Samurai Shodown: Pocket
(LAST UPDATE: 7/12/09)

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Developer(s): SNK
Publisher(s): SNK
Platform(s): Neo Geo Pocket
Release: 1998
Characters: Haohmaru, Galford, Ukyo, Hanzo, Nakoruru, Genjuro, Rimururu, Sogetsu, Amakusa, Jubei, Shizumaru, Kazuki, Zankuro
Related Games: Samurai Shodown, Samurai Shodown 2, Samurai Shodown 3, Samurai Shodown 4, Samurai Shodown 5, Samurai Shodown 5 Special, Samurai Shodown 6, Samurai Shodown 64, Samurai Shodown 64 - 2, Samurai Shodown 2 Pocket, Samurai Shodown Warrior's Rage, Samurai Shodown: Edge of Destiny, Samurai Shodown Anthology

Review: Samurai Shodown: Pocket is exactly what it sounds like, the first ever handheld version of SNK's arcade hit franchise, Samurai Shodown. Samurai Shodown Pocket adds characters from Samurai Shodown 2 all the way up to Samurai Shodown 4, and much like the rest of the fighting games on the Neo Geo Pocket; the characters are in their super-deformed chibi style.

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   The classic Samurai Shodown gameplay transferred into handheld form fairly well, but certainly didn't feel much like the Neo Geo arcade. The gameplay is MUCH slower and very simplified for this version. Characters retain most of their special and super moves, but the strategies from the arcade games are pretty much gone. It's an all new game all together, and it's nothing spectacular, but it's good fun... the nostalgia is definitely there at the least.
 
Gameplay Engine
 6 / 10
Story / Theme
 7 / 10
Overall Graphics
 6 / 10
Animation
 6 / 10
Music / Sound Effects
 5.5 / 10
Innovation
 6 / 10
Customization
 5 / 10
Options / Extras
 5 / 10
Intro / Presentation
 5 / 10
Replayability / Fun
 4.5 / 10
"Ouch" Factor
 6 / 10
Characters
 7 / 10
BOTTOM LINE

6 / 10

Closing Comment: Samurai Shodown Pocket is a "cutesy" yet undeniably cool tribute to the series... but definitely not a serious or hardcore fighting game by any means. The sequel, Samurai Shodown 2 Pocket, added more characters; and the gameplay was also a tad better. ~F.Yagami, Webmaster of TFG