Two years have passed since the King of the Iron Fist Tournament. On a stormy
night, a lone figure fights his way up a rocky cliff until he reaches the top.
The Mishima Zaibatsu, under the leadership of Kazuya Mishima, has become even
more corrupt and powerful than ever before, as well as becoming involved in many
illegal operations. These include kidnapping, extortion, smuggling of endangered
species for illegal experiments, and blackmail. Unknown to everyone, Kazuya is
being backed up by a mysterious force known as Devil, who inhabits Kazuya's body
and serves as his only counsel.
Kazuya's activities have made
enemies for him from all corners of the world, one of which is Jun Kazama, an
animal rights fundamentalist. Kazuya's biggest problem, however, is when news
reaches his ears that his father, Heihachi Mishima (whom he defeated two years
ago in the first King of the Iron Fist Tournament) is alive and plotting revenge
against him. In an attempt to rid himself of Heihachi and his enemies once and
for all, Kazuya announces the King of the Iron Fist Tournament 2, with a cash
prize one thousand times the first (one trillion dollars).
Jun Kazama eventually comes face to face with
Kazuya, but rather than arresting him, she finds herself drawn to him (due to
Devil's powers). She later ends up pregnant, with Kazuya being the father. In
the confusion, she departs from the tournament. In the final round, Heihachi
confronts Kazuya, and they battle once again. Heihachi wins the first round,
prompting Devil to take over Kazuya's body and unleash his full power. This
results with Kazuya becoming a Devil-like creature. Despite his advantages,
Devil is still defeated by Heihachi, and flees the unconscious body of Kazuya.
After the tournament, Devil attempts to inhabit the body of Jun's unborn son,
but Jun manages to fight him off. Heihachi, meanwhile, takes Kazuya's body to a
volcano, and drops him in. Heihachi then escapes on a helicopter as the volcano
erupts behind him, having finally taken his revenge and regained his company.
Much better looking
character portraits this time around!
The sequel to Namco's "surprise
hit" arcade fighting game was a substantial improvement over the original
in nearly every way imaginable.
Tekken 2 gave the series a much-needed facelift in terms of graphics, now
featuring light sourcing, rounder character models and more fluid animations.
Several new faces were added to the roster as well, such as: Kung-Fu expert Lei
Wulong, and the innocent yet badass female fighter, Jun Kazama. Tekken 2 also
featured a ton of secret characters which were "time released" in
arcades, bringing a ton of hype to the series and giving fighting game fans even
more incentive to return to the arcade with a pocket full of quarters! *raises
Time release characters in
arcade = Ultra hype.
gameplay is, of course, very
similar to that of its predecessor. It's played mostly on a 2D plane, as there's
still no sidestepping (unless you were using Kazuya... who was a beast in this
game, especially since his Wind God fist hit mid as well as high. ...those
were the days). The gameplay is notably smoother than in the first game,
especially due to the great new animations. "Counter throws" are
introduced for the first time, allowing some characters to grab their opponent's
punch or kick and perform a defensive throw. All returning characters from the
original Tekken have been given a great selection of new moves and
combo-strings, and the character movelists are pretty deep (considering the
time). It is worth pointing out that the diverse and unique martial
arts-inspired characters allowed Tekken 2 to stand out among the many
"less-realistic" arcade fighting games at the time.
Yoshimitsu's not sure
what day it is... after Law's knuckle sandwich.
Approximately one year after the
arcade release, Tekken 2 hit the Sony Playstation and was simply one of
the best fighting games you could play on a home console in 1996/1997. The PS1
version of Tekken 2 was highly acclaimed for its close to arcade-perfect graphics &
gameplay, and also because it featured one of the best fighting game
presentations to date! The awesome PS1 intro, impressive FMV character endings, and
great options certainly did not go unnoticed by the fans.
Sept. 1995 (Arcade Version B)
Mar. 29th, 1996 ( PS1)
Aug. 25th, 1996 ( PS1)
Oct. 1996 ( PS1)
Tekken 2 was a massive step forward for the
series, building upon the solid foundation of the first installment. Tekken 2
definitely did its job as a sequel... it added a ton of new content, but didn't
change very much from the first game, allowing returning players to easily pick
it up and use their favorite character just as they remembered! It was a very wise
game design "technique," which later became a system Namco would use
for the Tekken series for many years to come.
Thanks to the success of Tekken 2, the
series gained a lot more momentum and popularity in the fighting game genre. If you
didn't know about Tekken in '96/'97, either you weren't born yet, or you
simply weren't into fighting games.
Tekken 2 paved the way for yet another smash-hit PS1 title.... The EPIC
Tekken 3! ~TFG