Before I even start this review, let's get
one thing straight.... Fighter's History is the most blatant Street
Fighter 2 "knock-off" ever created. Players choose "one of eight international fighters"
and "compete to be the best in the world"... sound familiar yet?
From the life
bar colors, to the way special moves are performed, to the blocking hit effects, to
the backgrounds, to the way the music speeds up when a characters life is low... down to the
tiny nuances of the gameplay mechanics... Fighter's History is simply trying to be Street Fighter
2 with different characters. Capcom thought so too, and they actually
tried to sue Data East over this game (but somehow lost the case in the
Nope... this looks nothing
like SF2, because the character selection boxes are on the left instead of being
centered. Seeeee...? -__-
The only thing
that's different about Fighter's History when compared to Street Fighter
2, is that the character designs of Fighters History pretty much
suck. (Of course that's only my opinion, but I think it would be pretty
difficult to argue against it).
As a player of all fighting games in the early 90's, I didn't
find Fighters History to be the least interesting or fun to play. The overall graphics aren't
completely horrible for a 1993 game, but certainly didn't make a
statement like other arcade games of the time. Fighter's History was
"different" from other fighting games in the most minimal ways
possible, and really offered nothing innovative to the fighting
sure was a lot bigger in Bad Dudes.
Once again, Fighters History's gameplay is sickeningly similar to SF2....
the game speed,
the jumping, the "pushing back" when you attack a blocking opponent, etc, etc,
etc. It's almost as if Data East took Capcom's Street Fighter 2 engine apart and hacked
it (90's style) to create this blasphemy of a game.
Fighter's History is indeed history... and if you ask me, this is the type of
that should be forgotten. Ohh, and the game's artwork was pretty terrible too.
As a 10 year-old in 1993, I swear I could draw better-looking characters than
those on the Fighters History arcade cabinet. (I can prove this,
I neglected creating a
profile for Fighters History
for quite some time, since it was one of the many shameless "me too"Street Fighter II
rip-offs of the early 90's (and I don't have any respect for the vast majority
of those games).
One of the main reasons Fighters History earned its TFG profile is simply
because Makoto Mizoguchi surprisingly appeared in 2007's King of Fighters:
Maximum Impact Regulation A (and naturally, Mizoguchi's origin should be
shown on the website).
I later learned that some folks out there actually have nostalgia for this
series... so I suppose I would've eventually created this profile anyway. To
those people, I say sorry for trashing on Fighter's History, but it's
just too easy to make fun of. Whether you like the game or not, nothing changes
the fact that Fighter's History is the most blatant Street Fighter 2 rip-off in history. And believe it or not,
Data East actually had the audacity to make a sequel... Fighters
History Dynamite. ~TFG