JoJo's Bizarre Adventure
(LAST UPDATE: 9/1/08)

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General: Capcom turned the popular comic book series, made by Hirohiko Araki, into a fighting game. While a bit odd and obscure, JoJo's Bizarre Adventure offers some interesting gameplay, as each character has an alter-ego or "stand," which the player can also control.

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   The home versions of the game include a cool story mode for each main character, and also packs some interesting mini-games. The animation was done nicely, and the off-the-wall characters offer an interesting change in the pace of fighting game character designs that we've been seeing over the years. Overall, it's a solid and flashy 2D fighting game; the gameplay may or may not be to your liking. It's a bit slower paced than some of the other 2D fighters out there, but there are some kickass combos that can be done.

Manufacturer: Capcom
Platforms: Arcade, Dreamcast, Playstation
Release: 2000
Characters: Jotaro, Joseph, Kakyoin, Avdol, Polnareff, Dio, Chaca, Midler, Hol Horse, Shadow Dio, Mahrahia, Iggy, Alessy, D'Bo, Petshop, Rubber Soul, Vanilla Ice, Khan
Related Games: N/A
 
Gameplay Engine
8 / 10
Story / Theme
8.5 / 10
Overall Graphics
9 / 10
Animation
8 / 10
Music / Sound Effects
8.5 / 10
Innovation / Creativity
9 / 10
Customization / Options
 7 / 10
Intro / Presentation
8.5 / 10
Replayability / Fun
 7.5 / 10
"Ouch" Factor
7 / 10
Characters
 8 / 10
Overall Score
8 / 10

Closing Comment: Jojo's Bizarre Adventure is bizarre as it's named... The art style alone will make you feel like you're on drugs. Some of the characters are too weird for their own good, but the series does offer some cool character designs that you'd never see anywhere else. A fighting game suits the character designs well, and the game is more like a work of art in motion than anything else. The fighting engine is fun for a while, but becomes a bit stale after a while. ~F.Yagami, Webmaster of TFG

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