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GENERAL/STORY:
Ash
doesn't look like much of a fighter, but he employs a deadly fighting style
very similar to Remy's and Guile's.
He wields green flames and has a flamboyant, yet evil and mysterious personality.
His motives for entering is to take the powers of the descendants of the clans
who sealed Orochi away 1,800 years ago, Kyo
Kusanagi, Iori Yagami
and Chizuru Kagura, for unknown purposes. He is
successful thus far, leaving Kyo as the last power he needs to steal.
Ash is cunning and manipulative, often condescending friend or foe to his
whim, and has ambiguous morals in his actions. He often gains his teammates
through promises that he can fulfill, though he rarely specifies the means of
granting them. Despite seeming frail by appearance, Ash is powerful as he is
able to defeat Iori in his Riot of the Blood state seemingly with ease and also
has the unique ability of creating green fire.
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ORIGIN:
King
of Fighters 2003
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OTHER
APPEARANCES:
King
of Fighters XI, King
of Fighters XII, King of Fighters XIII,
King of
Fighters: Maximum Impact Regulation A, Card
Fighters Clash DS
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REVIEW:
When he debuted,
one could say that Ash was definitely guilty of stealing Guile's special moves.
On the same token, that actually
gave us "Guile
players" a character to use in the KOF series; which wasn't really a bad
thing at the end of the day.
Ash is a weird character design for sure, and is
clearly very in touch with his feminine side. I suppose he can pull off that girly look
and those overly flamboyant mannerisms in Japan, but most
Americans will never understand this design... And yes, that includes me.
SNK fleshed out his design a lot more in KOF XII, his new stance and
moves adding much more to his design. Love him or hate him, Ash has become an
effective character and somewhat of an anti-hero in the KOF series; and has a
some considerably unique moves.
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|
| Fighting
Style / Moves |

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| Personality
/ Charisma |

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| Outfit(s)
/ Appearance |

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| Effectiveness
in series |

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| Overall
Score |
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