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Marvel VS Capcom: Origins
 


 

REVIEWMarvel VS Capcom: Origins is a digital compilation title featuring two classic and player-approved Capcom fighters, Marvel Super Heroes (1995) and Marvel VS Capcom (1998). This compilation pack features new features over past console iterations, including: Online Play, Replays & Spectator Mode, Trophies/Achievements, Dynamic Challenges (similar to the real time challenges in SFIII: 3rd Strike Online Edition), and a Vault with various artwork and other extras to unlock.

One of the noteworthy extras to unlock is having ALL hidden characters readily available on the selection screen (in both games). In Marvel Super Heroes, this includes Anita (previously a Japanese version exclusive), Thanos, and Dr. Doom. In Marvel VS Capcom, Shadow Lady, Roll, Red Venom, Orange Hulk, Lilith (Morrigan swap), and Gold War Machine are also easily accessible. For veteran players, this is a much appreciated feature since it spares the trouble of inputting codes every time to use these characters (like the old days).
 

The original Marvel VS Capcom... remastered and online? Sold.

 
Marvel VS Capcom: Origins features a variety of video options and HD graphical filters, which altogether allow for "150 combinations" of viewing options. Along with the visual filters, you can play the game in the nostalgia-inducing Arcade Cabinet Emulation mode, and even an "Over-the-Shoulder" Arcade Cabinet Mode (with several angles & variations itself). As far as graphics go, these old school 2D fighters never looked sharper or more vibrant. While the sprites aren't "HD" by today's standards, the "Smooth" and "Crisp" filters work wonders and really smooth out those pixels on the characters and backgrounds! The classic BGM's also retain their charm and sound arcade perfect.
 

A fighting game where GEMS are actually COOL. ^o^

 
The Online Mode builds upon the GGPO netcode from SFIII: 3rd Strike Online Edition, and adds some new options like a Ping Filter (allowing players to restrict other players with high pings to avoid laggy matches). Unlike 3rd Strike Online, MVC: Origins doesn't use color coded pings and actually shows the number. Matchmaking options are also smoother than in earlier GGPO titles, and contain fewer menus, to promote continuous playing. Overall, online isn't perfect and lag seems to occur fairly often. The online lobbies are also pretty quiet in certain hours, meaning you'll be camping out waiting for opponents at times.
Also, there should be some sort of "sound notification" when someone joins your room (in case you end up passing out or doing something else while waiting).
 

Over the shoulder arcade cabinet view... for that old school nostalgia. :)

  

 
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Page Updated: June 9th, 2014
Developer(s): Capcom
Publisher(s): Capcom
Artwork by: Shinkiro (poster art), Bengus, Akiman, Shoei, Sakumizu
Platform(s): Playstation 3 (PSN), Xbox 360 (XBL)
Release Date(s): Sept. 25th, 2012  (PSN)
Sept. 26th, 2012 
(XBL)
Characters Ryu, Chun-Li, Zangief, Morrigan, Captain Commando, Mega Man, Strider Hiryu, Spider-man, Jin Saotome, Captain America, Venom, Hulk, Gambit, War Machine, Wolverine, Roll, Onslaught, Shadow Lady , Magneto, Juggernaut, Iron-man, Psylocke, Shuma-Gorath, Blackheart, Dr. Doom, Thanos

Featured Video:

Related Games: Marvel Super Heroes, Marvel VS Capcom, Marvel VS Capcom 2, Marvel VS Capcom 3, Ultimate Marvel VS Capcom 3, MVC: Infinite, X-Men: Children of the Atom, X-Men VS Street Fighter, Marvel Super Heroes VS Street Fighter, Tatsunoko VS Capcom, Tatsunoko VS Capcom: Ultimate All Stars, Street Fighter III: 3rd Strike Online Edition, Darkstalkers: Resurrection
  

Gameplay Engine  8.5 / 10
Story / Theme  7.5 / 10
Overall Graphics  8.0 / 10
Animation  8.5 / 10
Music / Sound Effects  8.0 / 10
Innovation  7.0 / 10
Art Direction  8.0 / 10
Customization  6.5 / 10
Options / Extras  7.5 / 10
Intro / Presentation  7.5 / 10
Replayability / Fun  7.5 / 10
"Ouch" Factor  8.0 / 10
Characters  8.0 / 10

BOTTOM LINE

8.3 / 10

 Review based on PS3 version

 

Final Words: The original Marvel Super Heroes blew my mind when it first hit my local arcade in 1995, and the original Marvel VS Capcom is still one of my all time favorite 2D fighters! There's a certain vibe that MVC's original roster, music, stages, and gameplay mechanics bring which can't be replicated in MVC2 or MVC3.

I'll still throw down in some MVC1 any day of the week... and MVC: Origins arguably offers the best version of the game to date (although, it's worth pointing out that Onslaught is not selectable in MVC like he was in previous console versions). For me, it's all about the core gameplay and the (arguably) "balanced" character roster. I put a ton of competitive hours into MVC1 back in the day, facing off against some really tough opponents & teams (and there are some doozies, let me tell you). Watch out for those chip-damage Strider Hiryu/War Machine teams... that's all I have to say. (They can be beaten though.)

Honestly, I'd still rather play MVC1 (or MVC2) over MVC3 any day of the week. The original MSH also has enough charm to warrant a revisit as well; there are definitely some fun "classic" match-ups to be had. However, the addition of X-Men VS Street Fighter & MSH VS Street Fighter really would've made this package "complete". On the flipside, if I really had to choose to play ONE game out of all the classic VS Series installments (before MVC2), it would have to be MVC1. Once again, MVC1's mechanics are special and still fun to this day.


I didn't pick up MVC: Origins at launch (because I was busy with other games at the time). So I ended up waiting about a year later, and picked it up on Dec. 10th, 2013 when the game was discounted for a mere $3.75 (for PS+). Incredible deal. Even if you paid a few more bucks for it, I'd say it's a worthy buy... especially if you're an old school Capcom fighting game fan, or if for some reason you missed out on these awesome classics! 
~TFG Webmaster

 


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