Street Fighter: The Movie
(LAST UPDATE: 5/27/08)


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General: Sometimes, good games are made into bad movies... This was certainly the case with the horrible, yet timelessly funny (not in a good way) Street Fighter: The Movie, which bombed at the end of 1994, starring Jean Claude Van Damme as Guile and Raul Julia as Bison. This movie.... *shivers* ... This movie was bad. It's so bad, you wouldn't even want to buy it from the $2.99 DVD section at Wal-Mart because you would be overpaying. Alright, well maybe it's worth the $2.99 for a good laugh at least...

   And sometimes, bad movies are turned into even worse games... This is how Street Fighter: The Movie Game, was born. This game... *twitch twitch* ... This game was bad. It's so bad, you wouldn't even want to "insert 2 coins" to play it at an arcade because you would be overpaying. Anyone who actually bought this game for a home console is probably retarded and/or has become retarded from playing it more than once, even though the home version is, yes, a "tad" better than the arcade version. We'll get to that later...

   I purposely neglected putting this game on TFG for years... It's just that bad. It really is. I can't believe I'm actually writing a review on such a shitty, shitty (that's 2), shitty (that's 3) game. I'll try to make this review as quick as possible to keep anyone from killing themselves and/or turning retarded.

   Let's start with the graphics, which were digitized much like the Mortal Kombat series. Capcom pretty much said "Midway did it, why can't we?" ...Well, Capcom actually had nothing to do with the game's creation, they simply just put their name on it. Incredible Technologies was responsible for everything horrible about this game, notably the graphics and animations. The way characters walk and dare I say; "fight," are laughable and awkward at their very best moments. Are those actors really that uncoordinated, or is that just bad animation? Actually, I think both are factors.

   The gameplay is equally as bad as the graphics, with horribly stiff controls. I don't really want to talk about the gameplay because it makes me sad...  A Street Fighter game should not have horrible gameplay, but this one does. The sound in general is also below average, with horrid hit effects, and annoyingly bad music. The home versions included new voice acting, music, and stages... but it didn't help much.

   The character roster is highlighted by a horribly designed selection screen, where hair seems to have been confused with pixels... or vice versa. I'm not sure. The characters that actually made the cut hardly look like themselves in many cases. It's actually a disgrace to call them by their original names... So I won't name any of them. There were also some "secret" filler characters..... we just won't go there. And if you want character profiles for those extra characters, you're out of luck.

   For the home versions, Capcom actually developed the PlayStation and Saturn versions internally, changing the arcade game's appearance in a few ways, and also remixing the music and stages. They also used Japanese voice actors that sactually ounded like the voices of the original characters. Capcom also reprogrammed the game engine making it very similar to Super Street Fighter II Turbo. The home versions were published in North America by Acclaim. Differences in the character roster for the home version include: Blade and the palette-swap Bison troopers are gone, Akuma is now a hidden character, Blanka and Dee Jay have been added.

Manufacturer: Incredibly Technologies / Capcom / Acclaim
Platforms: Arcade, Sega Saturn, Playstation
Release: 1995
Characters: Ryu, Ken, Chun-Li, Guile, Dhalsim, Blanka, Zangief, E.Honda, Balrog, Vega, Sagat, Bison, Cammy, Dee Jay, Akuma, Arkane, Blade, Sawada, F7, Khyber
Related Games: Street Fighter, Street Fighter 2, Street Fighter 2 Champion Edition, Street Fighter 2 Turbo, Super Street Fighter 2, Super Street Fighter 2 Turbo, Super Street Fighter 2 Turbo: Revival, Super Street Fighter 2 Turbo HD Remix, Street Fighter 3: New Generation, Street Fighter 3: Second Impact, Street Fighter 3: Third Strike, Street Fighter 4, Street Fighter Alpha, Street Fighter Alpha 2, Street Fighter Alpha 3, Street Fighter Alpha 3 Upper, Street Fighter Alpha 3 Max, Street Fighter Alpha: Anthology, Street Fighter Anniversary Collection, Street Fighter EX, Street Fighter EX 3, Super Puzzle Fighter 2 Turbo, Super Puzzle Fighter 2 Turbo HD Remix, Pocket Fighter
 
Gameplay Engine
2 / 10
Story / Theme
1.5 / 10
Overall Graphics
1 / 10
Animation
2 / 10
Music / Sound Effects
3 / 10
Innovation / Creativity
1 / 10
Customization / Options
 1 / 10
Intro / Presentation
1.5 / 10
Replayability / Fun
 2.5 / 10
"Ouch" Factor
1.5 / 10
Characters
 2 / 10
Overall Score
2 / 10

Closing Comment: Worst Capcom fighting game ever? Check. Worst fighting game ever... Hmmm. It's really close. Let's not mention this game *cough* excuse me... "Disgrace to fighting games" ever again. ~F.Yagami, Webmaster of TFG