Wednesday, December 23rd, 2020

Guilty Gear XX AC+R GGPO Rollback Netcode Launch, Steam Version 80% Off, Full Patch Notes


Back in October of this year, Arc System Works began an online beta test to implement rollback netcode into Guilty Gear XX Accent Core Plus R on PC. The beta received very positive results from testers, with the game even seeing a record number of players on Steam. Arc System Works America just announced the game has officially exited beta phase with the final version now available for download on Steam. With the inclusion of GGPO, players can enjoy online matches against opponents just about anywhere in the world with virtually no input delay. As if that isn't attractive enough to convince you to try out (or return to) the pinnacle of the Guilty Gear X series, the game is currently 80% off costing a very affordable $2.99 on Steam! (Offer ends Jan. 5th, 2021.) That said, it's a perfect time to jump into the series or simply add a great 2D fighting game to your PC library. Scroll down to read the full patch notes for the latest update!

GGPO Update officially implemented!

The much awaited GGPO has now been fully implemented to the release version of the game! Players do not need to switch to the Public Testing beta option any more. The summarized update log is as follows:

Added GGPO:
* Network mode now uses GGPO for online play!
* GGPO input delay can be set between 0 and 4 frames before battle by pressing left/right in a player room. A recommended delay depending on ping is displayed to the user (0-100ms: 0f, 101-180ms: 1f, >180ms: 2f). This setting is saved.
* During a network game, ping and jitter info are displayed in the upper-right corner.
Added player rooms:
* Network mode now supports player rooms of up to six players!
* Anyone not playing will spectate the current match.
Added replay support:
* A replay gallery is now accessible from the main menu! Single and team, offline and online games replays are automatically recorded after each match.
* Replays are saved in %USERPROFILE%DocumentsARC SYSTEM WORKSGGXXACReplays, and can be shared with other users.
New Training Mode features:
* [LEFT or RIGHT]+RESET: Reset to left/right corner.
* DOWN+RESET: Reset with player sides switched; can be combined with left or right.
*Many more minor bug fixes, Quality of Life improvements and tweaks. On a side note, public testing is still on going with a tester-version with log tracking and other tools at the public testing beta.

Keep it here on The Fighters Generation for more Guilty Gear series news!


 Source:  Steam

Guilty Gear -STRIVE- on PS5 Features an Exclusive Multiplayer Tag / Assist Mode

It's been confirmed the PlayStation 5 version of Guilty Gear -STRIVE- will include an exclusive Multi-player Battle Mode that features either a Tag-Team or Assist mechanic. The most recent official trailer shows a snippet of Ky Kiske attacking alongside Sol-Badguy to finish a combo the only gameplay of the mode shown thus far.
  Related News:  (11-12-2020): Guilty Gear STRIVE Developer's Backyard #4,
   (10-31-2020): GGXX Accent Core +R Sees Huge Surge in Players During Beta,
   (10-27-2020): Guilty Gear -STRIVE- Story Mode Trailer,
   (10-16-2020: GGXX Accent Core +R Rollback Netcode Open Beta,
   (10-15-2020): Guilty Gear STRIVE Online Lobby System / Avatars,
   (10-11-2020): Giovanna Revealed for Guilty Gear -STRIVE-
  Related TFG Links:   GGXX Accent Core +RGuilty Gear -STRIVE- | TFG NEWS
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