Aggressors of Dark Kombat

Aggressors of Dark Kombat, known as Tsuukai GANGAN Koushinkyoku in Japan (which translates to Thrilling Intense March) was one of Neo Geo's most obscure & most unknown fighting games. The only difference between the Japanese version and the international versions, besides the name change, is the inclusion of blood when a critical hit is landed. This 2D fighter's most unique attribute was that it allowed players to move "up" and "down" on the screen during the fight. Weapons also become available at certain times during the fight and can be picked up and used by the characters.

First rule of Aggressors:  Don't talk about Aggressors.

Besides kicks & punches, and a few weapon-based attacks, characters in Aggressors can also execute a Gan Gan Attack (AKA Crazy Attack in the US), which can be performed when the opponent's health bar is flashing red and your power bar is full. If you connect with the Gan Gan move, you automatically win the round.


Second rule: Spiked bats allowed.

The entire cast of characters are newcomers to the SNK world, with the exception of Fuuma, from World Heroes... I guess ADK decided to throw him in there for kicks, but why didn't they also include Hanzou? Not enough hard drive space? Lmao. The roster is rather small & pretty uninspiring, which is probably the biggest downside of Aggressors. The pre-fight dialogue from characters is comical, as this game doesn't seem to take itself too seriously, but the game ends up coming off as more weird than anything else. In fact, Aggressors of Dark Kombat was selected as the "Strangest Game of 1994" by EGM.




Page Updated: March 2nd, 2017
Developer(s): ADK  (Alpha Denshi Corp.)
Publisher(s): ADK
Distributor(s) SNK
Designer(s): Kazuo Arai
Platform(s): Neo Geo, Neo Geo CD, PS2, PS4 (PSN)
Release Date(s): July 1994                       (/ Arcade)
                                 (/ Neo Geo CD)
Dec. 18th, 2008          ( PS2 - in ADK Damashii)
March 1st, 2017         ( PS4 (PSN) - in ADK Damashii)
Characters Joe Kusanagi, Kotaro Fuuma, Kisarah Westfield, Bobby Nelson, Goh Kidokoro, Lee Hae Gwon, Leonhalt Domador, Sheen Genus

Featured Video:

Related Games: Savage Reign, Kizuna Encounter, World Heroes, World Heroes 2, World Heroes Jet, World Heroes Perfect , Mortal Kombat, Super Street Fighter 2, Super Street Fighter 2 Turbo

Gameplay Engine  5.0 / 10
Story / Theme  4.5 / 10
Overall Graphics  5.5 / 10
Animation  4.0 / 10
Music / Sound Effects  5.0 / 10
Innovation  6.5 / 10
Art Direction  3.0 / 10
Customization  3.0 / 10
Options / Extras  3.0 / 10
Intro / Presentation  3.5 / 10
Replayability / Fun  3.5 / 10
"Ouch" Factor  4.0 / 10
Characters  3.0 / 10


4.7 / 10

  Review based on Arcade version    


Final Words: Aggressors was a kooky NeoGeo fighting game and might've appealed to some 2D fighting game/beat-em-up fans in the 90's who were looking for some variety. Ironically enough, "variety" is exactly what this game was short on. Only 8 characters? Yeesh.

Back in the arcade days, I didn't spend much time with Aggressors... I was busy with a lot of other great fighting games in '94-'95. You wouldn't be missing out too much if you never got around to playing this one. It's got a very small (and weird) cast, mostly generic designs, sub-par animation... and no names under the life bars? It's like this game is trying its hardest to be different and weird before anything else (and arguably, it succeeds at just that). Ohh, and they definitely parodied Mortal Kombat by spelling "Kombat" with a K in the title... good one ADK! 

At the end of the day, Aggressors comes off as more of an experimental fighting game than anything else. It's worth a try... but Aggressors of Dark Kombat pales in comparison to many of the better fighting games that were out in 1994-1995.
~TFG Webmaster