Battle Arena Toshinden 2  
Last Updated: 4/3/2010
Developer(s): Tamsoft
Publisher(s): Takara
Distributor(s): Capcom
Platform(s): Arcade, Playstation, Sega Saturn, Windows 95
Release Date(s): 1995 (Arcade)
March 1996 (Playstation)
1996 (Saturn/Windows '95)
Characters Eiji Shinjo, Kayin Amoh, Sofia, Rungo Iron, Fo Fai, Mondo, Duke B. Rambert, Ellis, Gaia, Tracy, Chaos, Vermillion, Sho Shinjo, Uranus (PS version exclusive), Master (PS version exclusive), Ripper (Saturn version exclusive), Ronron (Saturn version exclusive), Replicant (Saturn version exclusive), Wolf (Saturn version exclusive)

bat2-title.png (137596 bytes)bat2-s1.png (43875 bytes)bat2-s2.jpg (64797 bytes)

Featured Video:

Related Games: Battle Arena Toshinden, Battle Arena Toshinden 3, Battle Arena Toshinden 4, Tekken 2, Soul Edge, Star Gladiator

Gameplay Engine
 6.5 / 10
Story / Theme
 5 / 10
Overall Graphics
 4.5 / 10
Animation
 4 / 10
Music / Sound Effects
 4 / 10
Innovation
 4.5 / 10
Art Direction
 8.5 / 10
Customization
 3 / 10
Options / Extras
 4 / 10
Intro / Presentation
 7 / 10
Replayability / Fun
 5 / 10
"Ouch" Factor
 5.5 / 10
Characters
 5.5 / 10

BOTTOM LINE

5.3 / 10

 Review based on PS1 version
Final Words: No doubt fans of the original that were expecting "a lot" out of Toshinden 2 were disappointed. While it was a halfway entertaining sequel, Toshinden 2 couldn't compete with the likes of Tekken 2 and & Edge, which came out the same year. If for some reason the top 3D fighting games of 1995/1996 didn't appeal to you, at least you had the "option" of Toshinden 2. ~TFG Webmaster

 
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STORYAfter returning from the last Battle Arena Toshinden with his dreams unfulfilled, Eiji continued to dream about fighting and beating his brother.  His dreams were very real.  No other opponent would satisfy him - it had to be his brother.  He is now facing the next Battle Arena Toshinden, believing that his brother will be there and the fight of his dreams will happen at last.

REVIEWThe sequel to Battle Arena Toshinden wasn't much of an improvement to the prequel, but gave fans of the first game something new to play. The gameplay is a bit faster & smoother in certain areas, but still feels very similar to the first game, and was considerably clunky when compared to many of the top fighting games out at the time.
 

Say cheese everyone! lmao.

If you could get past the blocky graphics, you'd get to know some pretty interesting characters, each with a handful moves and 2 different super moves, an "Overdrive" and "Desperation" move. Unlike in the first game, now you can attack your opponents while they're on the ground, which offers some new strategy to the gameplay (which should have been in the first game) . The new characters add variety to the series, and a few of which aren't half bad designs.
 

PS1 polygons... how I miss thee. (jk)