Fighting Vipers
(LAST UPDATE: 6/28/09)

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Developer(s): Sega-AM2
Publisher(s): Sega
Platforms: Arcade, Sega Saturn, Playstation 2
Release: 1995 (Arcade)
Characters: Jane, Raxel, Picky, Grace, Sanman, Bahn, Honey, Mahler, Tokio
Related Games: Fighting Vipers 2, Fighters Megamix, Last Bronx, Virtua Fighter, Virtua Fighter Remix, Virtua Fighter 2, Virtua Fighter Kids, Virtua Fighter 3, Virtua Fighter 4, Virtua Fighter 4 Evolution, Virtua Fighter 5, Virtua Fighter 5 R

Story: Armstone City, year unknown. The Mayor decided to hold a fighting tournament with the grand finale being held on the top of the city tower, and the Vipers, young urban warriors decide to compete, each with their own goal on mind.

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General: The AM2 development team, lead by Yu Suzuki, has been creating games for Sega since 1985. Virtua Fighter 2 was already a "staple" fighting game in arcades when AM2 decided to try out a new fighting game series known as Fighting Vipers.



   Fighting Vipers features 9 original characters each showing off a somewhat unique fighting style... Although, the characters of Fighting Vipers seemed to have "borrowed" quite a few techniques from the Virtua Fighter cast, as many of the animations look strikingly similar. Fighting Vipers offers some unique gameplay features however, making it clearly stand out from VF. Firstly, each of the fighters wear their own unique brand of "armor" that can be broken off during the fight... If the fighter is hit when their armor is broken they will receive more damage. The 3D arenas are closed in by walls, caging the fighters in, and element which hasn't yet been done in fighting genre. Characters can knock each other into the walls, and even through the wall at the end of a fight, if the right combination of attacks is performed. Sending an opponent through a wall looked impressive, and supplied the game's best moments.

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   Along with the look of the game, the gameplay is very similar to Virtua Fighter. The control layout is essentially the same, with one button for a guard, punch, and kick... Some cool combos are possible, especially when your opponent is against the wall. Likenesses aside, Fighting Vipers' gameplay is notably faster than VF, and some combos are done in almost "button mashing" sequences, sometimes using the same button. Another unique gameplay feature to Fighting Vipers is the quick recovery, where a character can get back on their feet right after getting hit. This allows for a counter attack, but also may leave them vulnerable to their opponents attack. Overall, Fighting Vipers offered some decent mind games and was a solid 3D fighter for the time. The Sega Saturn port was graphically inferior, but offered new console-only mode like Training and VS Playback mode.
 

- Review is for Arcade version of Fighting Vipers - 

Gameplay Engine
 8 / 10
Story / Theme
 7 / 10
Overall Graphics
 8.5 / 10
Animation
 9 / 10
Music / Sound Effects
 7.5 / 10
Innovation
 7 / 10
Customization
 5 / 10
Options / Extras
 5 / 10
Intro / Presentation
 6 / 10
Replayability / Fun
 7 / 10
"Ouch" Factor
 8.5 / 10
Characters
 6.5 / 10
BOTTOM LINE

8 / 10

Closing Comment: Fighting Vipers was a step below VF2 in terms of presentation, characters, and gameplay; but it's differences with the VF series made at stand out as an "alternate" 3D fighter from Sega. Which meant fans of Virtua Fighter and non-fans of Virtua Fighter alike could find something to like about this interesting 3D fighter.  ~F.Yagami, Webmaster of TFG