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The biggest, and still your favorite Fighting Game Archive on the net.
So...
Do you play fighting games?
Is
"fighting" your favorite genre of gaming?
Are
you one of the few that can still "own" in a fighting game or two,
or three?
Or
are you one of the many that get your ass kicked every time you play a
fighting game?
Fighting
is art... Art is fighting.
Looking
for fighting game art or animations?
Want
to learn more about fighting games & characters?
Are
you a martial artist or interested in martial arts inspired media?
Are
you an avid fighting game enthusiast?
The Host Please allow me to introduce myself. The name's Frankie, AKA F. Yagami... I am the original Creator & Webmaster of TFG, and I'd like to welcome you modestly to my comprehensive collection of fighting game media. I absolutely love working on this website every single day, and I want to personally thank everyone who has supported TFG over the last 8 years.
To start off, I've been a passionate enthusiast of fighting games ever since I can remember; growing up with the likes of Street Fighter, Samurai Shodown, King of Fighters, Mortal Kombat, and so on and so forth. I've been a gamer, and on a computer, since I was 3 years old. I started playing video/fighting games in the arcade when I was 3 or 4. I even used to have to stand on "crates" at my local arcades in order to reach the controls to play games like Street Fighter (1) and 2... And believe it or not, I also won a lot of the time. Fighting games quickly became my favorite gaming genre at an early age, due to their popularity in the arcades of my generation. Now, at the age of 25, you could call me a fighting game connoisseur... And when I created this site nearly a decade ago, I found out that I wasn't the only one.
People my age, give or take a few years, are part of the original generation of VS-style fighting arcade games, where the rise of the fighting genre began in arcades around the world. I'm sure you can remember how kids (and adults) "flocked" to the arcades when a new fighting game came out. No other gaming genre brought that type of crowd or made that kind of impact back then. Even though the arcade scene has diminished over the years, the fighting genre is still alive and "kicking" today. The fighting genre was always and still is a leader and big influence to the video game industry as whole. If you want proof, just look at all the fighting game movies they made (even though most were crap), or look at the assholes who blame violent behavior on violent games. Regardless where you're from, or what language you speak, you can use TFG as a resource to reminisce and reflect back on the history and evolution of fighting games, and also check out what's hot in the fighting genre.
As a sketch artist (in training), I've always been inspired by "character design." If you're familiar with today's and yesterday's fighting games, you'd know that the art and designs that are put into them can be very deep and quite inspiring. Let's face it, not everyone can appreciate what "good" art is. Thus, nearly anything and everything can be interpreted as "art" in the mainstream. With that said, fighting games can easily be considered works of art. Not only because of the intricate and clever game designs themselves, but because of the many, 2D sketches and/or 3D renders of character designs that were created from scratch; by some amazing and talented artists. The true credit behind TFG goes to the master artists who have drawn some of the most inspiring and amazing artwork of all time... Just to name a few: Bengus, Akiman, Kinu, Shinkiro, Edyan, Nona, Ikeno, Takuji Kawano, Daisuke Ishiwatari, and Falcoon! ...If it weren't for them, The Fighters Generation would certainly not be here... The preceding artists have my deepest respect.
Fighting IS art. If you don't believe that Fighting Games = Art, this site will change your mind. Here at TFG, you'll find a plethora of artwork and images of nearly every fighting game and fighting game character imaginable... It's been confirmed, and I'm proud to say that TFG is the largest archive of it's kind on the web, and it will only continue to grow! TFG has proven to be an excellent tool and reference for "aspiring" artists and even to professional artists as well. Regardless of your skill level, if you're an artist looking for inspiration, high quality fighting game character artworks, or information about nearly every fighting game and character you could think of, look no further than TFG... We've got you covered.
Most quality fighting games contain vivid reference to real martial arts styles. Personally, being involved in the martial arts for over 15 years (most of my life), the "art" of fighting has become embedded deep within my blood. There's truly nothing not to like about some of the classic, as well as new fighting game characters that proudly display the beauty and personality behind countless different martial arts styles. Martial arts is in fact a huge part of my life... I actually teach TaeKwonDo and Hapkido as one of my occupations, and I absolutely love what I do. I live fighting, and fighting games are more real to me than most people could ever imagine. Some of you may appreciate martial arts as much as I do, and that's possibly the main reason why this site is still here after all these years (7 to be exact). However, I'm sure some of you don't care about all that so much, and maybe you just want to download pictures and animated gifs... but that's okay too. I guess...
However, if you are a fellow martial artist that found your way onto this site... I humbly welcome you. Think of this site as a tribute to the beauty and diversity of martial arts, and the spirit of fighting. Not only are fighting games becoming more realistic, technical, and deeply inspired by real martial arts, but I believe fighting games are also good for your brain. A good fighting genre brings players together in a unique head-to-head battle that you just can't get anywhere else, besides being in a real fight of course! Along with sparring, a "top tier" fighting game is the ultimate test of mental concentration; requiring sharp reaction time, precise decisions, creativity, and pure skill, understanding, and knowledge of the system to win. And I firmly believe that being a real martial artist is what makes me as good as I am at fighting games. 15 years of playing nearly every fighting game out there probably helps too...
Please enjoy your stay here at TFG... May the fight live on forever.
"The fighting spirit will never die..." ~WebMaster
F.Yagami
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