Street Fighter III: 2nd Impact
(LAST UPDATE: 7/12/09)
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Developer(s): Capcom
Publisher(s): Capcom
Designer(s): Tomoshi Sadamoto (producer), Yasuhiro Seto, Tomonori Ohmura, Obata Shinichiro, Halachie du Harais, Hidetoshi Ishizawa (planner)
Platform(s): Arcade, Dreamcast (in SF3: Double Impact)
Release: October 1997, October 30th 1997 (Dreamcast)
Characters: Ryu, Ken, Dudley, Alex, Yun, Yang, Ibuki, Necro, Sean, Oro, Elena, Hugo, Urien, Akuma, Gill, Shin Akuma
Related Games: Street Fighter, Street Fighter 2, Street Fighter 2 Champion Edition, Street Fighter 2 Turbo, Super Street Fighter 2, Super Street Fighter 2 Turbo, Super Street Fighter 2 Turbo: Revival, Super Street Fighter 2 Turbo HD Remix, Street Fighter 3: New Generation, Street Fighter 3: Third Strike, Street Fighter 4, Street Fighter Alpha, Street Fighter Alpha 2, Street Fighter Alpha 3, Street Fighter Alpha 3 Upper, Street Fighter Alpha 3 Max, Street Fighter Alpha: Anthology, Street Fighter Anniversary Collection, Street Fighter EX, Street Fighter EX 2, Street Fighter EX 3, Street Fighter: The Movie, Super Puzzle Fighter 2 Turbo, Super Puzzle Fighter 2 Turbo HD Remix, Pocket Fighter
Review: Following Capcom's tradition with the Street Fighter series, Street Fighter III receives it's first fan-appreciated update! The sequel adds 3 new characters: Hugo, Akuma, and Urien... Yang also received a brand new move-set (instead of being a copy of Yun), which technically makes him the 4th new character in the game. The most notable new addition is the giant wrestler, Hugo or "Andore," one of the original 'baddies' from Capcom's classic arcade hit Final Fight. SF3: New Generation didn't really have a big guy besides Alex, so Hugo definitely filled the role as the new BIG guy... And damn is he big, with some impressively smooth animation to boot!
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With a more well rounded roster, the gameplay of SF3 has become more fun and even slightly more technical with some new gameplay enhancements. "EX specials" have been added which allow you to use your super meter power to make your character's special moves faster and/or more powerful. You still select from 3 super arts, but now have the choice of using your super art, or using EX specials when you see fit. The EX specials help speed up the overall gameplay, which was an issue that many fans had about New Generation. The parrying game was also tweaked this time around, and was more solid and more challenging than in the original.
Graphically, 2nd Impact is just as superb as the prequel... The artwork was borrowed from the first game (which is badass enough to be re-used) and of course the new characters were drawn in the same "sketchy" style, which really gives the series a unique appearance. Although Akuma & Urien are "sprite clones", they still have a handful of unique moves and animate with incredible fluidity. Hugo is the only real "new" 2D sprite in the game, and honestly, I don't think I've ever seen a 2D character move quite so fluidly (even though he fights in a rather sloppy manner).
I mean give it up for Hugo's animation, he even sticks his tongue out and licks the ground when he takes a fall... Gotta love those types of details.
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Gameplay Engine 9.5 / 10 Story / Theme 9 / 10 Overall Graphics 10 / 10 Animation 10 / 10 Music / Sound Effects 10 / 10 Innovation 9.5 / 10 Customization 8.5 / 10 Options / Extras 8.5 / 10 Intro / Presentation 8.5 / 10 Replayability / Fun 9.5 / 10 "Ouch" Factor 10 / 10 Characters 9.5 / 10 BOTTOM LINE 9.5 / 10
Closing Comment: I loved Street Fighter III, and easily fell in love with the first enhancement to Capcom's shiny new SF III series. Of course it's not a completely new game, but why change something that's not broken? Second Impact is definitely more fun than the original SF III due to the new characters, new gameplay enhancements, and bigger movelists!
2nd Impact is still one of my favorite 2D fighters of all time, and on that note, I actually prefer the music and voice acting in 2nd Impact over the sequel (Third Strike), but of course, Third Strike is where it's at when it comes to the character roster & gameplay. Still, 2nd Impact will always have a special place in my heart. ~F.Yagami, Webmaster of TFG
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