Double Dragon  
Last Updated: 1/23/2012
Developer(s): Technos
Publisher(s): Technos, SNK
Platform(s): Neo Geo, Neo Geo CD, Playstation
Release Date(s): March 31st, 1995 (/ Arcade)
June 2nd, 1995 ( Neo Geo CD)
April 26th, 1996 ( PS1)
Characters Billy, Jimmy, Abobo, Marian, Burnov, Amon, Dulton, Rebecca, Cheng-Fu, Eddie, Duke, Koga Shuko

Featured Video:

Related Games: Rage of the Dragons , King of Fighters '95, Samurai Shodown 3, Darkstalkers 2, Fatal Fury 3, Street Fighter Alpha, Marvel Super Heroes, Mortal Kombat 3, Killer Instinct 2
Gameplay Engine
 6 / 10
Story / Theme
 7 / 10
Overall Graphics
 6 / 10
Animation
 4.5 / 10
Music / Sound Effects
 6.5 / 10
Innovation
 5 / 10
Art Direction
 5.5 / 10
Customization
 5 / 10
Options / Extras
 5 / 10
Intro / Presentation
 6 / 10
Replayability / Fun
 3 / 10
"Ouch" Factor
 3 / 10
Characters
 4 / 10
BOTTOM LINE

5.2 / 10

 Review based on Arcade version
Final Words: Double Dragon, the fighting game, failed to impress on most levels to say the least; but at the least it was a halfway decent tribute to the classic arcade beat-up-up (which I was a very big fan of as a kid). The later released Rage of the Dragons was also based on the Double Dragon series, was the successor to this title. ~TFG Webmaster

 
dd-box.gif (222088 bytes)
    dd-top.jpg (27238 bytes)
 


 
REVIEWThe first Double Dragon fighting game spin-off (based off of the horrible 1994 Double Dragon movie, which of course was based off of the original successful arcade game) featured 10 selectable characters and 2 boss characters. Double Dragon seemed yet like another Street Fighter 2 rip-off on it's debut and for the most part, it was.
 

As different from Street Fighter 2 as can be... lol. ^o^

Instead of featuring specific kick & punch buttons like most other fighting games, characters in Double Dragon have 4 basic attacks which wary depending on the character's position. The staple super move meter is also present, known as a "charge" meter in this game, and fills up faster when a character has less health. Special "charge moves" are performed by executing the command of a regular special move and pressing two attack buttons simultaneously at the end instead of just one.
 

Billy & Jimmy doing what they do best.

Overall, Double Dragon is a very basic fighting game, but offers some decent gameplay. It had a few memorable characters, although the majority of character designs lacked personality and were quite shallow/generic; but some of them had some considerably unique & cool moves at least. The overall graphics could be described, at best... bright & colorful, and the character sprites were considerably "big" for the time. In my opinion though, the overall visuals were bland and the animation was also lacking when compared to many other fighting games at the time. A decent effort, but really an average fighting game.