
Stay tuned on FightersGeneration.com
for Samurai Shodown (2019)
news, character reveals & updates!
favorite American ninja is back! ...no Galford, not you... EARTHQUAKE!
/ Art Director)
4, PC, Nintendo Switch, Xbox One
Shodown 2, Samurai Shodown 3, Samurai
Shodown 4, Samurai Shodown 5, SS5 Special,
Samurai Shodown 6, Samurai Shodown 64, Samurai
Shodown 64 - Warriors Rage, Samurai
Shodown Pocket, SS2 Pocket, Samurai Shodown Warrior's
Rage, Samurai Shodown Sen, Samurai
Shodown Anthology, Street Fighter 4, Street
Fighter 5, The King of Fighters XIV, SNK
Heroines: Tag Team Frenzy, Soul Calibur 6
Samurai Shodown is one of the all-time best... and one of the unsung heroes
of the early growth of the fighting genre. Seeing the series finally return to the
spotlight 2019 is yet another indication that we live in the best time
period ever for fighting games. Welcome back... Samurai Spirits.
While the original series had a strong start (with at
least 3 amazing sequels after the first title)... the series struggled to stay
relevant into the 2000s, with lackluster 2D and 3D iterations. It's been over 10
years since the last installment, Samurai Shodown Sen (which we can now
forget ever even happened). That said, no other 2D series is more deserving of a true reboot
right now as
much as Samurai Shodown. (No, not even Garou: Mark of the Wolves.)
I can't express how much I'm looking forward to
So far, the 3.5D graphics engine looks better than I could have imaged... and
it's early yet. The art
style strongly resembles the first 2 games, which isn't only an impressive
feat... it's exactly how a reboot of this caliber should look,
in my opinion. Could the new Samurai Shodown be the "Street Fighter
IV" of its generation for SNK? This game has unlimited potential on
what it could do for SNK and fighting games as a whole.
What I'd like to see in Samurai Shodown 2019: A refined Parry system
similar to SS2 or Guard Impact from Soul Calibur, background
interaction with cameo characters and destructive environments, a similar
gameplay speed as SS2 a with refined combo system, lots of options /
gauges and unique mechanics per character, and an emphasis on the original
roster and best designs of the series. ~TFG