Capcom VS SNK 2
(LAST UPDATE: 9/2/08)

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General: Capcom VS SNK 2 was the cross over that true 2D fighting game fans were waiting for. CVS2 fixed many of CVS's problems, added a good amount of new characters from both companies. Capcom finely tuned the gameplay and made a much more playable and enjoyable game overall.

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   Now there are six different "grooves" to choose from, each representing several Capcom and SNK fighting game's power gauges. On Capcom's side, there's C-groove (Alpha 3 style), A-groove (Alpha 3 V-ism style), and P-groove (SFIII: Third Strike style). On SNK's side, you've got S-groove (KOF or AOF style), N-groove (classic KOF style), or K-groove (Samurai Shodown style). The groove system allows you to further create your custom team of warriors.

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   The ratio system from Capcom VS SNK 1 was greatly improved upon, as CVS2 now has a "free" ratio system. You can assign ratio points to characters of your choice. You still assign your points 2 + 2, 1 + 3, 1 + 1 + 2, or simply 4. The higher number ratio that you character has will determine his or her power. For example, you can have a balanced team of 3 fighters using two ratio ones and a two, a team of 2 characters both equally powerful ratio 2's, or even an all powerful ratio 4 character all on their own. The ratio system adds some unique strategy to the game before the fight even begins.

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   The graphics are done very well, featuring some nicely drawn 2D sprites on top of 3D backgrounds. The bacgkrounds are a mixed bag, some action packed, some more quiet and serene; a good mix. The music is a mixture of R&B and techno, not as good as Capcom VS SNK 1 in my opinion... But the sound effects are top notch, especially the character voices! Characters look and sound like they should, which is always an important thing. Even better, returning characters now have more of their classic moves and combos, and fight much more like they should. The newly added characters also bring a lot to the game, all of which with convincing fighting styles and super moves.

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   Certain characters of course are better than others. I'd say that the Street Fighter Alpha characters are the best because of their crazy priority. Of course it depends on how you play and which groove you pick. I personaly like P-groove for parrying, and even though it's much harder to parry than in Third Strike, it can be done... The fact that parrying can be done in CVS2 makes it a lot more fun in my opinion. But P-groove is definitely a more "fancy" style of play, and fighting against a skilled A-groove player, it only takes one hit in the air to fall into their air custom combo trap (which hurts if they know their stuff).

Manufacturer: Capcom
Platforms: Dreamcast, Playstation 2, GameCube, Xbox, Arcade
Release: 2001
Characters: Ryu, Ken, Chun-Li, Guile, Dhalsim, Blanka, Zangief, Sakura, Cammy, Balrog, E.Honda, Bison, Sagat, Vega, Morrigan, Akuma, Kyo, Benimaru, Terry, King, Yuri, Ryo, Mai, Raiden, Iori, Kim, Yamazaki, Geese, Rugal, Nakoruru, Yun, Rolento, Kyosuke, Maki, Eagle, Dan, Hibiki, Haohmaru, Rock, Chang, Joe, Athena
Related Games: Capcom VS SNK, Capcom VS SNK: Pro, SNK VS Capcom Chaos, Match of the Millenium, Card Fighters Clash, Card Fighters Clash 2, Card fighters Clash DS
 
Gameplay Engine
8.5 / 10
Story / Theme
8 / 10
Overall Graphics
8.5 / 10
Animation
8 / 10
Music / Sound Effects
8.5 / 10
Innovation / Creativity
8.5 / 10
Customization / Options
 8 / 10
Intro / Presentation
7 / 10
Replayability / Fun
 9 / 10
"Ouch" Factor
8 / 10
Characters
9.5 / 10
Overall Score
8.5 / 10

Closing Comment: CVS2 has great variety, and is a very fun game to play casually, but kind of a "mess" in high-level, tournament play. Pokes are over-used, and commonly, "easy to use" grooves, combos, and characters are usually used to dominate, and bring a bit of unbalance to the game... Then there's "roll canceling," another flaw in the gameplay which allows you to dodge your enemies attacks and quickly counter. Still, that's besides the point, CvS2 is a good effort from Capcom, and fun to play with skilled opponents... Tis a dream for veteran 2D fighting game fans. ~F.Yagami, Webmaster of TFG