Marvel VS Capcom



Review: Capcom's third installment to the VS series pits some of Capcom's most classic characters against some of Marvel's most popular heroes & villains. The Capcom character roster has decreased a bit, but isn't only made up of Street Fighter characters this time around, as "heroes" from classic games also make their epic fighting game debuts, including: Megaman, Strider Hiryu, & Captain Commando. Unlike Marvel Super Heroes VS Street Fighter, this sequel feels like a completely new entity; featuring all new backgrounds, BGMs, and gameplay!

A somewhat small roster... but a handful of assist characters!

The popular tag-team gameplay is back, but brings along some welcomed enhancements. New to the gameplay is the "Duo Team Attack," where both of your fighters can come into the battle at once, launching unlimited super moves for a limited time (depending on what level your super meter is)! It can get quite insane at times, but it's also a really fun and satisfying gameplay element in casual play. However, there are some cheap "chip damage" tactics that can be used which do imbalance the game in high level play. Certain character super moves can chip (block damage) you to death, and when certain combinations pair up and continuously launch their super moves while the opponent is forced to block; the end result can suck away about half life, even though you were blocking.  

Megaman VS War Machine... Epic!!

Each team receives one "assist" character randomly selected before the match (unless you know the codes to select the assist of your choice). There are over 20 assist characters, and each of them can help you link together your combos & super moves; although, some assist characters are clearly superior (Like Psylocke & Colossus). The assist characters are an obscure bunch of classic characters that range from Anita from Darkstalkers, to Arthur from Ghosts & Goblins, to Thor & Jubilee from the Marvel side of things. The extra characters add some "awe" value and personality to the game, and make for an even broader view of the Capcom and Marvel universes colliding... *sigh* if only all of those characters were actually playable, right? Heh.

Captain Commando & Jin Saotome FTW!

 

 

Last Updated: 4/21/2010
Developer(s): Capcom
Publisher(s): Capcom / Virgin Interactive
Platform(s): Arcade, Dreamcast, Playstation
Release Date(s): January 12th 1998 ( Arcade), January 23rd 1998 ( Arcade), March 25th 1999 ( Dreamcast), September 30th 1999 ( Dreamcast), November 11th 1999 ( PS1), January 31st 2000 ( PS1)
Characters Ryu, Chun-Li, Zangief, Morrigan, Captain Commando, Mega Man, Strider Hiryu, Spider-man, Jin Saotome, Captain America, Venom, Hulk, Gambit, War Machine, Wolverine, Roll, Onslaught, Shadow Lady

Featured Video:

Related Games: X-men: Children of the Atom, Marvel Super Heroes, X-men VS Street Fighter, Marvel Super Heroes VS Street Fighter, Marvel VS Capcom 2, Marvel VS Capcom 3, Tatsunoko VS Capcom, Tatsunoko VS Capcom: Ultimate All Stars

- Review is for Arcade version of Marvel VS Capcom -

Gameplay Engine
 8.5 / 10
Story / Theme
 9 / 10
Overall Graphics
 9 / 10
Animation
 9 / 10
Music / Sound Effects
 8.5 / 10
Innovation
 9.5 / 10
Customization
 7 / 10
Options / Extras
 8.5 / 10
Intro / Presentation
 9 / 10
Replayability / Fun
 9.5 / 10
"Ouch" Factor
 9 / 10
Characters
 8.5 / 10
BOTTOM LINE

9 / 10

 
Final Words: At the time of it's debut, Marvel VS Capcom was THE ultimate cross over game... although it would have been cool if there were a few more playable characters. 

Worth mentioning, the "presentation" of the original Marvel VS Capcom actually exceeds Marvel VS Capcom 2's in many ways. For example, who could forget the epic soundtracks for each character, the awesome character artwork and the hand-drawn backgrounds. 

This game is also much more balanced than MvC2, even with the chip damage tactics (that can be beat)! Pretty much every character can hold their own in this game, and overall, it's one of those games that I would still go back and play 10-15 years later.
~F.Yagami, Webmaster of TFG

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