General: Capcom
VS SNK 2 was the cross over that true 2D fighting game fans were waiting
for. CVS2 fixed many of CVS's problems, added a
good amount of new characters from both companies. Capcom finely tuned
the gameplay and made a much more playable and enjoyable game overall.
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Now there
are six different "grooves" to choose from, each representing several Capcom
and SNK fighting game's power gauges. On Capcom's side, there's C-groove
(Alpha 3 style), A-groove (Alpha 3 V-ism style), and P-groove (SFIII: Third
Strike style). On SNK's side, you've got S-groove (KOF or AOF style), N-groove
(classic KOF style), or K-groove (Samurai Shodown style). The groove system
allows you to further create your custom team of warriors.
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The ratio
system from Capcom VS SNK 1 was greatly improved upon, as CVS2 now has
a "free" ratio system. You can assign ratio points to characters of your
choice. You still assign your points 2 + 2, 1 + 3, 1 + 1 + 2, or simply
4. The higher number ratio that you character has will determine his or
her power. For example, you can have a balanced team of 3 fighters using
two ratio ones and a two, a team of 2 characters both equally powerful
ratio 2's, or even an all powerful ratio 4 character all on their own.
The ratio system adds some unique strategy to the game before the fight
even begins.
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The graphics
are done very well, featuring some nicely drawn 2D sprites on top of 3D
backgrounds. The bacgkrounds are a mixed bag, some action packed, some
more quiet and serene; a good mix. The music is a mixture of R&B and
techno, not as good as Capcom VS SNK 1 in my opinion... But the sound effects
are top notch, especially the character voices! Characters look and sound
like they should, which is always an important thing. Even better, returning
characters now have more of their classic moves and combos, and fight much
more like they should. The newly added characters also bring a lot to the
game, all of which with convincing fighting styles and super moves.
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Certain characters
of course are better than others. I'd say that the Street Fighter Alpha
characters are the best because of their crazy priority. Of course it depends
on how you play and which groove you pick. I personaly like P-groove for
parrying, and even though it's much harder to parry than in Third Strike,
it can be done... The fact that parrying can be done in CVS2 makes it a
lot more fun in my opinion. But P-groove is definitely a more "fancy" style
of play, and fighting against a skilled A-groove player, it only takes
one hit in the air to fall into their air custom combo trap (which hurts
if they know their stuff).
Manufacturer: Capcom
Platforms: Dreamcast,
Playstation 2, GameCube, Xbox, Arcade
Release: 2001
Characters:
Ryu,
Ken,
Chun-Li,
Guile,
Dhalsim,
Blanka,
Zangief,
Sakura,
Cammy,
Balrog,
E.Honda,
Bison,
Sagat,
Vega,
Morrigan,
Akuma,
Kyo,
Benimaru,
Terry,
King,
Yuri,
Ryo,
Mai,
Raiden,
Iori,
Kim,
Yamazaki,
Geese,
Rugal,
Nakoruru,
Yun,
Rolento,
Kyosuke,
Maki,
Eagle,
Dan,
Hibiki,
Haohmaru,
Rock,
Chang,
Joe,
Athena
Related Games:
Capcom
VS SNK, Capcom VS SNK: Pro, SNK
VS Capcom Chaos, Match of the Millenium,
Card Fighters Clash, Card
Fighters Clash 2, Card fighters
Clash DS
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Closing Comment:
CVS2 has great variety, and is a very fun game to play casually, but kind
of a "mess" in high-level, tournament play. Pokes are over-used, and commonly,
"easy to use" grooves, combos, and characters are usually used to dominate,
and bring a bit of unbalance to the game... Then there's "roll canceling,"
another flaw in the gameplay which allows you to dodge your enemies attacks
and quickly counter. Still, that's besides the point, CvS2 is a good effort
from Capcom, and fun to play with skilled opponents... Tis a dream for
veteran 2D fighting game fans. ~F.Yagami,
Webmaster
of TFG