Darkstalkers Chronicle: The Chaos Tower
(LAST UPDATE: 9/2/08)

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General: Capcom launched it's first 2D fighter for Sony's PSP, which shows off what it really can do with 2D fighting games... The widescreen smooths out the dated sprites, makes the hand drawn backgrounds a bit more intense, and no doubt; Darkstalkers never looked better. You can also change the widescreen and bring the dimensions back to normal, if you so prefer.

   Much like in Street Fighter: The Anniversary Collection, players choose their character, then the particular "version" of the character from either DS1, DS2, DS3, or DS3(SP). Another great feature is choosing the mode in which the game is played, which can either be Darkstalkers (Matches split into rounds), Night Warriors (Matches split into rounds, with different gauges), or DarkStalkers 3 (Matches split into downs). So fans of the series get to play exactly how they want it... seeing a trend here? Thanks Capcom.

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   The new "Tower" mode lets you pick 3 characters which you can alternate between fights to scale up the Chaos Tower (in which, you unlock some great content). Surviving on one life bar alone, your 3 characters must climb the tower of matches and survive tough challenges as: No punches, no kicks, no throws, no specials... what? Yeah... It's quite a challenge since there are literally a ton of levels. This mode also lets you build up your super meter like crazy, which is always fun!

    The "Chronicle" Mode is your museum mode to view your unlocked content. Again, as a long-time fan of the artwork, it sure looks pretty on the PSP... Those of us that appreciate the eye candy might just get teary eyed. Along with art, you'll unlock all character endings from all games, AND all of the intros from previous games as well. How cool is that?

   So PSP owners... Let this hold you over until Street Fighter Alpha: Max, and train your thumbs so you'll be ready for some shoryukens. I read some crappy mainstream review of this game, that stated since the moves were hard to consistantly pull off on PSP, the game gets rated lower.  I can understand why some people may have trouble... due to the fact that pressing two buttons at once (for super moves) can be difficult on the PSP, but...  I can pull off everything just fine. Why? Perhaps I'm just god-like. No. It's not that. It's because most people suck at 2D fighting games. So that lowering-the-score-because-I-suck-thing doesn't apply here at the Fighter's Generation. Just mod your D-pad if it's giving you that much trouble.

Manufacturer: Capcom
Platforms: PSP
Release: 2005
Characters: Demitri, Gallon, Victor, Zabel, Morrigan, Anakaris, Felicia, Bishamon, Aulbath, Sasquatch, Pyron, Donovan, Hsien-Ko, Phobos, B. B. Hood, Q-Bee, Lilith, Jedah
Related Games: Darkstalkers, Darkstalkers 2, Darkstalkers 3
 
Gameplay Engine
8.5 / 10
Story / Theme
8.5 / 10
Overall Graphics
8.5 / 10
Animation
7.5 / 10
Music / Sound Effects
8.5 / 10
Innovation / Creativity
8 / 10
Customization / Options
 9 / 10
Intro / Presentation
9.5 / 10
Replayability / Fun
 7.5 / 10
"Ouch" Factor
6.5 / 10
Characters
9.5 / 10
Overall Score
9 / 10

Closing Comment: This little package rekindles my love for the characters and the setting... it's a beautiful game all together, and works great as a handheld package... I also do love the Tower Mode, very innovative, and quite hard. I still haven't beat it. ~F.Yagami, Webmaster of TFG