Fighters Megamix
A Sega Saturn exclusive, Fighters Megamix features 32 characters spanning across a variety of Sega games. The roster includes all of the default fighters from both Virtua Fighter & Fighting Vipers, and also packs around 10 unlockable characters from various other Sega franchises!  The classic VF and FV characters were given some new moves, and the VF characters even have some of their moves from the recently released Virtua Fighter 3. A new sidestep maneuver is also implemented into Sega's trademark gameplay engine, making the game a bit more dynamic than the likes of VF2 or Fighting Vipers.

That bottom row brings the LOLz.

Fighters Megamix
has the recipe for a solid console 3D fighting game, boasting one of the largest and most colorful character rosters to date. Along with a cool, extra long intro, Megamix features your staple console modes: 1 player, Survival, Team Battle, Training, and a cool "Extra Options" menu where you can listen to BGMs, character voices, etc. Instead of the typical 1-player Arcade Mode, Fighters Megamix offers several different ladders of opponents, which include: Novice Trial, Virtua Fighter, Fighting Vipers, Girls, Muscle, Smart Guys, Dirty Fighters, Bosses, and Secrets. Along with the interesting Arcade Mode set-up, I found Survival Mode to be particularly fun as well, since there are so many different characters to run into.

Battles are traditional 1-on-1, and stages range from caged rings (a la Fighting Vipers) and wide open environments (unique to VF & FV) similar to those found in Tekken. The large stage variety is also a impressive aspect of game, and even adds some quality nostalgia for fans who recognize the backgrounds from earlier Sega fighting games. Overall, Fighters Megamix's gameplay feels faster than VF2, and has all the solid mechanics you'd expect from a Sega 3D fighting game in the mid 90's. The combo system is pretty intuitive, and I'd call it an overall improvement over VF2's and Fighting Vipers'.

VF versus FV!

Graphically, Megamix falls short of VF2 on the Sega Saturn due to the lower-resolution and inferior textures, but overall it still looks sharp for a Saturn game. The animation is definitely a strong point, as the game runs at a smooth 60 frames per second, keeping in line with Sega's hit arcade titles.

The collision detection/ouch factor isn't bad either, but could be better. Although slightly generic-sounding, the game's soundtrack is decent, featuring a great variety of classic tunes from both the VF and FV series, and the hard-hitting sound effects are satisfying. The huge character line-up and the inevitable crossover between Virtua Fighter and Fighting Vipers were the game's top selling points, making it a must have for any Sega Saturn owner. Although, I have to say many of the bonus characters are pretty ridiculous and borderline dumb... a giant bean in a sombrero, and the cars from Daytona USA? These goofy characters definitely kill the "semi-serious" mood that the game starts out with. At least there are some decent special characters, like Janet from Virtua Cop and Rent-a-Hero.

akira-fightersmegamix-sprite2.gif (16058 bytes)             bm-fightersmegamix-sprite.gif (23491 bytes)             picky-fightersmegamix-sprite.gif (11539 bytes)             raxel-fightersmegamix-sprite.gif (15263 bytes)

grace-fightersmegamix-sprite2.gif (14084 bytes)             honey-fightersmegamix-sprite.gif (12921 bytes)             lau-fightersmegamix-sprite.gif (13801 bytes)             pandachan-fightersmegamix-sprite.gif (14985 bytes)
Click Here for all character sprites!


Page Updated: November 23rd, 2020
Developer(s): Sega-AM2
Publisher(s): Sega
Platform(s): Sega Saturn
Release Date(s): Dec. 21st, 1996       
Apr. 30th, 1997
Apr. 1997
Characters Akira, Jacky, Kage, Lau, Jeffry, Sarah, Wolf, Pai, Shun, Lion, Dural, Jane, Raxel, Picky, Grace, Sanman, Bahn, Honey, Tokio, Mahler, Akira (VF Kids version), Sarah (VF Kids version), Janet Marshall, Bark, Bean, Kumachan, Pandachan, Rent-A-Hero, Deku, Hornet, Siba, URA Bahn

Featured Video:

Related Games: Fighting Vipers, Fighting Vipers 2, Virtua Fighter, Virtua Fighter Remix, Virtua Fighter 2, Virtua Fighter Kids, Virtua Fighter 3, Virtua Fighter 4, Virtua Fighter 4 Evolution, Virtua Fighter 5, Virtua Fighter 5 R, Fighters Megamix, Last Bronx, Soul Blade, Tobal No. 1, Tekken 2

Gameplay Engine  8.0 / 10
Story / Theme  7.5 / 10
Overall Graphics  7.5 / 10
Animation  8.5 / 10
Music / Sound Effects  7.0 / 10
Innovation  7.0 / 10
Art Direction  6.5 / 10
Customization  7.0 / 10
Options / Extras  9.0 / 10
Intro / Presentation  8.5 / 10
Replayability / Fun  8.5 / 10
"Ouch" Factor  8.0 / 10
Characters  8.0 / 10

 8.3 / 10



Final Words:

At the time, Fighters Megamix was one of the most ambitious fighting games to date. In retrospect, it was one of the coolest ideas for a crossover to date. Megamix was a unique and potentially addicting 3D fighter at the time of its release. This title might've been the pinnacle of Sega fighting games... I'm I'm disappointed Sega never turned out a sequel. Definitely a missed opportunity.

Probably the thing that held back Fighters Megamix the most was due to the fact that it was a Saturn exclusive, and unfortunately was never released in arcades. I would've loved to see this game running on Sega's crispy arcade AM2 engine instead of Saturn's limited hardware. A Dreamcast sequel or remake would've been great, as well.

While not perfect in terms of gameplay, Megamix is one of those memorable gems. Perhaps the game is most infamous for some of the ridiculous (and perhaps half-hearted) unlockable characters. Otherwise, returning characters in the game were represented well, and the gameplay was quality stuff for the time. 
~TFG Webmaster