Guilty Gear XX Accent Core
 
      
 
REVIEWJust when you thought the Guilty Gear series might be ready to throw in the towel, along comes another "XX" installment... wow, big surprise there. I never was a hardcore Guilty Gear player, but I'm sure this latest enhancement is welcomed to those that are. That is, if they haven't already played Guilty Gear XX Slash, because it's nearly the same game with the exception of a few moves and backgrounds.
 

Woooo... new character selection screen design! (About time)!

 
The main gameplay update in Accent Core is the new "Force Break," which consumes 25% of the Tension bar when used. Most characters have also gained new special moves, and some have had existing specials (or powered-up versions of existing specials) converted into Force Break attacks. There are now certain moves that make opponents stick briefly to walls or slide across the floor of a stage as well. Other new additions include "Slashback," a form of parrying with reduced block stun, and throw breaks.

Probably the most notable aesthetic update of Accent Core is that the character voice-overs have been completely redone! This is a nice change if you thought the classic voiceovers for special moves and win quotes were starting to sound a bit monotonous (I did). I also think most of the new voices are an improvement over the classic ones (which is saying a lot)! The announcer's voice has also changed, but unfortunately, he isn't quite as cool as the former one. The new announcer sounds "super-happy" and quite frankly, annoys me.  
 

I always liked this stage. Ohh and that giant beetle should be a playable character.

 
The new intro isn't nearly as impressive as some of the previous ones, as it simply flashes random character artwork all over the place (a traditional-style 2D fighting game intro if you will). The character artworks in Accent Core are also brand new and look great; although, the "character faces" from the selection screen were taken from GGXX... but isn't necessarily a bad thing, since those artworks are still rather awesome. Worth mentioning, Accent Core also looks great on an HDTV. Pop the game into a backwards compatible PS3 for some solid visual enhancements!
 

The Guilty Gear XX series still lookin' sexy in 2007.

 
GGXX: Accent Core
unfortunately includes no Story Mode, so this title is purely an arcade fighting game, made for the hardcore Guilty Gear players. Arcade Mode, Medal of Millionaire, Survival, Training, and Versus Mode should be enough to keep fans of the series busy. The back of the box claims to feature 2 new characters, but actually there aren't any completely "new" characters... A.B.A. is playable in a 1-VS-1 Guilty Gear title for the first time in America and an alternate version of Sol Badguy (Order Sol) is the other newcomer, who has a completely different move set than the original Sol (and is quite badass).

 

Page Updated: March 5th, 2013
Developer(s): Arc System Works
Publisher(s): Sammy Corporation
Designer(s): Daisuke Ishiwatari
Platform(s): Arcade, Playstation 2, Wii
Release Date(s): Dec. 20th, 2006  ( Arcade)
May 30th, 2007  ( PS2)
Sept. 12th, 2007  ( PS2)
July 26, 2007  ( Wii)
Oct. 15th, 2007  ( Wii)
Characters Sol Badguy, Ky Kiske, Millia, Chipp, May, Jam, Johnny, Baiken, Potemkin, Faust, Axl, Anji, Venom, Dizzy, Testament, Zato-1, Slayer, Bridget, I-no, Zappa, Robo Ky, Order Sol, A.B.A.

Featured Video:

Related Games: Guilty Gear, Guilty Gear X, Guilty Gear X Advance, Guilty Gear XX, Guilty Gear X2 #Reload, Guilty Gear XX Slash, Guilty Gear Isuka, Guilty Gear Judgment, Guilty Gear XX Accent Core Plus, Guilty Gear Xrd -SIGN-, Blazblue, Hokuto No Ken, Sengoku Basara X
  

Gameplay Engine  8.5 / 10
Story / Theme  7.0 / 10
Overall Graphics  8.5 / 10
Animation  8.5 / 10
Music / Sound Effects  10 / 10
Innovation  6.0 / 10
Art Direction  8.5 / 10
Customization  8.0 / 10
Options / Extras  7.0 / 10
Intro / Presentation  7.0 / 10
Replayability / Fun  6.5 / 10
"Ouch" Factor  7.5 / 10
Characters  9.0 / 10
BOTTOM LINE

 8.1 / 10

 Review based on PS2 version

 

Final Words:

Guilty Gear has definitely matured as a fighting game series over the years, and has seen its best incarnation yet with Accent Core. The new voice acting brings new excitement to the now classic character designs, and was a much appreciated (and much needed) update after all of the previous re-releases. Accent Core is also the most graphically impressive game in the series thus far, and is still among the top visually impressive 2D fighting games out there. 

Although the series has never been my cup of tea gameplay-wise, I respect the series and its solid, high-speed gameplay... I've seen some very impressive battles between skilled players. The gameplay is faster and more frantic than ever, containing some of the most insane special moves and combos you'll ever see in a fighting game... that's for sure.

You should know by now if Guilty Gear suits your fighting game tastes... but if for some reason you haven't played a Guilty Gear game, I recommend you start with a more story-driven version of the game (like Guilty Gear XX). 
~TFG Webmaster  
 

  
                       
 
 
 

Click Here for all character art!

 


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