Bushido Blade 2
Last Updated: 1/7/2011 Developer(s): Square Co. / Lightweight Publisher(s): Square Co. (), Square Electronic Arts () Platform(s): Playstation Release Date(s): March 19th, 1998 ()
October 27th, 1998 ()
Characters: Kannuki, Mikado, Kaun, Gengoro, Jo, Isohachi, Suminagashi, Tatsumi, Tony Umeda, Chihiro, Highway man, Nightstalker, Matsumushi, Utamaru, Hongou, Red Shadow, Sazanka, Utsusemi
Related Games: Bushido Blade, Soul Blade, Soul Calibur, Battle Arena Toshinden 3, Samurai Shodown 64: Warriors Rage, Ehrgeiz, Bloody Roar 2, Plasma Sword, Final Fight Revenge, Last Blade 2, Tobal 2
Gameplay Engine 8 / 10 Story / Theme 8.5 / 10 Overall Graphics 7 / 10 Animation 7.5 / 10 Music / Sound Effects 8 / 10 Innovation 9 / 10 Art Direction 9 / 10 Customization 7 / 10 Options / Extras 7.5 / 10 Intro / Presentation 9 / 10 Replayability / Fun 8.5 / 10 "Ouch" Factor 8 / 10 Characters 8.5 / 10
8.4 / 10
Final Words: Bushido Blade 2 was a quality console fighting game... it's well balanced, features a distinct setting and memorable characters, and a decent gameplay system for a non-traditional fighting game. On that note, I'm surprised they haven't made a "true" sequel to Bushido Blade 2. ~TFG Webmaster
STORY: In the 13th century, on the island of Konoshima (in the Seto Naikai, Inland Sea, of Japan) there existed two feudal clans, the Kagami and the Sue, both aligned to the same Daimyo. They lived in peace until war on mainland Japan crushed the Daimyo. The Kagami swore fealty to the new Daimyo while the Sue were loyal to their master until the end. The conflict between the two began with the Kagami drawing the Sue off of the island and into battle. The Sue, having been defeated in battle, then lost their sacred sword the Yugiri. For centuries after, secretive battles were fought that were fierce, but not widespread. Some 800 years later the Shainto school, comprised of the remaining descendants from the Sue clan, attacked the Narukagami Shintoryu, the Kagami clan dojo, at their headquarters: the Meikyokan. To redeem their honor, they move to recover the Sacred Sword Yugiri and wipe out the last descendant of the Kagami family.
Aaaah... my blood comes out in squares.
REVIEW: The first Bushido Blade was an innovative & memorable weapon based fighting game for the Sony Playstation. The sequel brought back and nicely improved on all of the aspects that made the first game stand out... more characters, more weapons, and more diverse interactive environments. This time around each of the characters have distinctively unique abilities with certain weapons, and are also considerably stronger when using their "trademark" weapon. Each character also follows his or her own story and path throughout the 1-player story mode, which fleshes out their personalities.
Some of the new features introduced in Bushido Blade 2 are the addition of throws (unique to each character), the ability for some characters to wield dual swords, and also use sub weapons (which players can throw at their enemy, some with the ability to kill on impact). There are a ton of secret characters to unlock by playing through the story mode, most of which are fairly decent designs. Two secret characters even fight with guns, making for some interesting, yet dishonorable battles! It's actually quite fun to play a gun VS katana battle, especially when you can win while using the underdog swordsman... and yes, it's quite possible in this game... they actually balanced it rather well.
Uuuh... mine too.... and sometimes it's yellow?
Bushido Blade 2 has an distinct mood & feel, especially when compared to the original Bushido Blade, which seems like such a hollow game after this sequel. The graphics are considerably better than the prequel, but still quite pixilated when compared some of the top arcade fighting games at the time. The music & sound effects are effective for the most part, and does it's job to get you into the game's traditional setting. The potential for a 1-hit kill in a fighting game is actually pretty fun if you open your mind to it, and while Bushido Blade 2 isn't quite as technical (or fun) as traditional fighting games (with life bars), it's still fun when playing against a skilled opponent. The 1-player "Slash Mode" also returns from the first game, where your character ascends through a tower full of ninjas and such, and yes, you have to kill them ALL without dying! ...fun.
Disco will die with you.