Rival Schools: United By Fate



 
Story: The story of Rival Schools is set in the Japanese city of Aoharu. Several local schools have recently become the victims of unknown attacks, including kidnappings of students and staff. Various students and teachers set out to find who is responsible for the attacks on their respective schools. Later in the storyline, it is revealed that an elite school in the city called Justice High, is responsible for the attacks.
 

Enter the world of Rival Schools...

Review: Rival Schools is a 3D fighter from Capcom featuring gameplay that resembles Capcom's Street Fighter series and the Marvel VS series. Rival Schools' control scheme is different from other Capcom fighting games however, as it features only four buttons (two punches and two kicks) rather than the standard six. Rival Schools also introduces several unique gameplay elements that make it stand out from the rest, which include: Team Up Attacks, Tardy Counters (much like Alpha counters from SFA), Attack Cancels, and high-flying Air Combos similar to what you'd see in the VS Series! 

In Rival Schools, players choose a team of two characters.
The gameplay is 1-on-1, with a "partner" character getting into the action when a "team up" attack connects. Depending on who the partner character is, they will either deal out a hearty dose of additional ass-kicking to their victim, or offer a "health up" while you'll be treated an awesome (and sometimes hilarious) tag team sequence. Players can also switch out their "main" characters between rounds, which adds a unique and strategic element to the gameplay.
 

Edayan filled this game with amazing artwork.

Rival School's character roster includes all sorts of different high school "stereotypes." To name a few: Shoma the baseball player, Edge the punk, Roy the American jock, Tiffany the busty blonde cheerleader, and Hayato the gym coach. Sakura from Street Fighter Alpha also makes an awesome guest appearance to play the role of the Japanese schoolgirl!

All characters have unique play-styles, some of which "resemble" other more famous fighting game personalities; which means any 2D fighting game fan should feel right at home! The diverse characters of Rival Schools have a great variety of special moves and some truly epic super moves and tag team moves, which never fail to make you cringe when they connect... the ouch factor is certainly in full effect in this game! 
 

Fighting is allowed in this school.

The attack animations, throw animations, and hit animations are all very well done and have oomph... however, the same walking forward/back animation is shared by all characters and looks a bit awkward... which is possibly one of my only gripes about this game, because everything else is in check. The Playstation version of Rival Schools is jam packed with an engaging story mode, an awesome anime intro (and ending), satisfying sound effects and voice acting, nearly 100 awesome loading screen artworks, bonus characters, mini games, and a catchy soundtrack. That said, Rival Schools is a must play for any fighting game fan, and a must have for anyone who calls themselves a Capcom fan.
 

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Last Updated: 8/14/2010
Developer(s): Capcom
Publisher(s): Capcom
Designer(s): Hideaki Itsuno, Makoto Otsuki, Tatsuya Nakae
Platform(s): Arcade, Playstation
Release Date(s): November 1997 (Arcade), July 30th 1998 ( PS1), September 30th 1998 ( PS1), November 1998 ( PS1)
Characters Batsu, Hinata, Kyosuke, Shoma, Natsu, Roberto, Edge, Gan, Daigo, Akira, Hideo, Hayato, Kyoko, Boman, Tiffany, Roy, Raizo, Sakura, Hyo

Featured Video:

Related Games: Project Justice, Street Fighter Alpha, Marvel VS Capcom
- Review is for Playstation version of Rival Schools -
Gameplay Engine
 8.5 / 10
Story / Theme
 10 / 10
Overall Graphics
 7 / 10
Animation
 7.5 / 10
Music / Sound Effects
 8.5 / 10
Innovation
 9 / 10
Customization
 8 / 10
Options / Extras
 9 / 10
Intro / Presentation
 9.5 / 10
Replayability / Fun
 8.5 / 10
"Ouch" Factor
 9 / 10
Characters
 9 / 10
BOTTOM LINE

8.5 / 10

 
Final Words: Surely, Rival Schools was an instant Capcom classic, just based on the awesome artwork and personality of the characters alone! Capcom brought us a new king of fighting game which is a nice break from the Street Fighter series. The gameplay was great for the time, the character designs speak for themselves. The sequel, Project Justice, was released in 2000.  ~F.Yagami, Webmaster of TFG