Blade Strangers

A malevolent force known only as Lina is devouring data from a vast, interdimensional network of servers overseen by sentient computers called ”motes.” In desperation, the motes summon heroes from a variety of parallel game worlds to face off against each other in one-on-one combat. The tournament victor has the potential to be awakened as the Blade Stranger—the savior who can vanquish Lina and protect the motes from further harm!

Code of Princess characters join the fight!

PREVIEWThe developers at Studio Saizensen are designing Blade Strangers to be a "hardcore old-school" fighting game. The 4-button control scheme is streamlined to make it easy for beginners to get into the game, however... intricate combos, counters and specials are designed to appeal to tournament-caliber players, offering "plenty of opportunities for frame counting, chain construction and hit-box science".

Similar to Arc System Works' Guilty Gear Xrd series, the game uses 3D character models and stages which are shaded and colored to resemble 2D sprites.
The "proprietary development system" gives the game its anime-esk visual charm, transforming the 3D character models and animation into 2D sprite-work.

Ohh yeah... there is a girl riding a giant cat in this game.

The roster includes characters from previous Studio Saizensen games such as Code of Princess and Umihara Kawase, joining characters from Nicalis games like Cave Story and other surprise entrants. Each character has 3 alternate color settings (so far) along with their own familiar "home" stage. The game will also feature online mode with "minimum input lag" one of the main concerns of the devs. Studio Saizensen also stated they plan to support the game post-launch.

TFG's affiliate Play-Asia.com currently has Blade Strangers release date set for "March 2018" and priced at $39.99. We'll keep you updated once the release date is finalized. Until then, you can now pre-order the game over at Play-Asia.

blade-strangers-main-artwork.jpg (554188 bytes)        blade-strangers-nintendo-switch-box.jpg (363471 bytes)

Page Updated: November 3rd, 2017
Developer(s): Studio Saizensen
Publisher(s): Nicalis
Platform(s): PS4, Xbox One, Switch, PC
Release Date(s): TBA 2017 / 2018
Characters Solange, Master T. Drakkhen, Curly, Umihara Kawase, Emiko, Ali, Liongate, Helen, Noko Yokoyama, Lina
Featured Video:
Related Games: Guilty Gear Xrd REV2, Under Night In-Birth, Yatagarasu, Chaos Code, Street Fighter 5, Marvel VS Capcom: Infinite, Blazblue: Central Fiction, Blazblue Cross Tag Battle, Dragon Ball FighterZ, Fighting EX Layer, SNK Heroines: Tag Team Frenzy

Gameplay Engine   
Story / Theme   
Overall Graphics   
Music / Sound Effects   
Art Direction   
Options / Extras    
Intro / Presentation    
Replayability / Fun    
"Ouch" Factor    





First Impression:

Although I never got around to playing Code of Princess on 3DS (yet), the game's artwork quickly caught by eye since it was drawn by legendary Capcom artist, Kinu Nishimura. It's cool seeing some of those character designs now making it to their own fighting game. I have played Cave Story though.

So far, Blade Strangers has a charismatic, catchy art style and some pretty interesting character designs. The gameplay currently seems a bit "slow" for a fighting game in this era... but the game's traditional 2D mechanics and charming characters might win some fans over. I definitely look forward to trying it out when it drops.
~TFG Webmaster

blade-strangers-solange-artwork.jpg (282127 bytes)    blade-strangers-master-t-artwork.jpg (430692 bytes)    blade-strangers-ali.jpg (234111 bytes)    blade-strangers-curly-artwork.jpg (188441 bytes)

blade-strangers-liongate-artwork.jpg (253289 bytes)    blade-strangers-umihara-artwork.jpg (201522 bytes)    blade-strangers-helen-artwork.jpg (256953 bytes)

blade-strangers-emiko.jpg (203187 bytes)    blade-strangers-noko-artwork.jpg (168038 bytes)    blade-strangers-lina-artwork.jpg (188150 bytes)