Virtua Fighter
(LAST UPDATE: 7/14/09)
Developer(s): Sega AM2
Publisher(s): Sega
Designer(s): Seiichi Ishii (main designer), Yu Suzuki (director)
Platform(s): Arcade, Sega Saturn, Sega 32X, Windows
Release: November 1993 (Arcade), November 22nd 1994 (JP Saturn), May 1995 (NA Saturn), October 20th 1995 (JP 32X), 1995 (NA 32X), August 31st 1996 (NA PC)
Characters: Akira, Jacky, Kage, Lau, Jeffry, Sarah, Wolf, Pai, Dural
Related Games: Virtua Fighter Remix, Virtua Fighter 2, Virtua Fighter Kids, Virtua Fighter 3, Virtua Fighter 4, Virtua Fighter 4 Evolution, Virtua Fighter 5, Virtua Fighter 5 R, Fighting Vipers, Fighting Vipers 2, Fighters Megamix, Last Bronx
Review: Virtua Fighter was the first fighting game to feature fully 3D polygonal graphics... It was Sega's rare gem in arcades consisting of mainly 2D fighting games (and 2D games in general). At the time of it's debut, gamers were amazed at the depth of the graphics, as well as the unique and rather solid gameplay. Even though the fighters in the game looked more like a stack of blocks than 'people', VF was still a visual "achievement" at the time of it's debut.
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The characters of VF have their own fighting style, although they do share a lot of the same moves. Characters fight inside an open square ring, and for some reason, could jump INCREDIBLY high, and stay in the air for quite a long period of time. "Ring outs" were introduced in the fighting game world for the first time... If a fighter was knocked out of the ring, even if he or she still have life left, they lose the round. VF had a pretty simply yet fun gameplay system that some fighting game fans appreciated, and other (2D) fighting game fans despised. Love it or hate it, it was undeniably an innovative fighting game.
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Gameplay Engine 8 / 10 Story / Theme 5 / 10 Overall Graphics 8.5 / 10 Animation 9 / 10 Music / Sound Effects 7 / 10 Innovation 9.5 / 10 Customization 4 / 10 Options / Extras 4 / 10 Intro / Presentation 7 / 10 Replayability / Fun 7.5 / 10 "Ouch" Factor 8.5 / 10 Characters 6.5 / 10 BOTTOM LINE 7.5 / 10
Closing Comment: Sega was ballzy enough to take the first step into 3D fighting, and VF definitely got some attention at 1993 arcades... It really stood out from the crowd, and paved the way for many future 3D fighting games. I still preferred the 2D fighting games at the time, but also put quite a few dollars into that VF machine. That's funny, because still to this day, I enjoy both 2D & 3D fighters practically equally. ~F.Yagami, Webmaster of TFG