Street Fighter EX / Street Fighter EX plus Alpha
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Review: Street Fighter EX was co-produced by Capcom and Arika (who still owns the rights to some of the characters), and was the first title in the series to feature 3D graphics. An upgraded version was released about 4 months after the original arcade version entitled Street Fighter EX Plus which auto-unlocked the time release characters and also made Garuda & M. Bison playable, and later came a PlayStation exclusive home version known as Street Fighter EX Plus Alpha which added Evil Ryu, an alternate version of Hokuto known as "Bloody Hokuto," and two cyborgs: Cycloid β and Cycloid γ.
Even though EX features 3D graphics, the gameplay remains on a 2D plane like all of the prequels. Special and super moves are also done in the same fashion, using a three-tiered Super Gauge. EX did offer some unique gameplay elements like Super Cancels (for longer and more devastating combos) and Guard Breaks which makes the receiving character dizzy for a brief moment, leaving them susceptible to a super move or combo.
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SF:EX undoubtedly had awesome artwork.
Street Fighter EX of course brought Capcom's trademark 2D fighting game franchise into 3D for the first time ever. While it was interesting to see some of the classic characters finally in " 3D form," the overall gameplay didn't live up to it's 2D counterpart, and neither did the graphics...
The blocky character models and grainy textures really didn't do the Street Fighter characters the justice they deserve, and for some Street Fighter fans; it was a rather depressing sight to see some of our favorite fighting game characters turned into "block monsters".... Now that that's out of the way, I can talk about the positive aspects of the game. For starters, the animation in the game wasn't bad for the time and the artwork (done by one of my favorite artists, Edayan) is definitely top stuff!
SF:EX did bring some interesting new faces to the series, each showing off some uniquely entertaining special and super moves, but unfortunately many of the basic priority attacks are shared among ALL characters; bringing the diversity down quite a lot.All of the super moves in EX were character exclusive though, and also show off some excellent "ouch factor" which was probably the best visual aspect of the game.
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The words "precious heart" look out of place under Akuma. lol.
There are some decent combo possibilities, but a few of which are frustratingly hard to pull off on a regular basis. The home version included a fun command training mode where you can perform all of the staple combos, and requires you to perform every combo to clear it (which is a fun playthrough). Also worth noting... the sound effects were solid and most of the music in the game is rather catchy.
The Japanese versions of the game contains text-only epilogues which are displayed on-screen after the player defeats Bison in the single-player mode. The PlayStation version features new epilogues (different from the ones featured in the arcade versions) in addition to some pretty cool FMV endings. It was a solid console fighting game for the time, but again didn't live up to what many fans expected out of the Street Fighter series.
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Why are you guys fighting in a sewer? That's pretty gross.
Last Updated: 8/11/2010 Developer(s): Arika Publisher(s): Arika/Capcom Platform(s): Arcade, Playstation Release Date(s): November 1996 (Arcade), March 1997 (EX plus A), July 1997 (PS1) Characters: Ryu, Ken, Chun Li, Dhalsim, Guile, Zangief, Sakura, Kairi, Allen, Blaire, Hokuto, Skullomania, Pullum, Darun, C. Jack, D. Dark, Akuma, Garuda, Evil Ryu, Bison, Cycloid β, Cycloid γ Featured Video:
Related Games: Street Fighter EX 2, Street Fighter EX 3, Street Fighter, Street Fighter 2, Street Fighter 2 Champion Edition, Street Fighter 2 Turbo, Super Street Fighter 2, Super Street Fighter 2 Turbo, Super Street Fighter 2 Turbo: Revival, Super Street Fighter 2 Turbo HD Remix, Street Fighter 3: New Generation, Street Fighter 3: Second Impact, Street Fighter 3: Third Strike, Street Fighter 4, Super Street Fighter 4, Street Fighter Alpha, Street Fighter Alpha 2, Street Fighter Alpha 3, Street Fighter Alpha 3 Upper, Street Fighter Alpha 3 Max, Street Fighter Alpha: Anthology, Street Fighter Anniversary Collection, Street Fighter: The Movie, Super Puzzle Fighter 2 Turbo, Super Puzzle Fighter 2 Turbo HD Remix, Pocket Fighter
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- Review is for Playstation version of Street Fighter EX -
Gameplay Engine 7 / 10 Story / Theme 6.5 / 10 Overall Graphics 5 / 10 Animation 7.5 / 10 Music / Sound Effects 9 / 10 Innovation 6 / 10 Customization 6 / 10 Options / Extras 6.5 / 10 Intro / Presentation 6.5 / 10 Replayability / Fun 6.5 / 10 "Ouch" Factor 7.5 / 10 Characters 7.5 / 10 BOTTOM LINE 6.5 / 10
Final Words: EX was a respectable attempt from Capcom and Arika, but the graphical limitations at the time really downgraded the experience...
Maybe Street Fighter should never be in 3D? Well, Capcom didn't think so, and soon released SFEX2 and SFEX3. And over a decade later, Capcom finally proved they could do Street Fighter justice in 3D and released the much more successful and respected Street Fighter IV. ~F.Yagami, Webmaster of TFG