Fighter's History
(LAST UPDATE: 11/26/2009)
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Developer(s): Data East
Publisher(s): Data East
Platform(s): Arcade, Super Nintendo
Release Date(s): 1993 (Arcade), 1994 (SNES)
Characters: Ray McDougal, Liu Feilin, Ryoko, Matlock Jade, Samchay, Lee Diendou, Makoto Mizoguchi, Jean Pierre, Marstorius, Clown, Karnov
Related Games: Fighters History Dynamite, King of Fighters Maximum Impact: Regulation A
Review: First of all, Fighter's History is the most blatant "knock-off" of Street Fighter 2 ever made. Players choose "one of eight international fighters" and "compete to be the best in the world." Sound familiar??? From the life bar colors, to the way moves are done, to the blocking hit effects, to the backgrounds, to the way characters animate, down to the very specific gameplay mechanics... Fighter's History is simply trying to be Street Fighter 2 with different characters. Capcom thought so too, and they actually tried to sue Data East but somehow lost the case in the end...
Those bastards.
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The only thing that's different about Fighter's History, when compared to Street Fighter 2, is that the characters pretty much suck, and the game isn't the least bit fun. The overall graphics aren't completely horrible for 1993 graphics, but this game offered nothing new to the fighting game world. The gameplay is sickeningly similar to SF2 as well... The speed, the jumping, the "pushing back" when you attack a blocking opponent, etc... It's as if Data East took Capcom's Street Fighter 2 engine apart, and hacked it (90's style), to create this "piece of crap" Data East called a game. Fighter's History is indeed history... And this is the type of History that should be forgotten.
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Gameplay Engine 2.5 / 10 Story / Theme 1 / 10 Overall Graphics 4 / 10 Animation 5 / 10 Music / Sound Effects 3 / 10 Innovation 1 / 10 Customization 3 / 10 Options / Extras 3 / 10 Intro / Presentation 2 / 10 Replayability / Fun 2 / 10 "Ouch" Factor 2 / 10 Characters 3 / 10 BOTTOM LINE 2 / 10
Closing Comment: Quite honestly, this game doesn't even deserve to be featured on TFG... Pretty much the only reason this blasphemy is even here is because SNK signed a deal with G-Mode, one the the owners of Data East's properties, so that Makoto Mizoguchi could be featured in King of Fighters: Maximum Impact Regulation A. Although, I guess it's good that this profile is here after all, at least to remind (and educate) the fighting game community about the most blatant Street Fighter 2 rip-off in history. Ohh yeah, they had the audacity to make a sequel too... Fighters History Dynamite. ~F.Yagami, Webmaster of TFG
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