Namco X Capcom
(LAST UPDATE: 2/28/10).
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Developer(s): Monolith Soft
Publisher(s): Namco
Platform(s): Playstation 2 (Japan only)
Release: May 26th 2005
Characters: Akuma, Armor King, Astaroth, Bison, Cammy, Captain Commando, Chun Li, Demitri, Devil, Evil Ryu, Felicia, Guy, Heihachi, Hideo, Huitzil, Jin Kazama, Juli, Juni, Karin, Ken, Kobun, Kyoko, Lei Lei, Lilith, Mitsurugi, Mike Haggar, Mokujin, Morrigan, Ogre, P. Jack, Q Bee, Red Arremer, Rose, Roll, Ryu, Sakura, Strider Hiryu, Taki, Tron, Zabel
Story: The year is 20XX (sometime in the twenty-first century), and the game is driven by the characters Arisu Reiji and Xiaomu (original characters created specifically for this game). The two of them work for a special unit called Shinra and they are tasked with investigating spirit and otherworldly disturbances. They are initially investigating a strange "sleeping sickness" in the Shibuya area of Japan, when it becomes apparent that something much larger is at stake. Characters, both good and evil, from other times and other worlds begin appearing in Japan in the year 20XX.
General: Namco (Cross) Capcom is a hybrid of an action-RPG and a tactical-RPG, starring a handful of familiar fighting game characters from Capcom & Namco, which is why it deserves a profile here on TFG.
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Movement is done on a square grid with turns being determined by figuring out which character has the highest AP (comparable to the CT system used in Final Fantasy Tactics). On the player's turn, he or she can move his character into position and choose to attack an enemy. At this point the game switches into the action-RPG portion. Your character has a number of "Branches" they can use. Each direction on the directional pad combined with the O button will perform an attack. Each attack uses up 1 branch. If you perform a certain number of Aerial Chains (hitting the enemy in mid-air), you will gain bonuses, from extra experience points to items to more branches to use in this turn.
Upon filling up the character's Special Gauge they can use the Triangle button to perform a special attack. They will also be able to select a Multiple Assault attack if their units on the board meet the conditions. Defense also puts the player in the action-RPG mode, this time blocking to reduce the enemy's damage. Successfully blocking attacks will also increase the amount of AP the player's unit has. There are 50 levels total (45 normal and 5 prologue) and the game will take from around 70-100 hours to complete.
Gameplay Engine Story / Theme Overall Graphics Animation Music / Sound Effects Innovation Customization Options / Extras Intro / Presentation Replayability / Fun "Ouch" Factor Characters BOTTOM LINE Not Yet Rated
Closing Comment: Namco X Capcom got mixed reviews, but definitely seems like a worthy play-through for those that know and love the characters. RPG's are my second favorite types of games... Namco & Capcom are 2 of my favorite companies..... Dammit, I wish this game was released America.
Ahh well, we can enjoy the sprites and the artwork at least. ~F.Yagami, Webmaster of TFG