Darkstalkers 3 / Vampire Savior: The Lord of Vampire

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Story: Jedah, one of the high nobles of Makai, is resurrected after a premature death long ago. Seeing the state of the demon world, he decides that the only way to save the world is to recreate it. To this end, he conjures a dimension known as Majigen, to which he summons worthy souls to feed his new world. As luck would have it, those souls belong to the characters from the first two games, in addition to three newcomers.

Jedah is the new boss of Darkstalkers. Don't argue with him.

Review: The third, the Darkstalkers series presents the biggest and most colorful cast yet with Vampire Savior. Four interesting new characters join the roster: Jedah, Q. Bee, B.B. Hood, & Lilith; but unfortunately, Pyron, Donovan & Huitzil were cut (from the original version of the game). There were actually two simultaneously released "updated versions" of Vampire Savior that were released in Japanese arcades only a few months after the original release... Vampire Hunter 2 - Darkstalkers' Revenge and Vampire Savior 2 - The Lord of Vampire

The key difference between the two upgrades and the original Vampire Savior are in the character roster. Vampire Hunter 2 features the same character roster and soundtrack as Night Warriors (known as Vampire Hunter in Japan), omitting the characters introduced in Vampire Savior, while Vampire Savior 2 features the Vampire Savior cast along with Donovan, Huitzil & Pyron, omitting J. Talbain (as well as Dark Talbain), Rikuo & Sasquatch.

The selection screen music was particularly catchy.

Darkstalkers 3 introduces the "Damage Gauge System"... battles take place during a period of one round, with each fighter having two "life markers" (by default) which diminish after one character runs out of vitality. The player can also regain a portion of their life during battle if they manage to avoid taking further hits. Darkstalkers 3 also introduces the "Dark Force System" which allows players to perform special abilities unique to each character for a limited time period. 

Fighting on the side of a skyscraper FTW.

Once again, the music, artwork, and character animation of Darkstalkers' stands out as 100% original. The stage designs are also clever and really get you into the unique setting of the game. Overall it was a superb looking game at the time and was the definitive version of Darkstalkers (until Darkstalkers Chronicle: The Chaos Tower). The Playstation version of Darkstalkers 3 also included a cool color-edit mode where you could edit each characters color scheme to your liking, which was a fun and innovative fighting game option for the time... I believe it was the first color edit mode to ever appear in a 2D fighting game.

 

Last Updated: 7/30/2010
Developer(s): Capcom
Publisher(s): Capcom
Platform(s): Arcade, Playstation, Sega Saturn
Release Date(s): 1997 ( Arcade), April 16th 1998 ( Saturn), November 5th 1998 ( PS1)
Characters Demitri, Talbain, Victor, Zabel, Morrigan, Anakaris, Felicia, Bishamon, Rikuo, Sasquatch, Donovan, Hsien-Ko, Phobos, B. B. Hood, Q-Bee, Lilith, Pyron, Jedah, Dee ( Darkstalkers Collection exclusive)

vampires-s2.jpg (64042 bytes)

Featured Video:

Related Games: Darkstalkers, Darkstalkers 2, Darkstalkers Chronicle: The Chaos Tower

- Review is for Playstation version of Darkstalkers 3 - 

Gameplay Engine
 8 / 10
Story / Theme
 8.5 / 10
Overall Graphics
 8 / 10
Animation
 8 / 10
Music / Sound Effects
 9 / 10
Innovation
 8 / 10
Customization
 8 / 10
Options / Extras
 7 / 10
Intro / Presentation
 9.5 / 10
Replayability / Fun
 8 / 10
"Ouch" Factor
 6.5 / 10
Characters
 9 / 10
BOTTOM LINE

8.5 / 10

 
Final Words: Darkstalkers 3 had a stylish presentation and a straight forward gameplay system that Street Fighter and 2D fighting game fans could pick up and play rather easily. 

In my opinion, the gameplay finally started to live up to it's potential in Darkstalkers 3. The cool new characters rounded out the roster and made for a more balanced and enjoyable fighting game.
~F.Yagami, Webmaster of TFG

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