Profile
General: Tatsunoko vs Capcom: Cross Generation of Heroes is a cross-over 2D fighting game with 3D cell-shaded graphics, featuring 2 on 2 tag team gameplay! According to Capcom, Tatsunoko VS Capcom is dubbed the "seventh" installment in the VS. series, which includes the Marvel VS Capcom and Capcom vs. SNK games.Capcom favorites from a variety of popular games like Street Fighter, Megaman, Viewtiful Joe, and Onimusha will take on Tatsunoko's more prominent anime characters from the likes of Gatchaman, Battle of the Planets, Shinzo Ningen Casshan, and Yatterman. Shinkiro is the official artist for the game.
Each player will be able to select a team of two characters with the ability to switch teammates at any time, however, larger characters such as Gold Lightan and PTX-40A will fight on their own without a partner. Like in Capcom's Marvel Vs. series, the game will feature huge super moves, as well as double team super moves. Other tag team moves like variable assist, variable counterattack, and delayed hyper cancellation will also be featured. The "snapback" will also return from Marvel VS Capcom 2, which is a single move that forces your opponent to tag out with their partner if they have one. Tatsunoko VS Capcom will also be very air combo friendly, featuring "aerial raves" and even the "variable aerial rave" which will allows the character to switch with their partner during a mid-air combo!
Other new gameplay elements include "Mega Crash," which is a defensive maneuver that frees the character from the opponent while sacrifice a part of his or her life and two stocks of levels; and "Assault" which is an offensive variation of Mega Crash. "Baroque" is a mode where the character glows in rainbow color while sacrificing the red portion of the character's life - activating the mode cancels the current attack animation, allowing the player to extend combos and deal more damage relative to the amount of red life that is sacrificed. Baroque ends when the character doesn't do anything or when the character performs a Hyper move.
Manufacturer: Capcom
Platforms: Arcade,
Nintendo Wii
Release: Winter
2008 (Arcade Japan), December 11th, 2008 (Wii Japan)
Characters:
Ryu,
Chun-Li,
Batsu,
Alex,
Morrigan,
Megaman,
Roll,
Soki,
Viewtiful
Joe, Saki, Ken
the Eagle, Jun the Swan,
Tekkaman,
Ippatsuman,
Casshern,
Yatterman No. 1, Doronjo,
Hurricane Polymar,
Karas,
Hakushon
Daimao,
Gold Lightan,
PTX-40A
Related Games:
Tatsunoko
Fight, X-men VS Street Fighter, Marvel
Super Heroes VS Street Fighter, Marvel VS Capcom,
Marvel
VS Capcom 2
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Closing Comment:
Everything about this game reminds me of Capcom's Marvel VS series,
a series of games which I still love to this day... The frantic, fast-paced,
and air combo friendly gameplay is one of the most fun fighting game styles
I've ever come across; and Tatsunoko VS Capcom looks to finally
bring that style of gameplay back after 8 years of waiting (since
MvC2).
My only concern is the somewhat "small" character roster...
As a passionate Capcom enthusiast, of course there are a handful
characters I would love to see thrown into this game... (Too many to list)...
But I realize and accept they may not make the cut this time around. And
that's alright, because I look forward to trying out some of the Tatsunoko
fighters as well, even though I'm not really a Tatsunoko fan at the end
of the day... But from the looks of it, I'm sure I'll find myself some
new favorite fighting game characters from the Tatsunoko camp.
Ohh, and did I say this game looks "F*ing amazing" yet?!?!? Seriously, I haven't been this excited about a Capcom fighting game in a long time. ~F.Yagami, Webmaster of TFG
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
..
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.