Capcom VS SNK
(LAST UPDATE: 9/2/08)

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Profile

Story: Two monster corporations at war. One solution... A massive martial arts event is organized to settle the score between the two parties.

General: Capcom VS SNK is indeed the game that 2D fighting game enthusiasts thought they would never see... Icons from both worlds of Capcom and SNK came together to make an entertaining cross-over fighting game. Players can choose from two "grooves," AKA super meters, respectively called Capcom and SNK. The groove selection allows the player to have either a Street Fighter Alpha 3 style triple bar super meter, or a AOF / KOF style charge super meter.

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   CVS uses a 4 slot "ratio" system to select characters. Each character has a ratio, or number that represents the character's "strength." Each team can have characters up to a level 4 ratio. For example, you can combine levels in these ways: 2 + 2, 1 + 3, or 1 + 1 + 2. This system was unique, but was also probably the biggest downside to the game; since it obviously left out the possibility for several "dream teams." Players wanted to be more creative with their teams, and honestly, the ratio system itself wasn't completely accurate. It was a decent attempt at balancing out the game but it wasn't the best idea.

   The graphics look great all around. The SNK characters were completely re-drawn "Capcom style" and most of them honestly look better than they ever did in gameplay! Although a few Capcom characters, like Ryu, Ken, and Bison, were re-drawn with a new fresh look, Capcom unfortunately used some older Street Fighter Alpha sprites for some of the other classic characters. But who can blame them, most of the Alpha sprites still look pretty good; like Guile, Honda, and Cammy, but then again, a few just need to be redone; especially Sagat and Morrigan.

   Although quite a few character moves are missing, most of the SNK cast  were presented fairly well. The BGMs and backgrounds are also very impressive, with some interesting  "stage intros" (something that the sequel actually lacked). Lastly, something else that bugged a lot of fans... was the title... CAPCOM VS SNK. Because this game was more along the lines of King of Fighters VS Street Fighter... We wanted more characters! That's when Capcom answered our prayers with Capcom VS SNK 2.

Manufacturer: Capcom
Platforms: Dreamcast, Arcade, Playstation (as CVS: Pro)
Release: 2000
Characters: Ryu, Ken, Chun-Li, Guile, Dhalsim, Blanka, Zangief, Sakura, Cammy, Balrog, E.Honda, Bison, Sagat, Vega, Morrigan, Akuma, Kyo, Benimaru, Terry, King, Yuri, Ryo, Mai, Raiden, Iori, Kim, Yamazaki, Geese, Rugal, Evil Ryu, Nakoruru
Related Games: Capcom VS SNK: Pro, Capcom VS SNK 2, SNK VS Capcom Chaos, Match of the Millenium, Card Fighters Clash, Card Fighters Clash 2, Card fighters Clash DS
 
Gameplay Engine
7 / 10
Story / Theme
8 / 10
Overall Graphics
8.5 / 10
Animation
7.5 / 10
Music / Sound Effects
9.5 / 10
Innovation / Creativity
8.5 / 10
Customization / Options
 6 / 10
Intro / Presentation
7 / 10
Replayability / Fun
 5.5 / 10
"Ouch" Factor
7.5 / 10
Characters
9.5 / 10
Overall Score
7.5 / 10

Closing Comment: While it's a fun game to watch, not the same can be said about the gameplay. It's definitely quite stiff when compared to other 2D fighters, and not really all that fun overall. Luckily, Capcom VS SNK 2 fixed those problems, and Capcom gave us a much better game overall. Capcom VS SNK 1 is what you'd refer to as a "stepping stone." ~F.Yagami, Webmaster of TFG