Spinal
(LAST UPDATE: 1/8/2010)

GENERAL/STORY:
Spinal is approximately 2650 years old, and an Ultratech minion. He is a product of cell regeneration; a living skeleton of an ancient warrior. He seems to fight for sheer enjoyment. He carries a sword and shield, and has the ability to teleport and physically morph himself into a grayscale version of his opponents during combos. He has an odd quirk in that, in order to perform certain moves, he must gather energy (represented by tokens shaped like skull under his life bar in the SNES version, and by skulls floating around his person in the arcade) by either absorbing opponents projectile energy attacks, or performing combo breakers. Despite requiring these tokens, his special moves are not particularly stronger than normal special attacks. He can "store" up to 5 skull tokens. He uses two No Mercy moves, one where he repeatedly stabs the enemy with a spike on his shield, and the other where he summons skeletons to drag the opponent underground, presumably to Hell.

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ORIGIN:
Killer Instinct

OTHER APPEARANCES:
Killer Instinct 2, Killer Instinct Gold

REVIEW:
Spinal... lol. Well, he's a skeleton, with a headband, sword & shield. Original? Not exactly, but there were no other skeletons in fighting games before his debut (and still aren't), which I'm sure was taken into consideration when he was designed. He also had a very innovative & cool fighting style for the time, which made him an even more original fighting game character. He also has one of the most sinister laughs... period. lol.
 
Fighting  Style  /  Moves
Personality  /  Charisma
Outfit(s)  /  Appearance
Effectiveness  in  series
Overall Score


Spinal Animations