Super Street Fighter II Turbo
REVIEW: Super Street Fighter II Turbo, the final arcade sequel to the long-running Street Fighter II series, brought back everything that made the series so successful since its debut back in 1987. While casual fans might not even be able to tell the difference from the prequel (SSF2), the new version offers four speed settings, new moves & animations for all returning characters, new combo possibilities, and the debut of a new secret character... and one who would become one of the most iconic Street Fighters of all time... Akuma!
If you knew how to play as Akuma... you were badass.
Super Turbo introduced the "Super Meter" for the first time in the series. The Super Meter allows fighters to unleash powerful super combos when the gauge is full. The Super Meter slowly increases as characters perform and connect with special moves and attacks. This one element alone adds quite a bit of replay value to the classic gameplay. Even though the game looks aged in some areas, Super Turbo is still regarded as the best version of Street Fighter 2 and one of the best 2D fighting games of all time.
Enter the super move.
A new version of Super Street Fighter 2 Turbo was released for PS3 & Xbox 360 14 years after the initial launch. The "HD" version SSF2 Turbo features a complete graphical makeover with Super Street Fighter 2 Turbo HD Remix. For more info on that title, check out TFG's review of SSF2 Turbo: HD Remix.
Last Updated: 3/14/2013 Developer(s): Capcom Publisher(s): Capcom Designer(s): Noritaka Funamizu, Haruo Murata (planners) Artwork by: Bengus (CRMK), Akiman, Kinu Nishimura Platform(s): Arcade, Dreamcast (as SSFII X for Matching Service: Grand Master Challenge), 3DO, PS2 Release Date(s): February 23rd, 1994 Characters: Ryu, Ken, Chun-Li, Guile, Dhalsim, Blanka, Zangief, E.Honda, Balrog, Vega, Sagat, Bison, Cammy, Fei Long, Dee Jay, T. Hawk, Akuma, Shin Akuma
Related Games: Street Fighter, Street Fighter 2, Street Fighter 2 Champion Edition, Street Fighter 2 Turbo, Super Street Fighter 2, Super Street Fighter 2 Turbo Revival, Super Street Fighter 2 Turbo HD Remix, Street Fighter 3: New Generation, Street Fighter 3: 2nd Impact, Street Fighter 3: 3rd Strike, Street Fighter 3: 3rd Strike Online Edition, Street Fighter 4, Super Street Fighter 4, Super Street Fighter 4: 3D Edition, Super Street Fighter 4: Arcade Edition, Street Fighter Alpha, Street Fighter Alpha 2, Street Fighter Alpha 3, Street Fighter Alpha 3 Upper, Street Fighter Alpha 3 Max, Street Fighter Alpha: Anthology, Street Fighter Anniversary Collection, Street Fighter EX, Street Fighter EX 2, Street Fighter EX 3, Street Fighter: The Movie, Super Puzzle Fighter 2 Turbo, Super Puzzle Fighter 2 Turbo HD Remix, Pocket Fighter, Samurai Shodown 2, King of Fighters '94, Killer Instinct, Art of Fighting 2, X-Men: Children of the Atom
Gameplay Engine 9.5 / 10 Story / Theme 8.5 / 10 Overall Graphics 8.5 / 10 Animation 8.5 / 10 Music / Sound Effects 9 / 10 Innovation 7.5 / 10 Art Direction 8.5 / 10 Customization 9.5 / 10 Options / Extras 8 / 10 Intro / Presentation 9 / 10 Replayability / Fun 9 / 10 "Ouch" Factor 9 / 10 Characters 10 / 10 BOTTOM LINE
9.2 / 10
Review based on Arcade version Final Words:
While some fighting game fans would deem SSF2 Turbo "old" or "rehashed" at the time of its release, there was still clearly a place for this final version of the game. The addition of the Super Meter gave the tried-and-true SF2 engine its final push, until Capcom moved the series in a new direction. Immediately after the release of SSF2 Turbo, Capcom began working on Street Fighter Alpha... the successor to the SF2 series. ~TFG Webmaster