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The Fighters Generation
proudly presents our exclusive "Artist Profiles" feature... a tribute to the legendary artists who have contributed immeasurably to the success of the fighting genre. In the early 90's (and many years onward), these artists blurred the line between "video games" and "art". Over the years, countless character artworks, promotional posters and flyers created by these artists defined the "image" of the fighting genre... in turn, providing an immense appreciation and inspiration to fans that love fighting games and their characters.

The artists listed below are credited for creating some of the most inspiring artwork in video game history... (and if you ask me, history itself). On this page, you can learn a little bit more about some of the most accomplished fighting game artists of all time, and feast your eyes on a sampling of their iconic masterpieces. Also be sure to check back periodically, as the page is updated from time to time.
 
(UPDATED: APR. 13th, 2017)
  

 
Akiman
 
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Akira Yasuda was born on July 21, 1964. Under the pen name "Akiman," Akira joined Capcom in 1985. Over the course of many years, Akiman has created amazing character artwork and posters for some of Capcom's most iconic games, including: Street Fighter Alpha (series), Street Fighter 2 (series), Street Fighter III (series), Final Fight, Warzard, Star Gladiator (series), Power Stone (series) and many others.

 
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Aside from bringing life to many characters in the fighting genre, Akiman was also involved with anime such as Gundam and Overman King Gainer. He officially left Capcom in 2003 and started working as a freelance artist. Among other things, he was featured in the Initial D live action movie as a Red Suns Member, and also appeared in Tomie: Rebirth as Waiter. Akira Yasuda was also responsible for editing Capcom's Street Fighter Anatomy Reference Guide, which was used to teach other Capcom artists since the mid 90's


 
Eisuke Ogura
 
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Eisuke Ogura began working for SNK in 1996. Ogura was the main character illustrator for Neo Geo Battle Coliseum and the Fatal Fury 15th anniversary special Garou Densetsu ~ Memories of Stray Wolves. He also did artwork for KOF XI, XII, XIII, XIV, SVC Chaos, Card Fighters Clash DS and did cover artworks for SNK's "Anthology" re-releases for Samurai Shodown, Fatal Fury, and Art of Fighting, World Heroes, and Fu'un Super Combo.

   
 
Bengus (AKA CRMK)
 
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Bengus has been with Capcom since the beginning of the Street Fighter series in 1987. He played a huge part in designing the original Street Fighter cast and Darkstalkers cast. Bengus became known for drawing characters disproportionately with extra large, defined muscles and big hands & feet. However, he can also draw in other, more " realistic" styles.
 
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  Popular comic book artists such as Joe Maduera, Jeff Matsuda and Humberto Ramos have also borrowed from Bengus' style. Professional illustrators Jason and Heather Martin have stated that Akiman and Bengus are some of their biggest influences. The artists at UDON Comics also model the Street Fighter characters closely to how Bengus drew them in his prime. Bengus is without a doubt a legend and one of the best video game artists of all time. Capcom fighting games simply wouldn't have been such a huge success without the influence of Bengus. 

 
 
Edayan
 
                    

                    
 
Edayan, known for his spectacular work on the Rival Schools and Street Fighter series, is among the most respected Capcom artists of all time. He amazingly mimicked Bengus's art style from Street Fighter Alpha in Street Fighter Alpha 2... so well in fact, that he even confused many fans (including myself) into thinking Bengus drew the artwork!
 
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The way Edayan he draws faces and expressions really makes his characters come alive. His characters always seem to be in a "dynamic" pose, even when simply standing upright. He's also a master at making clothing and other minute details stand out. Edayan is a master artist and one of my personal favorites.


 
Kinu Nishimura
 
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A female Capcom artist, Kinu has worked on Cyberbots, the D&D games, Gaia Master and Cannon Spike. Some of her best known works include the infamous Street Fighter 2 Turbo character artworks, the Street Fighter III portraits with the sketchy lines, and the amazing SFIII win & lose character artwork. 
 
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 Kinu was also responsible for drawing the "Capcom versions" of all characters in the Capcom VS SNK series. Her style is pretty easy to spot... she often uses a painted style as seen in the CVS portraits. The way she draws female faces also makes her art easily recognizable. Many awesome looking toys & statues based on Kinu's artwork have also been produced.


 
Shinkiro
 
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Toshiaki "Shinkiro" Mori was born December 14, 1962. He got his start as an artist for SNK where he provided character designs and many cover illustrations for various Neo Geo games including King of Fighters 94-2000 and the Metal Slug series. His style was always incredibly unique due to his "realistic" airbrush style of drawing characters. A face drawn by Shinkiro has always been easily recognizable, as he uses the same general format/shape for drawing all male and female characters respectively. He's even improved greatly over the years, and sometimes his artwork looks more like a photograph than an actual drawing.
 
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Shinkiro was laid off in 2000 due to SNK's bankruptcy and was almost immediately thereafter employed by Capcom! Capcom knows good art when they see it! He began doing cover artwork for various Capcom games such as Dino Stalker, Final Fight One, Resident Evil: Dead Aim, Super Ghouls 'n Ghosts and Dead Rising. Shinkiro still does artwork for Capcom to this day, working on high profile titles such as Tatsunoko VS Capcom and Marvel VS Capcom 3! He's also done cover art for American comics such as Spider-Man Unlimited and UDON's Street Fighter comic series.


Daigo Ikeno
 
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Daigo Ikeno is a well known character designer & illustrator for Capcom Japan. He was born on July 17th, 1973 and has been working for Capcom since April 1994 (to present). Early on, he became known for his work on Street Fighter 2, Street Fighter III: 3rd Strike, Capcom VS SNK 2, Devil May Cry 3, Dead Rising, Onimusha 2. He was also the lead artist for Street Fighter IV and Super Street Fighter IV. He currently resides in Osaka, Japan with his wife and two sons.


 


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