The shadow of fear was approaching Metro City. A man
only known as DEATH, was running around Metro City with a bomb. The bomb was
codenamed Laughter Sun. Mayor Mike Haggar contacted the characters listed above
in order to locate and defeat DEATH and then defuse the bomb. Codes were needed
to disarm the bomb, and that is where the Code Holders subtitle of the game
comes into play. D.D. and his teammates, Rook and Ingrid, were the Code Holders.
Their codes are Ogre, Fallen Angel, and Isis.
Capcom Fighting All-Stars: Code Holder was a 3D fighting game planned for
release in arcades and on Playstation 2. The game
was designed to mix Capcom's trademark 2D fighting system with a 3D engine.
Judging by some of the screenshots, this included a sidestepping technique. Capcom
beta-tested the game, but after negative feedback from players the game was
canceled in August 2003. This "project" eventually turned into Capcom
Ryu said Sidestep that
EWGF!!! Btw, D.D. stands for Doriya! Doriya!
The life system of All Stars
was 3-tiered. If the player lost one tier, a break
moment would occur and the fight would resume. The life system was also linked
to the power bar, and for each tier lost, a character gained an additional level
in their super combo gauge. Super moves were also handled in three tiers, each
super costing one, two, or three levels to use.
While All Stars never saw an official release, the idea of Capcom's own
characters in a crossover game would be instead used in Capcom Fighting
Evolution, released in 2004. One of the original characters slated to debut
in All-Stars, Ingrid,
would later appear in Evolution and Street Fighter Alpha 3 Max.
First of all, the character art, character
the fact that All-Stars was set in Metro City really got my hopes
up back in 2003. Plus, this game was basically turning into a mash-up of Street
Fighter, Final Fight and Rival Schools... (which happen to be
3 of my all time favorite Capcom franchises). It also had a gritty,
"not-overly-colorful" look, which I also kinda liked at the time.
Damn, CFAS really looked like it could've
been a halfway entertaining fighting game for us
Capcom fans (and 3D fighting game fans).
got Capcom Fighting Evolution.....
which we all know didn't go over very well. Call me crazy, but I think All
Stars may have turned out a bit better. Hey, it had to be better than Final
Fight Revenge at least. ~TFG