Fighting Vipers 2


Story: The Vipers fought the hot battles at the City Tower.  Despite the conspiracy of the City Mayor, B.M., everyone thought that they had won with his own power.  2 years has past... The City is still under the dictatorship of the mayor B.M.  With growing hatred against the Vipers who stood against him, he proposed a municipal bylaw for the "Viper Hunt", and enforced it.  Many vipers were arrested and thrown into jail, the rest who escaped, hid themselves and removed their armors. But, there were few who would not give in to the mayor's oppression, and would continue to fight. Here begin the hot battles of the last Vipers...

Review
: The sequel to Sega's sleeper arcade hit Fighting Vipers was released only in Japan (1998) and in Europe (2001)... thus becoming a very rare game for the American audience. Fighting Vipers 2 introduces 2 new characters (Emi & Charlie), new stage designs, and a few gameplay tweaks.

C'mere Honey. . .

The gameplay builds upon the armor breaking system in the first game. The main draw of the gameplay once again are using the enclosed stages to your advantage and breaking your opponents armor. The new armor gauge shows the state of each fighter's armor, and when the armor is broken there are new effects on the character... when a fighter has lost all of their armor, they will be susceptible to a "Super K.O" move from their opponent.

Emi has an awesome giant terry bear. Hell yea.

Unlike Tekken, Virtua Fighter or even the Street Fighter games of the time; Fighting Vipers has a rather simplistic fighting engine. The gameplay revolves mostly around stringing together ever-longer combinations of basic punches and kicks. This causes fights to usually end very quick, since the longer chain attacks can be so devastating. For high level players, it's important to learn the deflections and guard breaker moves common to each character  The lack of dodge or sidestep moves makes breakers and deflections very important as it's quite easy to get caught against a wall and juggled into a KO within a few seconds.

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Last Updated: 5/25/2010
Developer(s): Sega-AM2
Publisher(s): Sega
Platform(s): Arcade, Sega Dreamcast
Release Date(s): 1998 ( Arcade), January 18th 2001 ( Dreamcast), 2001 ( Dreamcast)
Characters Jane, Raxel, Picky, Grace, Sanman, Bahn, Honey, Mahler, Tokio, Emi, Charlie

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Featured Video:

Related Games: Fighting Vipers, Fighters Megamix, Last Bronx, Virtua Fighter, Virtua Fighter Remix, Virtua Fighter 2, Virtua Fighter Kids, Virtua Fighter 3, Virtua Fighter 4, Virtua Fighter 4 Evolution, Virtua Fighter 5, Virtua Fighter 5 R
Gameplay Engine
 
Story / Theme
 7 / 10
Overall Graphics
 8 / 10
Animation
 8.5 / 10
Music / Sound Effects
 6.5 / 10
Innovation
 7.5 / 10
Customization
 
Options / Extras
 
Intro / Presentation
 7 / 10
Replayability / Fun
 
"Ouch" Factor
 8 / 10
Characters
 7 / 10
BOTTOM LINE

 

 
Final Words:

Still never got around to playing this one... but I always wanted to. Maybe I'll score a Dreamcast import version one of these days. :/  ~F.Yagami, Webmaster of TFG

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