Mortal Kombat 11

Mortal Kombat 11 was announced on December 6th, 2018 at the
The Game Awards 2018. MK11 will be released on April 23rd, 2019 on PC, Nintendo Switch, PlayStation 4, and Xbox One and there will be community reveal event on January 17th. Those who pre-order the game will unlock the iconic MK2 boss, Shao Kahn. 

Hopefully NRS steps up their animation game. (We say this everytime, don't we?)

From NRS: "The all new Custom Character Variations give you unprecedented control to customize the fighters and make them your own. The new graphics engine showcasing every skull-shattering, eye-popping moment, brings you so close to the fight you can feel it. And featuring a roster of new and returning Klassic Fighters, Mortal Kombat's best in class cinematic story mode continues the epic saga over 25 years in the making."

Raiden will make them walk to Gamestop to buy this game. I hate Gamestop.

Stay tuned on FightersGeneration.com for Mortal Kombat 11 news, character reveals, and future updates!

I bet you anything that Mr. Thunder God is feeling chatty.


Arrright... now that's a cool screenshot. Supermove cinematic I'm guessing?




Page Updated: December 7th, 2018
Developer(s): NetherRealm Studios
Publisher(s): Warner Bros. Interactive
Platform(s): PC, PS4, Nintendo Switch, Xbox One
Release Date(s): Apr. 23rd, 2019
Characters Scorpion, Raiden, Shao Kahn

mk11-screenshot7.jpg (482328 bytes)mk11-screenshot.jpg (545607 bytes)mk11-screenshot5.jpg (406231 bytes)mk11-screenshot2.jpg (423760 bytes)mk11-screenshot6.jpg (263921 bytes)

Featured Video:

Related Games: Mortal Kombat, Mortal Kombat 2, Mortal Kombat 3, Mortal Kombat 3 Ultimate, Mortal Kombat 4, Mortal Kombat Trilogy, Mortal Kombat: Deadly Alliance, Mortal Kombat: Deception, Mortal Kombat: Armageddon, Mortal Kombat 9, Mortal Kombat X, Mortal Kombat VS DC Universe, Injustice: Gods Among Us, Injustice 2

Gameplay Engine   
Story / Theme   
Overall Graphics   
Music / Sound Effects   
Art Direction   
Options / Extras    
Intro / Presentation    
Replayability / Fun    
"Ouch" Factor    





First Impression:

It's official... we've all lived long enough to see Mortal Kombat 11. It's a good year for fighting games and a good time to be alive. So... get ready to rip people's faces and arms off, kill them, and call it "normal"? Get ready for pre-order bonus characters announced on the same day the game is announced. Yes... MORTAL KOMBAT is back. Your great uncle's goat and his distant grandmother know what Mortal Kombat is.

However, saying "Mortal Kombat is back" doesn't quite have an honest ring to it. It doesn't seem that long ago when MKX was released... it was 2015, 3 years ago. (Depending on your concept of time, that may or may not seem like a "long time".) Comparatively to other recent fighting game sequels and reboots, namely SoulCalibur VI and Samurai Shodown (2019)... fans of those classic series had to wait much longer for a new game (6.5 years for SoulCalibur and 8 years or more for Samurai Shodown, to be exact). That's why the announcement of a "new Mortal Kombat" doesn't get me quite as excited as other upcoming / newer fighting games. Don't get me wrong, I'm still excited... but this was expected.

Over the years, NetherRealm Studios has stuck with their successful formula that they introduced in MK9 (2011). This formula even transferred over to NRS's Injustice series. While diehard NRS fans already pre-ordered MK11 twice over, other FG players might be hoping NRS changes up their typical "cookie cutter" gameplay formula... which, quite honestly, hasn't had the lasting appeal at a competitive level that other fighting games of this generation have experienced. Just look at Injustice 2, for example, which had a huge drop in players only 6 months after its release (and will only make 1 single appearance at EVO). As we all know... it's gameplay that makes a game worth playing, not mainstream name recognition.

Of course, the thing that makes NRS games great is their plethora of single-player content, epic story modes, and character-to-character dialogue interactions. Take it to the bank, this game will sell. That said, MK11 is likely to raise the bar for story modes in fighting games, yet again. The first trailer for MK11 didn't float my boat, but maybe future trailers will. I'll admit them screenshots are looking mighty nice, though. Stay tuned for MK11 updates, character reveals, and full coverage! 
~TFG Webmaster  


mk11-screenshot3.jpg (454764 bytes)mk11-screenshot4.jpg (242905 bytes)