Street Fighter
6
PREVIEW:
Capcom
will usher in a new era of Street Fighter with the latest installment
coming in 2023, Street Fighter 6. The hyper-realistic graphics
engine from Capcom's Resident Evil 7, Resident Evil Village and Devil May Cry
5 titles will refresh the Street Fighter series with new and vibrant
graphics. The visual
overhaul will mesh with explosive
splashes of paint and striking graffiti art, giving Street Fighter 6
its own distinct art style. "The world of SF6 is all about the
street culture. From the graffiti, to the music that beats while you hustle, and
to the fight itself," said Capcom. During TGS '22, Capcom confirmed Street
Fighter 6 will launch with 18 characters.

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Street
Fighter 6 launch character selection screen.
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Addressing
a
common complaint among fans about SFV, Capcom is introducing an all new
single-player story mode experience called World Tour (the
name inspired by
SFA3's single-player mode). In Capcom's words, "World Tour is a
single-player immersive story mode that pushes the boundaries of what a fighting
game is and allows you to leave your own legacy within SF6 with your
player avatar". Battle Hub and player avatars will extend the world of
Street Fighter 6 even further, offering the most robust single-player experience
to date.
Rollback
Netcode and Crossplay between all platforms have also been confirmed for Street
Fighter 6.

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Blanka's
classic Street Fighter 2 stage reimagined!
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DRIVE SYSTEM: The Drive System is a
gauge you'll need to manage wisely and one that is ripe with creativity.
You can utilize the Drive Gauge to perform five different techniques that
can easily enhance your offense or defense. A Drive Impact is a
powerful strike similar to Focus Attack that can absorb an opponent's incoming attack and can lead
to a wall splat. Use Drive Parry to repel your opponent's attack
and refill your Drive Gauge. Cancel out of a Drive Parry or normal attack
into a Drive Rush to quickly close in on your opponent.
Overdrive Arts are similar to EX Moves from past games that power
up your Special Moves. Use Drive Reversal to perform a
counterattack to get you out of tight situations. One gauge, five
techniques, unlimited possibilities. Use your creativity to choose which
tech to utilize and when.
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Paint
splashes and particle effects taken to another level.
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GRAPHICS ENGINE:
Capcom's Teaser Trailer
back in February
hinted at a more hyper-realistic look for Street Fighter 6. The game is
being developed on Capcom's own RE Engine – previously used to create Resident Evil 7, Resident Evil Village,
and Devil May Cry
5. With the RE Engine, you'll notice enhanced visuals in every aspect of the
game. Beads of sweat will roll down across skin, muscles will tense up when
used, and cherry blossom petals will flitter and twirl in line with a character’s
movement. Pair this graphics upgrade with the explosive splashes of paint and
the striking graffiti treatment, and you’ll end up with an art style distinct
to Street Fighter 6.
CONTROLS:
The standard 6-button
control type for the series remains intact. Effective at high level play where complete
control over your character is a must. Players can freely customize their
button layout, allowing for a wide range of fighting styles. There will
also be a simplified controls mode available for beginners called
"Modern Controls". This allows single directional and button inputs
for special moves, but sacrifices the amount of normal attacks a player has
access to.
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Street
Fighter 6 ushers in a new generation in 2023.
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Stay
tuned on Fighters Generation
for upcoming Street Fighter 6 news, updates, character reveals,
and original content coming soon!
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Never
forget your humble beginnings...
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Page Updated: |
March
10th, 2023
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Developer(s): |
Capcom |
Publisher(s): |
Capcom |
Designer(s): |
Shuhei
Matsumoto
Producer
Kazuhiro Tsuchiya
Producer
Takayuki
Nakayama
Director
Yusuke Hashimoto
Designer
Kaname Fujioka
Art Director
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Artwork
By: |
Bengus,
Tamio, Hiroaki
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Platform(s): |
PlayStation
5, PlayStation 4, Xbox Series X|S, Steam
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Release Date(s): |
June
2nd, 2023 |
Characters: |
Ryu,
Chun-Li,
Luke, Jamie,
Guile,
Juri Han, Kimberly, Ken,
Blanka, Dhalsim,
E. Honda, Cammy,
Dee Jay, Zangief,
Marisa, Manon,
JP, Lily, Li-Fen, A.K.I. |
News
Links: |
Mar.
2023: Hikaru Takahashi Joins Real Time Commentary
Feb. 2023: Cammy, Lily
& Zangief Revealed for SF6
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Featured Video:
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Related Games: |
Street
Fighter V, SFV: Arcade Edition,
SFV: Champion Edition, Ultra
SF4, Super SF4: AE, Super
SF4, Street
Fighter 4, Street Fighter X Tekken, Street
Fighter, Street
Fighter 2, SF2: CE,
SF2 Turbo, Super SF2, SSF2
Turbo, SSF2T Revival,
SSF2T HD Remix,
SFIII: New Generation,
SFIII: 2nd Impact, SFIII: 3rd Strike,
Street
Fighter Alpha, SFA2, SFA3, SFA3 Upper,
SFA3 Max, SFA Anthology,
SF
Anniversary Collection, SFEX, SFEX2, SFEX3,
Street Fighter: The Movie,
Final Fight Revenge,
Samurai Shodown (2019), Guilty
Gear -STRIVE-, The King of Fighters XV, DNF
Duel, TEKKEN 8, Granblue Fantasy
Versus: Rising |
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Gameplay Engine
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Story / Theme
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Overall Graphics
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Animation
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Music / Sound Effects
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Innovation
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Art Direction
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Customization
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Options / Extras
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Intro / Presentation
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Replayability / Fun
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"Ouch" Factor
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Characters
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BOTTOM LINE
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First
Impression: |
How could you NOT be
excited? The vibrant new graphics engine, realistic art direction,
and street / graffiti vibe are fitting and refreshing following the last few 3D
iterations of Street Fighter —
immediately giving SF6 its own identity over SFV and SF4. I've been waiting a long time for fighting games to finally step into the
"open world" realm for story mode and/or online, creating a
potentially great new experience and way to connect players and the community. World
Tour mode looks promising. If done right, it could potentially lead the
fighting genre
into better online
modes and features in the future.
Parrying as a universal mechanic? Sign me up. Street Fighter III: 3rd Strike
is still one of my TOP 2 favorite games of the entire series (and I still prefer
playing it over SF4 and SFV any day), so I'm stoked
about the return of parrying for all characters... even if it functions quite a
bit differently in SF6. The Drive system
mechanics look interesting as well, with Drive Impacts and Drive Rush offering something
similar to Focus Attack (and FADC) from the SF4 era. If you ask me, more options = more fun. And SF6
looks to have plenty of options and room for player expression.
Even this early on, Street Fighter 6 already looks revolutionary in more ways
than one. From the robust modes to the smooth animation and fan service,
everything about SF6
feels "new" and looks to be aiming in the right direction for the user
experience whether they're enjoying the game by themselves or with others! Capcom really listened to fan criticisms
on SFV. Capcom finally focusing on the 1-player experience should do a lot for
the game's overall quality and success. If the gameplay is as competitive and
sharp as usual, Capcom will have another hit on their hands and a game that the
community will support for years to come.
~TFG Webmaster | @Fighters_Gen
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