REVIEW: Aggressors of Dark Kombat, known
as Tsuukai GANGAN Koushinkyoku
in Japan (which translates to Thrilling Intense March) was one of Neo
Geo's most obscure & most unknown fighting games. The only difference
between the Japanese version and the international versions, besides the name
change, is the inclusion of blood when a critical hit is landed. This 2D
fighter's most unique attribute was that it allowed players to move
"up" and "down" on the screen during the fight. Weapons also
become available at certain times during the fight and can be picked up and used
by the characters.
First rule of Aggressors:
Don't talk about Aggressors.
Besides kicks & punches, and a
few weapon-based attacks, characters in Aggressors can also execute a Gan
Gan Attack (AKA Crazy Attack in the US), which can be performed when the
opponent's health bar is flashing red and your power bar is full. If you connect
with the Gan Gan move, you automatically win the round.
Second rule: Spiked bats
The entire cast of characters are
newcomers to the SNK world, with the exception of Fuuma, from World
Heroes... I guess ADK decided to throw him in there for kicks, but why
didn't they also include Hanzou? Not
enough hard drive space?
Lmao. The roster is rather small & pretty uninspiring, which is probably the
biggest downside of Aggressors. The pre-fight dialogue from characters is
comical, as this game doesn't seem to take itself too
seriously, but the game ends up coming off as more weird than
anything else. In fact, Aggressors of Dark Kombat was selected as the
"Strangest Game of 1994" by EGM.
(Alpha Denshi Corp.)
Neo Geo, Neo Geo
CD, PS2, PS4 (PSN)
Neo Geo CD)
Dec. 18th, 2008
( PS2 - in ADK
March 1st, 2017
( PS4 (PSN) -
in ADK Damashii)
Aggressors was a kooky NeoGeo fighting game and might've appealed to some
2D fighting game/beat-em-up fans in the 90's who were looking for some variety. Ironically
enough, "variety" is exactly what this game was short on. Only 8 characters? Yeesh.
Back in the arcade days, I didn't spend much time with Aggressors... I was busy with a lot of other great fighting games in '94-'95. You wouldn't be missing out too much if you never got around
to playing this one. It's got a very small (and weird) cast, mostly generic designs, sub-par animation... and no names under the
It's like this game is trying its hardest to be different and weird
before anything else (and arguably, it succeeds at just that). Ohh, and they definitely parodied Mortal Kombat by spelling "Kombat" with a K in the title... good one ADK!
At the end of the day, Aggressors comes off as more of an experimental fighting game than anything else. It's worth a try... but Aggressors of Dark Kombat pales in
comparison to many of the better fighting games that were out in 1994-1995.