Kliff
(LAST UPDATE: 6/29/2009)

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GENERAL/STORY:

Kliff was known as a hero: He had bravely led the heroic Sacred Order of Holy Knights for decades during the Crusades. Nevertheless, he was thought of something of a historic relic. In his prime, however, he was regarded with awe... and, truth be told, a bit of fear as well. As a retirement gift, Kliff was given his sword of choice - the priceless treasure Dragonslayer, the gigantic blade that was said to have the power to kill dragons with a single stroke.

        Five years later, Kliff lives his quiet life of retirement in sheer boredom. His only diversion now is the study of various cultures' fighting techniques, the most interesting of which stemmed from the lost, legendary nation of Japan.  However, one day while walking through the streets, he notices a placard announcing a tournament for a proposed Second Sacred Order. Sensing a disturbance in the natural flow of energies, Kliff suddenly suspects something so terrible that he dare not speak it aloud: Is Justice being resurrected? Kliff immediately decides to return to the battlefield... and enter the tournament.

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ORIGIN:
Guilty Gear

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OTHER APPEARANCES:
Guilty Gear X, Guilty Gear XX, Guilty Gear X2 #Reload, Guilty Gear XX Slash, Guilty Gear Judgment, Guilty Gear: Isuka, Guilty Gear XX: Accent Core Plus

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REVIEW:
His weapon is pretty cool (mainly because it's twice as big as him), but his personality seems like an after-thought. Overall though, not a bad "geezer" design when compared to many others. It is a bit weird how he can turn into his younger self during gameplay, but whatever... Not everything has to make sense. I like his younger design better anyway, which is probably what Arc System Works intended. He's outshined by a lot of the other Guilty Gear characters, but he is one of the originals. 
 
Fighting  Style  /  Moves
Personality  /  Charisma
Outfit(s)  /  Appearance
Effectiveness  in  series
Overall Score


Kliff Animations