Battle Arena Toshinden 2

STORYAfter returning from the last Battle Arena Toshinden with his dreams unfulfilled, Eiji continued to dream about fighting and beating his brother.  His dreams were very real.  No other opponent would satisfy him - it had to be his brother.  He is now facing the next Battle Arena Toshinden, believing that his brother will be there and the fight of his dreams will happen at last.

NICE MUGSHOTS! Say cheese guys... LMAO.

REVIEWThe sequel to Battle Arena Toshinden wasn't much of an improvement over the first installment, but it gave fans of the original something new to play on PS1 at least. Toshinden 2's gameplay is a bit faster and smoother in certain areas, but still feels eerily similar to the first game. When it comes to "certain" fighting games, it's a good think not to drift too far from the original recipe... but Toshinden is the type of game that would benefit from some real gameplay evolution.

Among the few gameplay updates are tweaked 3D movement and a new "simple" combo system. Also, Dodge Rolling no longer enables characters to be immune to the opponent's attack. Ring Outs make their return, but this time, if both players fall out of the ring at the same time, the one who falls out first takes the loss. Overall, Toshinden 2's gameplay and controls were considerably clunky when compared to most other fighting games of the time period. Still, the game seems to proudly present its unique brand of 3D fighting with cool "anime style" characters and massive special & super moves.

PS1 polygons... how I miss thee. (JK JK)

Toshinden 1's
graphics really made a statement when the game debuted, as the title was one of the best looking console fighting games to date. While the graphics have improved slightly in Toshinden 2, the visuals don't quite make as much of an impact. Character models and stages are slightly more detailed, but poor textures and blocky polygons still run rampant. Given the technology available at the time, the dev-team did a halfway decent job with what they had to work with. On the bright side, if you could get past the blocky graphics, you'd get to know some pretty interesting characters...

The returning designs seem a bit more fleshed out this time around, and overall look better than their previous incarnations. Several new (and unlockable) characters make their debut in the series, including: Tracy and Vermillion. Each character can perform a small handful of special moves and 2 different super moves, an "Overdrive" and "Desperation" move. Unlike in the first game, now you can attack your opponents while they're on the ground, which enables some new strategy to the gameplay.

Strangely, Toshinden 2's character roster differs greatly from console to console. The Playstation version features additional characters: Chaos, Uranus, and Master. The Sega Saturn version includes: Ripper, Ronron, Replicant, and Wolf.

      bat2-art.jpg (20473 bytes)            bat2-b2.jpeg (113530 bytes)      


Page Updated: July 28th, 2018
Developer(s): Tamsoft
Publisher(s): Takara
Distributor(s): Capcom
Platform(s): Arcade, Playstation, Sega Saturn, PC
Release Date(s): 1995                      (Arcade)
March 1996
                      (Saturn/Windows '95)
TBA 2015            (Steam)
Characters Eiji Shinjo, Kayin Amoh, Sofia, Rungo Iron, Fo Fai, Mondo, Duke B. Rambert, Ellis, Gaia, Tracy, Chaos, Vermillion, Sho Shinjo, Uranus (PS1), Master (PS1), Ripper (Saturn), Ronron (Saturn), Wolf (Saturn), Replicant (Saturn)

Featured Video:

Related Games: Battle Arena Toshinden, Battle Arena Toshinden 3, Battle Arena Toshinden 4, Soul Edge, Star Gladiator, Samurai Shodown 2, Virtua Fighter 2, Virtua Fighter Remix, Fighting Vipers, Tekken, Tekken 2, Tobal No. 1

Gameplay Engine  6.5 / 10
Story / Theme  5.0 / 10
Overall Graphics  5.0 / 10
Animation  5.0 / 10
Music / Sound Effects  4.5 / 10
Innovation  4.5 / 10
Art Direction  8.5 / 10
Customization  3.0 / 10
Options / Extras  4.0 / 10
Intro / Presentation  7.0 / 10
Replayability / Fun  5.0 / 10
"Ouch" Factor  5.5 / 10
Characters  6.0 / 10


5.6 / 10

 Review based on PS1 version 


Final Words: No doubt fans of the original that were expecting "a lot" out of Toshinden 2... were disappointed. While it was a halfway entertaining sequel, Toshinden 2 didn't take the series to the next level, which was something that other fighting games of the time were doing. For example, Namco's Tekken 2 and Soul Edge (which came out the same year) were wowing players in arcades and later on home consoles.

If for some reason the top 3D fighting games of 1995/1996 didn't appeal to you, at least you had the "option" of Toshinden 2. While the game had its fair share of flaws, at least the artwork of Toshinden 2 was quality stuff. Still love that Playstation box art! 
~TFG Webmaster

toshinden2-egm.jpg (517219 bytes)    toshinden2-egm2.jpg (893295 bytes)    toshinden2-egm3.jpg (876376 bytes)    toshinden2-egm4.jpg (890159 bytes)
toshinden2-egm5.jpg (890159 bytes)
    toshinden2-egm6.jpg (1002829 bytes)    toshinden2-egm7.jpg (1062380 bytes)    toshinden2-egm8.jpg (894133 bytes)


toshinden2-screen.jpg (41629 bytes)