Capcom Fighting All-Stars
(LAST UPDATE: 6/25/2009)
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Developer(s): Capcom
Publisher(s): Capcom
Platform(s): Arcade, Playstation 2
Release Date(s): 2003 (Limited Beta test), Eventually Cancelled
Characters: Ryu, Chun-Li, Batsu, Akira, Strider Hiryu, Haggar, Alex, Charlie, Poison, D.D., Ingrid, Rook
Related Games: Capcom Fighting Evolution
Story: The story was going to be set in Metro City, where a new character known only as "Death" had planted several bombs to blow the city up. Several fighters rush to stop this from happening.
General: Capcom Fighting All-Stars was a 3D fighting game planned for an arcade and PS2 release. Capcom beta-tested the game, but after negative feedback from players, the game was canceled in August 2003. This project eventually turned into Capcom Fighting Evolution.
The life system was 3-tiered. If the player lost one tier, a break moment would occur and the fight would resume. The life system was also linked to the power bar, and for each tier lost, a character gained an additional level in their super combo gauge. Super moves were also handled in three tiers, each super costing one, two, or three levels to use.
Gameplay Engine Story / Theme Overall Graphics Animation Music / Sound Effects Innovation Customization Options / Extras Intro / Presentation Replayability / Fun "Ouch" Factor Characters BOTTOM LINE Not Rated
Closing Comment: CFAS looked like it could have been an entertaining fighting game for us Capcom fans. Instead, we got Capcom Fighting Evolution... Surely, All Stars would have at least been better than that crap. ~F.Yagami, Webmaster of TFG