Guilty Gear ![]()
Last Updated: 5/26/2010 Developer(s): Arc System Works Publisher(s): Arc System Works, Atlus ( ), Virgin (
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Designer(s): Daisuke Ishiwatari Platform(s): Playstation, PSP, PSN Release Date(s): May 14th, 1998 ( PS1)
October 31st, 1998 (PS1)
Characters: Sol Badguy, Ky Kiske, Testament, Potemkin, Chipp, Eddie, Dr. Baldhead, May, Axl Low, Millia, Kliff, Justice Featured Video:
Related Games: Guilty Gear X, Guilty Gear X Advance, Guilty Gear XX, Guilty Gear X2 #Reload, Guilty Gear XX Slash, Guilty Gear Isuka, Guilty Gear Judgement, Guilty Gear XX Accent Core, Guilty Gear XX Accent Core Plus, Blazblue, Blazblue: Continuum Shift, Hokuto No Ken, Sengoku Basara X , Last Blade 2, King of Fighters '98, Pocket Fighter, Marvel VS Capcom, Jojo's Bizarre Adventure, Real Bout Fatal Fury 2, Street Fighter Alpha 3, Street Fighter 3: 2nd Impact
Gameplay Engine 7.5 / 10 Story / Theme 7.5 / 10 Overall Graphics 8 / 10 Animation 7 / 10 Music / Sound Effects 8 / 10 Innovation 7.5 / 10 Art Direction 8.5 / 10 Customization 7 / 10 Options / Extras 6 / 10 Intro / Presentation 7.5 / 10 Replayability / Fun 6 / 10 "Ouch" Factor 6 / 10 Characters 7.5 / 10 BOTTOM LINE 7.7 / 10
Review based on PS1 version Final Words: The original Guilty Gear definitely introduced its own unique flavor to the fighting genre. Those that gave the game a chance were likely impressed with the zany character designs and fast gameplay. It was no doubt one of the fastest and most obscure 2D fighters at the time of its debut, and sparked what later became one of the flashiest 2D fighting game franchises in history. ~TFG Webmaster
STORY: The Guilty Gear series takes place around the year 2180, in a chaotic, mystical future world. In 2010, mankind discovered an unlimited energy source of incredible power, which was labeled Magic. Despite providing a solution for world energy crisis, wars continued. The power of Magic was combined with humans and other creatures creating living weapons known as Gears.
Eventually the Gears turned on the human race, beginning a century-long global war known as the Crusades where the Sacred Order of Holy Knights (Seikishidan being the Japanese name), defeated Justice, leader of the Gears. Justice having been locked away in a dimensional prison, all other Gears seemingly ceased to function, bringing end to an age of conflict. Five years after the war's end a Gear called Testament planned to free the leader Justice. In response the United Nations heralded a tournament of fighters capable of defeating the resurgent enemies Testament and Justice. Ultimately, a bounty hunter named Sol Badguy defeated Justice, giving way to another uneasy peace.
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Heaven or Hell... Let's rock.
REVIEW: Guilty Gear introduces 10 stylish fighters, each possessing at least a half-dozen special moves. The 6-button layout is something different than what most 2D fighting gamers are used to. Instead of the staple 3 punches & 3 kicks, the 6 buttons are: Punch, Kick, Slash, H-Slash, Dust and Respect.
Say what??? Welcome to Guilty Gear. lol. The dynamic (and slightly odd) cast of characters can pull off air combos, chaos attacks (super moves), and destroy attacks... AKA "instant kill" moves. These dudes clearly aren't messin' around.
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Fighting with your shadow? Original points!
Guilty Gear's graphics and animation are effectively stylish and overall pretty solid... especially considering the graphical limitations of the first Playstation. The anime-flavored graphics complimented the fast gameplay, which reward aggressive and skillful play. I think the combo system and flow/smoothness of the gameplay has room to grow, however. The sequel, Guilty Gear X, redefined the gameplay, graphics, and brought Guilty Gear into the mainstream.
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I can kick higher than your sword old man!