Street Fighter was the spiritual successor to X-Men: Children of the Atom &
Marvel Super Heroes. Capcom's first ever "crossover" fighting
game launched what would be known in the future as the "VS Series".
As the first crossover fighting game, this little game made a huge impact at the arcade scene when it first
arrived. In addition to the new players it attracted, returning fans of Marvel
Super Heroes & X-Men: COTA clashed with old school
Fighter players... could it get any more epic? Nope, not in 1996.
I'll never get that
character selection music out of my head.
First off, X-Men
VS Street Fighter is a very pretty & very colorful fighting game. It was definitely
one of the best-looking arcade games around in 1996 (and years after). The music & sound
effects were well designed and memorable. The icing on the cake is that the voice acting for
the Marvel characters is done by the same voice actors from the popular X-Men
animated TV series. This gave the game awesome authenticity for X-Men
fans who know how their favorite characters should sound. The hand-drawn backgrounds were packed with
detail and highlighted the charismatic character sprites, all of which were very
well-animated for the time. And if that's not enough, master Capcom artist
Bengus did all of the artwork for the game, presenting some of his best work to
Hope you're ready for a
X-Men VS Street Fighter uses a
very similar gameplay style to Marvel Super Heroes, giving
characters the ability to "super jump" for some epic airborne moments
during the fight, and allowing for awesomely flashy air combos! Characters have a great selection of priority attacks, special moves, and
can also unleash incredibly flashy and stylish super moves. X-Men VS SF
is also the first Capcom fighting game
and one of the first fighting games to feature "tag-team" gameplay.
The action is incredibly fast paced and fluid, and fighting game fans certainly never experienced gameplay quite like this
before. In addition to the solid and fun gameplay engine, X-Men VS SF had an extraordinary presentation for a fighting game in
One of the flashiest games
at the arcade.
The best console port of X-Men VS Street Fighter
is on the Sega Saturn... it had nearly no slowdown and retained the same tag team gameplay from the arcade version.
The Playstation version was unfortunately lacking the tag team gameplay (your partner could only come in during a team super
move), and it also suffered
from slowdown... so if you've only played the Playstation version,
needless to say, you haven't
played the real X-Men VS Street Fighter.
Watch out for that launcher... it
may be your demise.
A huge success
in arcades around the world, and the beginning of what would later be known as
the Marvel VS series, X-Men VS Street Fighter was one of the
defining games of the era, demonstrating with flying colors just how far 2D
fighting games have come.
X-Men VS SF was easily one of my favorite fighting games at the
time of its release (and
for years after).... Hell, it's still one of my favorite fighting games. For me, it really
was a dream come true, since I grew up with BOTH Street Fighter
Even to this day, it's still a fun game, overlooking the fact that there
of infinites (inescapable combos).
In case you don't know... in high level play, this game is a sloppy mess of
"who can get their
infinite combos off first," but even though it's a horribly broken game, it's
actually pretty balanced since all characters have infinites!
my local arcade, players would use infinite combos, but purposely allow their
opponents escape after a while to keep the game fun (and to cater to the
audience booing) ...
Ohh, and remember, if you're playing this game at
the arcade and your opponent catches you in an infinite, just reach over and hit their
button! Pro tip: Make sure you're friends with the person first.