Evoga originally envisioned Rage of the
Dragons as a sequel to the Neo Geo fighting game version of Double
Dragon released in 1995. However, Evoga were unable to use the intellectual
rights for the characters, and thus Rage of the Dragons was turned into
a homage to the Double Dragon series instead of an actual sequel.
Why is the R in
"Player" lower-case? lol.
of the Dragons is a homage to the classic arcade beat-em-up Double
Dragon, and includes several classic several characters from the series
(along with some brand new ones). ROTD features tag-team gameplay, 16 characters, and some good
looking hand-drawn stages. ROTD shares a similar graphics style to Garou: Mark of the
Wolves and presents some fairly solid visuals & animations overall.
However, something about ROTD's visuals do seem "unfinished" or
perhaps a bit rushed. Some of the projectile effects look particularly boring.
Haven't I seen this
background somewhere before?
The "tag team" gameplay is intuitive
(since many other 2D tag games have been out a while) and pretty
straight forward, overall. Players can switch out characters at will, and the character
who is not being controlled will recover life while their partner is fighting.
Characters have their fair share of priority attacks, special moves, and super
moves... and naturally, there are some cool tag team combo possibilities. Some
of the "Team Duplex" combos can be pretty flashy, and are easily the
best-looking moves in the game.
What a ridiculous kick...
While most of the 2D fighting game fundamentals
are accounted for in Rage of the Dragons, there are
some incredibly cheap juggles and infinites present. While such cheap tricks can
be overlooked in other 2D fighters (due to their overall fun value and lasting
appeal), the same can't really be said about ROTD. The cheap stuff is
actually really easy to do as well... and some would say it "breaks the
As a big fan of Garou: Mark of The Wolves, I had high hopes for Rage
of The Dragons since the
graphics style and animation looked so similar. However, ROTD
doesn't quite have the "awe factor" of other 2D fighters. The character
selection is pretty good... but they are an odd bunch (and some of them are on the
boring/unoriginal side). Some of the characters are worth checking
out, but the gameplay of ROTD doesn't come close to providing the fun or lasting appeal of other
recent 2D fighters. ~TFG